Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So far, none of the outposts have fallen. Although I'm always actively participating in the attacks, I don't know how well they'd do without me...
I DO have outposts, but they are disposable mining platforms - just give them walls or double thick if I can spare the resources at the time so I get as many resources from that spot as I can - then while they're munching on that base I can deal with other waves coming for the main base instead of having multiple waves from multiple directions crashing my base at one time...
And yes, you do gotta extend power connectors. Xenos seem to ignore them so far, I only ever see them get ruined via splash or natural hazards.
Anyway, outposts early-mid game, small scale sci-fi factory late game. Just make sure your HQ, armory and research facilities are separated from the rest of your base.
Regarding wires, it's possible to connect every outpost, but the connectors have little to no hp, and bugs tend to target them if they're in the way, even if I am right in front of them, with walls behind me and turrets raining death. Not to mention there is always one bomber beetle out there just sending it's balls with enough love to give my mech a diabetes... and ruin my spice extractors.
surround mainbase with self sufficient outposts
Miners
2 wind and solar and energy storage
double or triple walls
1 to 3 turrets
rift portal if far away
the moment you get geothermal turn those into mini bases as well
the mini bases surrounding your main give enough time to portal to help defend if needed
Then i build small outposts of just energy, miners and walls to hoover up patches, again with rift portals going everywhere.
so far it work great for me and the beast havent breach the wall yet.
ive left the aliens with the top third. dont want them to say i didnt try and share you know...
- Enemies come from the outer walls of the map and head to the closest structure/building.
- This allows you to make a centralized, large, unwalled base as long as you have 'bulwarks' for the enemies to hit first.
- These should be self contained with their own power generation and storage +AI cores for turrets and aoe repair building +radar, then add turrets as you want.
Next stop, building a wall around the entire planet!