Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
he's a ♥♥♥♥♥♥♥ artist
Same indications, but feeling much less confining.
https://i.imgur.com/ixlFb6r.png
HUD should be minimal, it is just to convey essential information in a discreet way, it's not a decoration of the screen.
I certainly hope so, it's the one real downside I'm seeing to this game.
Yeah, if this game has the same pacing during combat as the previous game, then the HUD needs to be scaled the ♥♥♥♥ down and given a beating with the Minimalist stick.