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回報翻譯問題
I've been jumping into this discussion because i really enjoyed Doom VFR. Didn't struggle with any motion sickness. Not even a bit. Therefore i would buy a Doom Eternal VR immediately. So just as an information for Bethesda:
Doom Eternal VR = Money (at least from me :) )
About the motion sickness arguing here ... i somehow don't understand why people are complaining about such a wish (Doom Eternal VR Update). Just to point out: I know some people can get sick in VR rather fast, and i fully admit the fact that this might be impossible to handle. But besides all the medical studies and other materials brought up here ... why obligating Bethesda to withheld such an update. I can't imagine it would be a cost intensive addition. Just don't use the VR mode if you don't want to. Because there's no disadvantage about the existence of such a VR version, such complains seem to be rather resentments.
Look at the massive difference in design, mechanics, speed, movement, content, and maps in Doom VFR versus the game it's based off of, Doom (2016). Every single aspect, from large to small, was changed for Doom VFR.
The reason they entirely rebuilt the game is because the base game wouldn't have worked in VR.
It was actually a quality release, one of Bethesda's only quality VR games. Because it was COMPLETELY rebuilt to work in VR,
Simply dropping in support in Eternal would not result in a VR experience worth playing.
The changes would have to be on the level of what was done for Doom VFR, and based on how well that game has sold and reviewed, it's not likely that investment paid off.
Doom VFR is a prime example of what I was talking about - in order to end up with a GOOD VR game based on a pancake game, you need to completely rebuild it for VR. Basically creating an entire new game. That's expensive. Literally millions of dollars.
For about 12 people who claim they'd buy it in this thread.
If you pony up a million bucks for each of your copies, I'm sure they'll get right on it.
But would the effort for a VR port (not the creation of a whole new game) be such an expensive or unrealistic project? Personally some "dual" titles like Skyrim or RE 7 worked perfectly. May the whole reason for this discussion (which i won't read :) ), are distinct opinions what's a successful port. Anyway thanks for your arguments. Always looking forward for some informative points.
So, anything you don't agree with needs to be locked and there opinion be dammed
It's a hard pill for some to swallow, making a demand from a pub that knows it is not financially viable to make this a VR game due to lack of interest or just plain resources.
People cite how easy it is to make this into VR, maybe they should start a GoFund me campaign and have this done as a 3rd party mod.
Pretty sure either way it would not be successful and that is the nature of the beast, companies do take note, but this unfortunately is nothing note worthy of. The interest is just not there tbh.
Useless. Hm. It seems kind like a 'censorship' to me, taking any ones posibility making an (positive/upvoting in my case) opinion in this thread. Are threads, which are 'too long' somehow impairing this board? Or what are the general for closing a topic here? I'm too lazy to investigate this my self ;)
But well .. as i can see, there are two sides debating eagerly (for me too harsh). It seems all i can do is just to wait (there are plenty of other titles) or play the non vr version later, when i get the time.
EDIT:
Hm. So isn't it possible to close such discussion with a 'final reason', thus people won't continue to ask or start even new topics? This way i would have seen something like 'unreasonable, unprofitable, ...', or just some short sentences explaining that this is an unrealistic thing before posting here anything.
There is no debate, just one person continually attacking others saying they are "hating" VR.
I see no evidence of hate other than people posting facts.