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Getting 70% max GPU usage AND 30-37% CPU usage?? *FIXED*
When I first saw my GPU sitting at 67-70% I thought I was getting CPU bottled necked, until I saw that my CPU was sitting around 33-37%. And it's not like one of my CPU cores are maxed, they're all hovering the 30s.

That doesn't make sense, I should be getting 100% on either the CPU or the GPU usage.


Is there a setting I'm over looking here? Or is this just a bug?



*FIXED*
Thanks for all the responses. I did manage to fix the issue. But I'm not sure which one did it.

A few things I tried:
Turned off Steam FPS counter and overlay. - Probably not the culprit?
Switched triple buffering to Off. - Probably the culprit.
Closed out of Nvidia Geforce Exp, Bethesda launcher, Epic games. - Culprit? I would hope not.


Either way, my FPS just doubled. So I'm happy.
Last edited by Sir Dubs Alot; Mar 20, 2020 @ 4:48pm
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Showing 1-15 of 21 comments
Illasera Mar 20, 2020 @ 3:39pm 
Smart question deserves smart answer...

You see,

CPU does CPU things...
and GPU does GPU things...
Last edited by Illasera; Mar 20, 2020 @ 3:40pm
VGamingJunkie Mar 20, 2020 @ 3:40pm 
How well is the game running? It's possible that your hardware is running well enough that it doesn't need to be fully utilized for the game to run at peak performance. Either that or something else like RAM or Motherboard is causing a bottleneck.
⎝⧹TrM⧸⎠ Mar 20, 2020 @ 3:40pm 
What’s your FPS at? What’s target frames at?

Turn off steam ui and Mail afterburner does usage go up then?

Last edited by ⎝⧹TrM⧸⎠; Mar 20, 2020 @ 3:41pm
Medusa Mar 20, 2020 @ 3:40pm 
If you use steam fps counter and/or steam overlay this happens.
Disable it/them and see your fps and usage doubling
Illasera Mar 20, 2020 @ 3:40pm 
Originally posted by Insignia:
you should be getting 100% on GPU and not on CPU.

What specs are you running?

I am kinda dumb, Please explain to me why he should be getting 100% on the GPU?
⎝⧹TrM⧸⎠ Mar 20, 2020 @ 3:42pm 
Originally posted by Illasera:
Originally posted by Insignia:
you should be getting 100% on GPU and not on CPU.

What specs are you running?

I am kinda dumb, Please explain to me why he should be getting 100% on the GPU?

Vysnc or target FPS if u hitting that gpu usage goes down.

But vulkan games are having issues with ui injection and steam ui and mai afterburner is causing issues ingame
Illasera Mar 20, 2020 @ 3:43pm 
Ok , Jokes aside, I will give you a pro tip and a pointer, You see

A personal computer is made from other components except CPU and GPU that can cause bottlenecks , IF you are not getting maximum frame-rate.

(Maybe he got vsync on and getting 60 fps and he wants more, The lack of context is why i gave him a dumb answer earlier).
Last edited by Illasera; Mar 20, 2020 @ 3:43pm
buckiesmalls Mar 20, 2020 @ 3:55pm 
Originally posted by Insignia:
Originally posted by Illasera:

I am kinda dumb, Please explain to me why he should be getting 100% on the GPU?
Simple answer is that the graphics card puts all it's energy into making the game look as good as possible. The CPU needs to locate different % into multiple things unlike the GPU that puts it's energy into 1 thing.
Nah.... Just no. Game will look the same given same API instruction sets available. You only need 100% if you are maxing the frame rate, trying to reach your target fps. Lets say card is capable of 120fps... But frame rate is capped via Vsync or capped by the user at 60.. You are gonna be around 50 percent.

Some cap frames on purpose.. To keep thermals down.. If you are getting 240 fps at 100 percent usage, why not cap it at 120 fps??? 120 is more than enough to not be able to see the difference. And lower temps...

