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Also, technically, you don't need to use Liquid Compression. There are geothermal vents in that map. You can, in fact, find them, clean the mud into water, and use that through pipes.
But yeah, Crystal Caverns suck bollocks. Really fun on paper, that you need to dig out the parts where you want to build, in practice, you want to nuke (literally) large open fields for your turrets to engage the enemy and not give them cover anyway, so the entire thing just feels like you want to recreate the radiation desert underground manually (at least, I found nukes to be the most efficient digging tool).
You can alleviate somewhat the problems by building small but strong "bunkers" in the corners and halfway points of the edges of the map, that way waves get aggroed there and you can have a peaceful inner part. I do that on every map. Highly recommend the templates mod for that (seriously, that should be like a basic feature...).
I basically bursted through every DLC within 2 hours because I desinfected most maps with radio towers and fusion artillery right away.
I also just move with instant teleportation and plant portals everywhere I go, which saved me a ton of time. When rocks in the caverns been in the way I used double nuke launchers that multiply their hits with each rocket. That just fries everything and gives you a ton of space in no time. I was also pretty lazy most of the time. Build fusion plants right away and just kept distributing the power elsewhere. The game allows you to basically melt through everything as long as your economy can afford it.
A pro-tip I have for you (which is cheesing the games mechanics) is to place defensive outposts on the border of the maps. The enemy waves always target whats closest to them. If it can defend itself they will never reach uncovered structures in the core of the map. Which saves a lot of instead of preparing defenses everywhere.
To some this does not sound fun. But I played on the highest difficulty and was loving to be that OP and collected. It was always fun for me to dominate in a new DLC by simply using way too much firepower for the job. If stuff starts to annoy you, you should think about a more efficent approach. In The Riftbreaker there is always one.
Ok.