The Riftbreaker

The Riftbreaker

Lihat Statistik:
Most important tip: DO NOT DAWDLE, rush as fast as you can or you will get overwhelmed
The enemy waves in this game increase at a VERY fast rate with time, and are not capped in anyway. They just keep getting stronger and stronger until they are impossible to beat.

I was not expecting this and took my time fully clearing the first map, but now i will probably have to start completely over because I can only just barely survive the invasion waves, and even that with my base half destroyed and needing to be rebuilt, meaning im not progressing the main missions and just wasting more precious time for the enemies to build up even stronger.

On other maps, I took my time establishing full proper working bases instead of rushing the objectives, and again now every enemy wave pretty much wipes out my entire base.

So lesson to all of you: RUSH the objectives as fast as you possibly can or you will get stuck in a spiral of death.

To the DEVS: PLEASE put some kind of progress-locked cap on the enemy waves so that more casual players actually stand a chance of enjoying this game

EDIT: To all of you saying that I dont have proper defenses setup I give you this screenshot of a section of them: https://prnt.sc/1wmx6v2 As you can see Ive crammed in a layer of flamers, followed by a layer of rockets with some plasmas and several artillery, and Im still getting my ass handed to me.
Terakhir diedit oleh (>♡.♡)>; 18 Okt 2021 @ 11:13am
< >
Menampilkan 76-90 dari 94 komentar
(>♡.♡)> 19 Okt 2021 @ 6:38am 
Diposting pertama kali oleh M3M3:
i have 9.4 hrs at day 20 with lvl2 HQ you are definitely "rushing"

I was at 35 hours, day 50, with only a level 3 HQ... I dont think I was rushing
Diposting pertama kali oleh (>♡.♡)>:
Diposting pertama kali oleh M3M3:
i have 9.4 hrs at day 20 with lvl2 HQ you are definitely "rushing"

I was at 35 hours, day 50, with only a level 3 HQ... I dont think I was rushing
Theres no way you put 35 hours onto this save for Day 50 when I have less than 17 hours and I hit day 100. Time does not work like that.

I think im done with this thread. Too much misinformation, and blatant lies for this to even be worthwhile anymore. You all have a good one.
Terakhir diedit oleh SeveredSkullz; 19 Okt 2021 @ 7:03am
So as a TL:DR thing: Don't rush main missions until you can properly handle the attack waves, upgrade and research better defensive structures; only having T2 walls in the swamps is BAD, i had T3 walls already before i even went into the desert for Uranium and i didn't have any other outposts.

So by all means, DO "dwadle" and TAKE YOUR TIME, the enemy difficulty rises as you build more outposts in the areas with more advanced resources.
In survival, maybe. But in campaign, it helps to take your time before accomplishing mission objectives because the quality of enemy attacks are tied to the story.
Bard 19 Okt 2021 @ 7:18am 
Honestly? It's the snails.

Once you do the palladium missions, attacks start spawning snails that have massive range, large AoE, and just throw things over your walls to hit your towers. They are the worst.

You basically have to run around each attack with a railgun to kill off the enemy snails, because towers can't do it on their own. Only heavy artillery has long enough range, and that's unreliable and super expensive.
(>♡.♡)> 19 Okt 2021 @ 7:23am 
Diposting pertama kali oleh SeveredSkullz:
Diposting pertama kali oleh (>♡.♡)>:

I was at 35 hours, day 50, with only a level 3 HQ... I dont think I was rushing
Theres no way you put 35 hours onto this save for Day 50 when I have less than 17 hours and I hit day 100. Time does not work like that.

I think im done with this thread. Too much misinformation, and blatant lies for this to even be worthwhile anymore. You all have a good one.

My playtime is currently listed at 39.7 hours, and my game is on day 61. I dont understand what lies you think you are referring to?
(>♡.♡)> 19 Okt 2021 @ 7:25am 
Diposting pertama kali oleh The Undead Watcher:
So as a TL:DR thing: Don't rush main missions until you can properly handle the attack waves, upgrade and research better defensive structures; only having T2 walls in the swamps is BAD, i had T3 walls already before i even went into the desert for Uranium and i didn't have any other outposts.

So by all means, DO "dwadle" and TAKE YOUR TIME, the enemy difficulty rises as you build more outposts in the areas with more advanced resources.
Diposting pertama kali oleh alden.monzon:
In survival, maybe. But in campaign, it helps to take your time before accomplishing mission objectives because the quality of enemy attacks are tied to the story.

