The Riftbreaker

The Riftbreaker

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Nucler power plant
Nuclear power plants make electricity from the air?
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Showing 1-15 of 16 comments
It consumes -4 Uranium Fuel but it doesn't show it. I think ti's a bug or Devs forgot to add it

Each Centrifuge makes +1 Urainum fuel
So 4 Centrifuges per reactor
they removed the uranium upkeep from reactors in the 2.0 update
Originally posted by TheSuit:
It consumes -4 Uranium Fuel but it doesn't show it. I think ti's a bug or Devs forgot to add it

Each Centrifuge makes +1 Urainum fuel
So 4 Centrifuges per reactor
2.0 removed the uranium drain from the cost... So now it just costs uranium to build it.

Lore wise your power plant could be said to run on fuel rods that need to be replaced yearly instead of daily :P
Originally posted by ExavierMacbeth:
Originally posted by TheSuit:
It consumes -4 Uranium Fuel but it doesn't show it. I think ti's a bug or Devs forgot to add it

Each Centrifuge makes +1 Urainum fuel
So 4 Centrifuges per reactor
2.0 removed the uranium drain from the cost... So now it just costs uranium to build it.

Lore wise your power plant could be said to run on fuel rods that need to be replaced yearly instead of daily :P

It was always silly how much Uranium the power plants in this game used, when in real-life nuclear power plants only refuel every couple of years or so.

These days, we even have some reactors designed to never need to be refuelled for their entire expected lifetime, which is often decades. These reactors typically go into military submarines and large surface ships, where refuelling would mean extra maintenance and thus extra time in dock instead of being at-sea.
Originally posted by dj8472:
they removed the uranium upkeep from reactors in the 2.0 update

Doesn't that just trivialize energy production?
They should probably increase cost of uranium to 5k and water to 100/s
The previous upkeep made it the least attractive option for power generation, i just loaded up my 2.0 save and i only ever built a few nuclear plants (probably just temp ones on a side mission), once my economy was up and going i went straight for fusions.
Honestly I wish fusion and nuclear was different. Both now are the same really now. Personally I would of made fusions require coolant but that’s just me.
Well i mean you can already cool fusions with -50 super coolant, its just so much easier to tap a mud pool and use the -100 water each, the super coolant cost could probably be relaxed a bit, getting to +300k power to power the megastructures, using fusions and super coolant would consume crazy amounts of titanium.
Originally posted by TheSuit:
Originally posted by dj8472:
they removed the uranium upkeep from reactors in the 2.0 update

Doesn't that just trivialize energy production?
They should probably increase cost of uranium to 5k and water to 100/s

Geothermal and gas already trivialises it. And magma biome just has free energy everywhere.
The only issues you'll ever have with power generation once you get past the early game is in producing the obscene amounts that the new megastructures require. Powering any normal outpost takes very little.

Nuclear does seem rather redundant, though I admit I didn't build it on the desert because I could've sworn it had a continuous upkeep and wondered why it wasn't listed. It would've been useful at the time had I known it got changed.
It's basically a stepping stone to Fusion, which also produces all the plasma you'll be needing later too.
Nuclear is better than fusion in 2.0 For the same uranium cost you get 2 nuclear reactors for 6k energy vs 7.5k fusion but you don't need other rare resources. The real upside of fusion is plasma generation as a byproduct for turrets and shields.
Originally posted by Meme Turtle:
Nuclear is better than fusion in 2.0 For the same uranium cost you get 2 nuclear reactors for 6k energy vs 7.5k fusion but you don't need other rare resources. The real upside of fusion is plasma generation as a byproduct for turrets and shields.

And even that's a joke thanks to the fungal resin which acts like plasma and can be refined into super plasma at a really forgiving rate I just used one level 1 decondeser and a single refinery to handle the rift gate activation needs
Originally posted by Meme Turtle:
Nuclear is better than fusion in 2.0 For the same uranium cost you get 2 nuclear reactors for 6k energy vs 7.5k fusion but you don't need other rare resources. The real upside of fusion is plasma generation as a byproduct for turrets and shields.

Yeah, because two 6x6 buildings are clearly better than one 5x5 building. Nuclear is a viable stop-gap on the way to fusion now, instead of a total skip like before pre-2.0, but it's not better. Resources mean nothing by the time you've unlocked fusion power, you should have them all in abundance if you've been playing right.
And I just made a small mod. Nuclear uses 100 water to work - the ability to connect a supercooler has been removed. And fusion, on the contrary, works exclusively with a supercooling liquid - the generation of which consumes resources. Nuclear energy is steam turbines, so only water, and fusion is some kind of fantasy (let's assume that there is something incomprehensible there) so only a supercooler. So it's much more interesting and the meaning of these two power plants appears.
“I do not think you can name many great inventions that have been made by married men.”
― Nikola Tesla
Originally posted by RockDemon:
And I just made a small mod. Nuclear uses 100 water to work - the ability to connect a supercooler has been removed. And fusion, on the contrary, works exclusively with a supercooling liquid - the generation of which consumes resources. Nuclear energy is steam turbines, so only water, and fusion is some kind of fantasy (let's assume that there is something incomprehensible there) so only a supercooler. So it's much more interesting and the meaning of these two power plants appears.

So the area where nuclear is intended to be the power source of choice due to their being no native water, now can't be used without spending most of the energy you gain compressing water?

It completely defeats the point in it, realism or not.
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Date Posted: Sep 5, 2025 @ 8:18pm
Posts: 16