DOOM Eternal

DOOM Eternal

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Marauders aren't fun
It was fine to fight him once as a boss fight but having him appear as a regular cannon fodder just breaks the flow of an otherwise challenging, but hella satisfying combat.

They suck. Please id, at least nerf their stupid shield.
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Showing 1-15 of 111 comments
SH41TAN Mar 21, 2020 @ 4:06pm 
Totally agree. Any enemy with impenetrable shield is annoying and lazy designed. I expected dangerous enemy not little b1tch behind the shield throwing axes at you lol.
IRL-Hawkeye Mar 21, 2020 @ 4:07pm 
That's the point of a Marauder. His job is to break your combat flow and make you focus on him. And since he controls the flow of the fight, that means you are put at risk of being attacked by other demons, making him a priority target.
Beowulf Mar 21, 2020 @ 4:11pm 
Bullets sponge :steamhappy:
Originally posted by IRL-Hawkeye:
That's the point of a Marauder. His job is to break your combat flow and make you focus on him. And since he controls the flow of the fight, that means you are put at risk of being attacked by other demons, making him a priority target.
So you're saying that his job is to make the game less fun? That totally makes sense, lol.
way2tired Mar 21, 2020 @ 4:23pm 
agreed
Nullifer Mar 21, 2020 @ 4:25pm 
I've loved the game so far, but the Marauders suck imo. really annoying design.
[SFEA] Eliytres Mar 21, 2020 @ 4:26pm 
Originally posted by IRL-Hawkeye:
That's the point of a Marauder. His job is to break your combat flow and make you focus on him. And since he controls the flow of the fight, that means you are put at risk of being attacked by other demons, making him a priority target.

No, you have to focus on his dumb dog while you kill everything else so that afterwards you can stand around and wait (in a game that explicitly tells you to move in combat) for him to drop his shield. How exciting.
Sharkztastisch Mar 21, 2020 @ 4:31pm 
I (kinda) agree but I also can understand what the devs were trying to do. They make you think more in the game, they want you to be more tactical in the encounters. With the marauder you need to think when you have to attack. With most Enemies in the series you could just hold mouse one and be done with it , here you have to wait and strike at the right time.
It´s not like the rest of the game, where you are this powerhouse that can just mowe down everyone.
He is untraditional and yes, some of his moves are lazy and cheesy , the hounds for example are badly designed and even lack proper animations sometimes, but I know what the devs were trying to do. Maybe remove the garbage that he is capable of blocking BFG shots or missiles from up front or at least give him like 50% - 75% of the BFG shot damage. At least give me another way to fight him other than wait for his attack and then pump his ass full of shotgun ammo or ballista shots.
SweetStarfieldFan Mar 21, 2020 @ 4:31pm 
u ever played sekiro or dark souls?
Lucky Flame Mar 21, 2020 @ 4:34pm 
I'm not particularly good at fps games, playing on "hurt me plenty", but I found success in just constantly dodge-circling around him and shooting him with the super shot gun when he's open. Make sure to also shoot the orange dog that he sends after you. Kinda wish his openings were just a second longer, but I'll probably get used to it.
I also feel like he should have some extra opening, like shooting his shield with the plasma rifle to cause an energy-surge explosion or something. But reprogramming and enemy like this would probably take a lot of work, so I doubt they'll change him all that much if they decided to.
Last edited by Lucky Flame; Mar 21, 2020 @ 4:37pm
Myzzy Mar 21, 2020 @ 4:42pm 
Just beat the game on nightmare. Everytime I had a marauder in my game I just flat out ignored him, besides his dog, and killed every other demon so that the only thing reinforcing him was mobs you can kill with chainsaw for ammo. That way you can just kill him solo because it's suicide to even consider killing him amidst other demons.

My biggest gripe with him though is that his shield is literally a freeby. You ever tried to BFG him? It doesn't work. Same goes for Unmaykr and Crucible. You're basically limited to shotgun, plasma gun, ballista, and super shottie since any other projectile weapon like rockets is blocked too.

Really sad that they took such a great concept and made him a ♥♥♥♥♥♥♥ bullet sponge that just requires you to stun him with super shottie, meat hook to him for armor with the burning hook, shoot him again, then on the next cycle flame belch again after stun to keep your health high.
Frosey Mar 21, 2020 @ 4:45pm 
I've heard people had some luck beating him down fast by swapping between super shotgun and arbalest, hitting him with one during the counter and swapping and blasting him with the other while he's flinched. Always counter the green glow with a weapon that can cause a flinch or he'll swing through regardless.

The combat in this game is like a fast paced chess game, it's not enough to just be fast on your feet and good aim, you have to know which enemies to prioritize and what weapons work best against them and the situation your in all the while managing your resources on the fly. Marauders are more like a mobile obstacle than an enemy as they are designed to make that combat loop harder to pull off. The best way I've been able to handle them is to just try to ignore them altogether until you've cleared most of the other major threats. Their ax throws aren't bad to dodge, the dog is kind of annoying but can be blown away all the same.
CaptainLagbeard Mar 21, 2020 @ 4:49pm 
Most of the fights against Marauders basically go trying to stay far enough that he doesn't use his shotgun at you, waiting for him to attack so you can counter attack... All while killing a constant stream of his ♥♥♥♥♥♥♥♥ wolf summons.
bump.
They destroy the flow of combat way too much.
Originally posted by SuperWoman3445:
u ever played sekiro or dark souls?
Yes but this game is about as far removed from Dks as my ass is from the dark side of the Moon.
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Date Posted: Mar 21, 2020 @ 3:58pm
Posts: 111