But it also rises with either time or number of attacks that have happened. Every attack wave IS more powerful than the previous regardless of quest progress. If you dawdle too long you will get overwhelmed as well.
Terakhir diedit oleh (>♡.♡)>; 19 Okt 2021 @ 7:26am
CarboniteIV 19 Okt 2021 @ 11:06am 
Diposting pertama kali oleh FanZeroEx:
Diposting pertama kali oleh CarboniteIV:
Ahh, I understand. Fair enough, my dude. :steamthumbsup:

Another question, just curious: Do you save scum? Or are you willing to let the game win? I, unfortunately, keep scumming. Which makes me feel dirty, but I can't not do it for some reason.

Depends on the game. I really don't consider loading a save as a save scum unless it's rogue-likes, souls-likes or other games were defeat is central mechanic and you have to manipulate files outside of game to alter save state. I don't usually let the game win and find it a nice challenge to get out of the difficult situation but it really depends on the game. Sometimes I don't bother and start fresh. I consider game forcing me to load and rethink my approach a good thing.

Diposting pertama kali oleh Izunyami:
Well, you said that was your main gripe with the game. But the campaign is basically a tutorial for survival mode. Judging the overall difficulty of the game on the campaign is a bit silly - the fact that they separated the resources onto separate maps allowing you to grind all of the non-carbon/iron resources safely (since outposts don't get attacked) makes campaign, by default, immensely easier.

As I wrote previously I was discussing only campaign. The context of the this topic is campaign. The word "game" in my post was used in that context. The game difficulty on the campaign mode is poorly balanced.


Interesting.
Diposting pertama kali oleh (>♡.♡)>:
Diposting pertama kali oleh SeveredSkullz:
Theres no way you put 35 hours onto this save for Day 50 when I have less than 17 hours and I hit day 100. Time does not work like that.

I think im done with this thread. Too much misinformation, and blatant lies for this to even be worthwhile anymore. You all have a good one.

My playtime is currently listed at 39.7 hours, and my game is on day 61. I dont understand what lies you think you are referring to?
Apparently I have to spell it out for you.

The game runs at 1 ingame hour being 30 seconds. There are 24 hours in a day, so 24 * 30 = 720 seconds for a full ingame day which is 12 minutes. You were at day 50 - so 50 * 12 = 600... Thats 10 hours. So not only are you lying about how long youve played for (Having the game sit at menu, or paused does not advance ingame time - nor is that considered "PLAYING" the game) but you also INSIST that the difficulty ramps up with time, which I have already blatantly disproved with my video. You even commented saying that you had MUCH more variety of enemies and counts. So how is it that difficulty scales with time, yet I have double your ingame time at 100 days, and I still have starting enemies?

You make no sense - either deliberately, or just straight up ignorant to basic logic.

EDIT: Even If I go to 61 days, thats 12.2 hours. Still WAY off from 39.7.
Terakhir diedit oleh SeveredSkullz; 19 Okt 2021 @ 11:10am
alden.monzon 19 Okt 2021 @ 11:18am 
Diposting pertama kali oleh (>♡.♡)>:
Diposting pertama kali oleh The Undead Watcher:
So as a TL:DR thing: Don't rush main missions until you can properly handle the attack waves, upgrade and research better defensive structures; only having T2 walls in the swamps is BAD, i had T3 walls already before i even went into the desert for Uranium and i didn't have any other outposts.

So by all means, DO "dwadle" and TAKE YOUR TIME, the enemy difficulty rises as you build more outposts in the areas with more advanced resources.
Diposting pertama kali oleh alden.monzon:
In survival, maybe. But in campaign, it helps to take your time before accomplishing mission objectives because the quality of enemy attacks are tied to the story.

But it also rises with either time or number of attacks that have happened. Every attack wave IS more powerful than the previous regardless of quest progress. If you dawdle too long you will get overwhelmed as well.

Only to a limited extent but never gets overwhelming. I'm playing on campaign brutal and stayed in the first map until I've conquered the entire map (meaning I have walled and placed turrets along near the edges of the map in all directions. The only enemy attack waves are your basic zerglings, the bigger melee guys and the basic range monsters. They can be held off with just spamming the basic towers without upgrades.
(>♡.♡)> 19 Okt 2021 @ 1:41pm 
Diposting pertama kali oleh SeveredSkullz:
Diposting pertama kali oleh (>♡.♡)>:

My playtime is currently listed at 39.7 hours, and my game is on day 61. I dont understand what lies you think you are referring to?
Apparently I have to spell it out for you.