OP have you tried using triple buffering or no vysnc?
Last edited by buckiesmalls; Mar 20, 2020 @ 3:58pm
Illasera Mar 20, 2020 @ 3:57pm 
Originally posted by buckiesmalls:
Originally posted by Insignia:
Simple answer is that the graphics card puts all it's energy into making the game look as good as possible. The CPU needs to locate different % into multiple things unlike the GPU that puts it's energy into 1 thing.
Nah.... Just no. Game will look the same given same API instruction sets available. You only need 100 if you are maxing the frame rate. Lets say card is capable of 120fps... But frame rate is capped via Vsync or capped by the user at 60.. You are gonna be around 50 percent.

Some cap frames on purpose.. To keep thermals down.. If you are getting 240 fps at 100 percent usage, why not cap it at 120 fps??? 120 is more than enough to not be able to see the difference. And lower temps...


Not exactly, the main reason is to prevent screen tearing , which is why you don't want to exceed your monitor's refresh rate.
Last edited by Illasera; Mar 20, 2020 @ 3:59pm
buckiesmalls Mar 20, 2020 @ 3:59pm 
Originally posted by Illasera:
Originally posted by buckiesmalls:
Nah.... Just no. Game will look the same given same API instruction sets available. You only need 100 if you are maxing the frame rate. Lets say card is capable of 120fps... But frame rate is capped via Vsync or capped by the user at 60.. You are gonna be around 50 percent.

Some cap frames on purpose.. To keep thermals down.. If you are getting 240 fps at 100 percent usage, why not cap it at 120 fps??? 120 is more than enough to not be able to see the difference. And lower temps...


Not exactly, the main reason is to prevent screen tearing
I know that.. But if card is capable of doing 120 and using vsync on 60hz monitor. the gpu usage/temps will be lower. Which is not a bad thing if 60fps is good for player. I was not discussing vsync.. Just giving variables as to why someone wouldnt be at 100 percent gpu.. with framerate.

Last edited by buckiesmalls; Mar 20, 2020 @ 4:21pm
djcarey Mar 20, 2020 @ 4:00pm 
Obviously you have a stupid card.
⎝⧹TrM⧸⎠ Mar 20, 2020 @ 4:00pm 
Originally posted by Illasera:
Originally posted by buckiesmalls:
Nah.... Just no. Game will look the same given same API instruction sets available. You only need 100 if you are maxing the frame rate. Lets say card is capable of 120fps... But frame rate is capped via Vsync or capped by the user at 60.. You are gonna be around 50 percent.

Some cap frames on purpose.. To keep thermals down.. If you are getting 240 fps at 100 percent usage, why not cap it at 120 fps??? 120 is more than enough to not be able to see the difference. And lower temps...


Not exactly, the main reason is to prevent screen tearing

Screen tearing is that still a thing on modern hardware I forgot it even exists:)
buckiesmalls Mar 20, 2020 @ 4:02pm 
Originally posted by ╲⎝⧹TrM⧸⎠╱:
Originally posted by Illasera:


Not exactly, the main reason is to prevent screen tearing

Screen tearing is that still a thing on modern hardware I forgot it even exists:)
Yeah i know.. Gsyncing so long dont give it much though anymore. But my logic still applies. LOL.

Never know what most are using (specs) when coming with questions anymore.
⎝⧹TrM⧸⎠ Mar 20, 2020 @ 4:09pm 
Originally posted by buckiesmalls:
Originally posted by ╲⎝⧹TrM⧸⎠╱:

Screen tearing is that still a thing on modern hardware I forgot it even exists:)
Yeah i know.. Gsyncing so long dont give it much though anymore. But my logic still applies. LOL.

Never know what most are using (specs) when coming with questions anymore.

I’ve had gsync/freesync myself for a few years now I do limit FPS though to my monitor 165hz or 144hz depending on the game so I can save money lol 50% usage on gpu = less power needed:)
buckiesmalls Mar 20, 2020 @ 4:15pm 
Originally posted by ╲⎝⧹TrM⧸⎠╱:
Originally posted by buckiesmalls:
Yeah i know.. Gsyncing so long dont give it much though anymore. But my logic still applies. LOL.

Never know what most are using (specs) when coming with questions anymore.

I’ve had gsync/freesync myself for a few years now I do limit FPS though to my monitor 165hz or 144hz depending on the game so I can save money lol 50% usage on gpu = less power needed:)
Zackley..
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Date Posted: Mar 20, 2020 @ 3:35pm
Posts: 21