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Now you have to press two buttons if you want to toss a different grenade.
How is that a clutter reduction even?
Fkin console, man! They need to invent like. More buttons. Or something.
I suppose my brain accepted a dedicated nade button and a toggle because it somehow felt more natural than two different nade buttons among flame, sword, and chainsaw. Maybe they found that most people think that way and decided to toggle.
Also it's one less cool-down to display on the HUD at a given time.
It also helps that my gaming mouse has like... 10+ buttons