DOOM Eternal

DOOM Eternal

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zeиith Mar 23, 2020 @ 3:43am
Bugs Thread
These are bugs that I've found during my playtime. In the comments, I try my best finding bugs other people have found and add them to the discussion.

1. When the player gets a demon in a glory kill state they don't glow. (It happens quite a bit.)

2. Demons get stuck in walls/floor which makes the encounter they're in unfinishable. (So far it only happened with the Lost Souls and the The Prowler)

3. The Ballista doesn't shoot right away. (It usually takes 1/2 seconds to fire after after clicking Mouse1)

4. In the Cultist Base mission, the part, where the player has to jump via a jump-pad to punch an impailed giant demon on the chest, doesn't register the punch properly and removed the green button thing without the whole falling down sequence playing. (After punching it on the chest again seems to trigger the sequence.)

5. Personally, I don't know if this is a bug or not, but when punching zombies to push them around, after two punches the player can't push them around anymore for a couple of seconds.

6. Lost Souls tend to get stuck in the air and twitch uncontrollably. (Probably due to their weird AI])

7. When skipping a cutscene by pressing R (which is the default key for this action) The Flame Belch gets used.

8. In the Mars Core mission, if the player skips the cutscene where they launch themselves on Mars the player will remain frozen in place where the cutscene starts until it finishes playing.

I'll keep looking at other people's discussions to see if they have encountered any bugs, ask for their permission to add them here and credit them for pointing them out. Just so people know, just because I credited someone for finding a bug it doesn't mean they were the first one to find it, it was just them who pointed it out to me.
Last edited by zeиith; May 14, 2020 @ 12:33pm
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Showing 1-15 of 108 comments
zeиith Apr 3, 2020 @ 12:34am 
BUG

Sometimes on some completed missions the demonic corruption meter shows some bars unfilled even though in the missions menu it shows to be all finished. To fix this the player has to replay the missions all the way through that have this bug.

(Bug and fix found by GUYZERIC and Spoopy)
Last edited by zeиith; May 14, 2020 @ 12:33pm
Creativo9 Apr 3, 2020 @ 12:44am 
Originally posted by miku:
Sometimes on some completed missions the demonic corruption meter shows some bars unfilled even though in the missions menu it shows to be all finished. (Bug found by GUYZERIC)
I think that's becouse the player didn't complete the corruption before finishing the game, or at least that's what I think after having it happening on me
zeиith Apr 3, 2020 @ 1:01am 
Maybe, I checked to see if I have the bug as well and even after 100% my first save file on UV one mission had that bug with the corruption meter.
zeиith Apr 3, 2020 @ 2:46am 
BUG

Using the mastery token on weapon mods may result in not getting The Gunpletionist achievement.

(Bug pointed out by top fun)
Last edited by zeиith; May 14, 2020 @ 12:33pm
zeиith Apr 3, 2020 @ 2:53am 
BUG

In the master level Arc Complex, the door for the lift which leads to the last stage of the mission has an invisible wall while being open and making the mission unbeatable. (Bug found by Turok)
Last edited by zeиith; May 14, 2020 @ 12:34pm
artzpiip Apr 3, 2020 @ 2:57am 
Bug: On many elevators, you cannot move at all.
zeиith Apr 3, 2020 @ 2:58am 
I think that's a feature from the game itself so you don't move around and cause anything buggy like jumping outside the map. Still, thanks for contributing.
zeиith Apr 3, 2020 @ 3:09am 
BUG

In the Final Sin mission, if you don't continue it straight from the previous mission the 1UP in the room found after going through a vent in the beginning of the mission will be missing.

(Bug found by EvilNecroid and explained by Maranovski)
Last edited by zeиith; May 14, 2020 @ 12:34pm
Sad Pug Apr 3, 2020 @ 3:11am 
Originally posted by miku:
3. The Ballista doesn't shoot right away. (It usually takes 1/2 seconds to fire after after clicking Mouse1)
Actually, that can also happen to crucible - sometimes it will slash straight away, other times it might take 1-4 seconds before you can do anything.
Even chainsaw can bug out and with imp in front of you it can say NO TARGET DETECTED. Blood punch can also get buggy and sometimes not work at all and instead you will simply punch. With stage 12 boss it can be rage inducing.
Originally posted by miku:
BUG
Sometimes on some completed missions the demonic corruption meter shows some bars unfilled even though in the missions menu it shows to be all finished. (Bug found by GUYZERIC)
It was "found" since launch - it's caused by not all demons appearing, demons killed by envintorments (like axes in cultist base) or clipping through the floor.
Fix for it for now is to replay the stage.

There is a bug with Marauder AI, when his shield can be always ON and only go away when you restart or die. Happened to me maybe twice in almost 50 hours of playing, but it is annoying when it happens, and I can't imagine my rage if that would happen on UN.

Falling through floors is annoying, but going out of bounds, because of tying physics to framerate is weird.
EvilNecroid Apr 3, 2020 @ 3:11am 
Originally posted by artzpiip:
Bug: On many elevators, you cannot move at all.
thats intended im sure
zeиith Apr 3, 2020 @ 6:46am 
BUG

In the Hell on Earth mission, after reaching the destroyed city section and load the checkpoint, it will not load the checkpoint. Instead, it will play the opening cinematic while playing Vega's voice line over the top of the cutscene and it will load the player in the map but it will not be rendered properly at all.

Screenshots of the bug:

https://steamcommunity.com/sharedfiles/filedetails/?id=2036091424

https://steamcommunity.com/sharedfiles/filedetails/?id=2036124155

(Bug found by MîçħæŁ.:LLS:.)
Last edited by zeиith; May 14, 2020 @ 12:27pm
zeиith Apr 3, 2020 @ 6:49am 
BUG

The interactable part of the Slayer Gate gore nest gets left behind.

Screenshot of the bug:

https://steamcommunity.com/sharedfiles/filedetails/?id=2046053456

(Bug found by MîçħæŁ.:LLS:.)
Last edited by zeиith; May 14, 2020 @ 12:35pm
Dougie Jones Apr 3, 2020 @ 7:03am 
BUG

I've been encountering a glitch on Urdak where after the second arena where you have to deal with the buff totem and Doom Hunter, the area where you turn off the laser grid won't open up even after I've eliminated all enemies in the area. I've had this issue every time I've attempted the level without fail, except the one time I played it with cheats (the infinite lives, infinite ammo, infinite onslaught).

A similar glitch happens on Final Sin where in the building you go to after the first arena, there is a breakable secret wall. I climb up the area this opens up and there is an unbreakable set of pipes with green-lit cracks.
Last edited by Dougie Jones; Apr 3, 2020 @ 7:04am
zeиith Apr 3, 2020 @ 7:04am 
BUG

After finishing the Sentinel Prime mission the game keeps crashing randomly, especially in battles like the one right after getting the Crucible. In the debug.log file there's always this logged on it: [0320/131723.129:ERROR:settings.cc(325)] Settings version is not 1

(Bug found by ashtongellar)
zeиith Apr 3, 2020 @ 7:13am 
BUG

In the Final Sin mission, the cutscene which plays after getting the Codex shows the Icon of Sin being invinsible/having no model but still acting like there is one (Aka, destroying buildings and other stuff while walking around).

(Bug found by EvilNecroid)
Last edited by zeиith; May 14, 2020 @ 12:35pm
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Date Posted: Mar 23, 2020 @ 3:43am
Posts: 108