The game runs at 1 ingame hour being 30 seconds. There are 24 hours in a day, so 24 * 30 = 720 seconds for a full ingame day which is 12 minutes. You were at day 50 - so 50 * 12 = 600... Thats 10 hours. So not only are you lying about how long youve played for (Having the game sit at menu, or paused does not advance ingame time - nor is that considered "PLAYING" the game) but you also INSIST that the difficulty ramps up with time, which I have already blatantly disproved with my video. You even commented saying that you had MUCH more variety of enemies and counts. So how is it that difficulty scales with time, yet I have double your ingame time at 100 days, and I still have starting enemies?

You make no sense - either deliberately, or just straight up ignorant to basic logic.

EDIT: Even If I go to 61 days, thats 12.2 hours. Still WAY off from 39.7.

Then apparently something is bugged for me? Cause Im literally telling you my stats that I can see right on the screen. You can quote how its supposed to work all you want, its apparently not working that way for me. Part of it is probably that the game runs slower if you are alt-tabbed out of it by almost half. So all the time I spend sitting around waiting for research to finish while doing something else is affecting it as well.
Diposting pertama kali oleh (>♡.♡)>:
But it also rises with either time or number of attacks that have happened. Every attack wave IS more powerful than the previous regardless of quest progress. If you dawdle too long you will get overwhelmed as well.
Could you stop lying? Because you're telling blatant lies here. Suggesting people to drop outposts on higher tier mats than their actual tech level allows is a death sentence.
It might be true for Survival but for Campaign, but taking your time to research better weapons and defensive structures before jumping into any other outpost (outside of the Cobalt one) is THE most LOGICAL thing to do here.
Make sure you fully upgrade your Comm Hubs and place all of them, then at most you'll have to wait maybe 3-5 mins.
(>♡.♡)> 19 Okt 2021 @ 2:03pm 
Diposting pertama kali oleh The Undead Watcher:
Diposting pertama kali oleh (>♡.♡)>:
But it also rises with either time or number of attacks that have happened. Every attack wave IS more powerful than the previous regardless of quest progress. If you dawdle too long you will get overwhelmed as well.
Could you stop lying? Because you're telling blatant lies here. Suggesting people to drop outposts on higher tier mats than their actual tech level allows is a death sentence.
It might be true for Survival but for Campaign, but taking your time to research better weapons and defensive structures before jumping into any other outpost (outside of the Cobalt one) is THE most LOGICAL thing to do here.
Make sure you fully upgrade your Comm Hubs and place all of them, then at most you'll have to wait maybe 3-5 mins.

Dont call me a liar ♥♥♥♥♥♥♥. Im not lying. Sit there doing literally nothing, no quests, no missions, no research. Sit there like that for 10 waves and measure how many enemies attack you. The power of each wave DOES go up. You can quite literally sit there and measure it yourself. So ♥♥♥♥ off calling me a liar.
Diposting pertama kali oleh (>♡.♡)>:
Diposting pertama kali oleh The Undead Watcher:
Could you stop lying? Because you're telling blatant lies here. Suggesting people to drop outposts on higher tier mats than their actual tech level allows is a death sentence.
It might be true for Survival but for Campaign, but taking your time to research better weapons and defensive structures before jumping into any other outpost (outside of the Cobalt one) is THE most LOGICAL thing to do here.
Make sure you fully upgrade your Comm Hubs and place all of them, then at most you'll have to wait maybe 3-5 mins.

Dont call me a liar ♥♥♥♥♥♥♥. Im not lying. Sit there doing literally nothing, no quests, no missions, no research. Sit there like that for 10 waves and measure how many enemies attack you. The power of each wave DOES go up. You can quite literally sit there and measure it yourself. So ♥♥♥♥ off calling me a liar.

I'm sitting in home HQ, the only time waves ramped up was when i upgraded my HQ. I do not think they ramp up in difficuulty other ways...
Diposting pertama kali oleh (>♡.♡)>:
Diposting pertama kali oleh Stardustfire:
somehow it sounds more like you only choose the wrong defense style, becasue i dont rushed anything, even got some drawbacks by resources fall to zero and need a long time to raise again, and still my base stands and fend of the waves, mostly even without my personal help.
Diposting pertama kali oleh The Undead Watcher:
Never had a problem on normal difficulty with any wave.

So how are you dealing with the groups of 30 sludge monsters launching explosives at you from 4 screens away completely untouched because your couple of artillery turrets decide to attack the thousands of weak melee enemies? Oh and I only *just* got HQ level 3 so I only have level 1 towers available.

Upgrade your Radar towers and use artillery towers. Artillery towers have a massive range, but they can't target enemies that aren't tracked on the map.
< >
Menampilkan 76-90 dari 94 komentar
Per halaman: 1530 50

Tanggal Diposting: 18 Okt 2021 @ 10:10am
Postingan: 94