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Conversely, Keyboard is pretty awful for games that rely on comboing button presses constantly and comfortably (fighting games, some platformers). Or games that rely on adjustable movement instead of static movement (platformers again).
I just use the right tools for the right job. I don't play Dark Souls or Hat in Time with a Keyboard, and I don't play Quake or CSGO with a Controller.
Games like Dark souls and The Witcher three are really bad with an M&K...
I geuss Im more of an FPS guy
It does also depend on the quality and type of the controller. Vanilla XB or PS controllers are garbage. Terrible dead zones, either too much or too little sensitivity, a host of other problems. Once you start getting into the realm of higher-end like Elite or Razer controllers, you get to a point where they are accurate enough for good muscle memory to take you pretty far.
I still wouldn't view it as ideal by any stretch, but seeing as a lot of people are just more familiar with controllers - because consoles are and always have been how "the masses" game - and how controllers are the only way that people with certain types of RSI or disability can actually game, I don't mind a few concessions to allow a broader audience.
Look at modern PC shooters that allow kb/m only - it's basically only Quake Champions. Also look at how abysmal the player base is. I'm not saying that no controllers is a major contributor to the population, but it does exclude a huge amount of possible players if you factor in that it also completely disallows consoles.
Yes, kb/m is objectively better for shooters in most cases, but smart developers can usually balance it without making a huge impact.
Edit: Just as an aside, there were some amazing controller players at QuakeCon this year, and in the games they were able to compete in, the did tend to come out ahead more often than not.
The one thing that a joystick enjoys is consistency - that's why it is generally used for presentation footage.
You can always guarantee a fixed turning radius no matter what. It's less ideal in some situations, but in others it can offer much more consistent results.
I'm not disagreeing - in concept, mouse will always be better. But there are very few who embody that kind of skill. For the average gamer, it doesn't really matter. We've all seen the "famous" streamers who run thru 3D shooters facing the ground and twitch aim into walls.
I might be the only person which prefers K+M on fighting games. I felt much more of a control while playing MKX on PC than Injustice/classic MK Trilogy demos on X360. I could barely do any special moves on that controller.
Well nintendo useres are gamers.. actually its were the word come from, nintendo gamers the first guy to called gameres I think or maybe ateri gamers were a thing back in a day..
and if you play arcade games arent you a an arcade player?
but they play 3D person and platforming games which are a bit harder on M&K...
for FPS console gamer they are just missing on the simulator like controls an FPS should have.
with better aming and movements.
also keybing... weapon switching in some games is very helpful.
its not really the most helpful thing in doom 2016 and eternal, but its the most funest thing in the ever if funes or funnesness is even a word
But you got to remember thats a personal taste
Analog sticks are better for precision movements than keys are.
Mouse is better for aiming than analog sticks are.
I need to way to use my nunchuck and mouse at the same time.... hmmmmmm
II disagree on that... I mean yeah controller might have nice smooth walking movements but hear this... you actually DONT WANT a smooth movement in an FPS...
you want to be sharp like a a lions licking your face
what about straf jumping..bunny hoping
damn we talk about doom 2016 freaking gauss boosting and gauss jumping.
and again... number pad weapon switch, is awsome
It's a problem when I play some Dooms on my controller and some of the maps have parts that require strafe running.
OG doom or doom 2016?
doom 2016 doesnt have strafe speed increase..
the only way to do so is or by the gauss cannon while to prassing any key..
or but glitches, theres some pistol glitches that some speed runners use to get from the start to the end of the freaking map.
but still you dont need it to finish doom, its just mindless fun