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Game will disable Texture Pool options if it thinks you don't have enough VRAM for them. Not being able to go past Low seems like a bug though, or something is clogging up your VRAM. Check the top of the options screen, the game should display how much VRAM it thinks you have there.
Lowering it will just lower the quality of less-important textures, which are the ones from a distance, so Texture Pool Size is more like a Depth of Field for textures, sort of.
Only if you set it to Low you'll notice a difference up close.
If the game is blurry to you, then you either have Resolution Scaling on or haven't set Sharpening to maximum, although the textures in this game are not 4K or something like that, so don't expect textures to become extremely detailed