The Riftbreaker

The Riftbreaker

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sh3riff Dec 24, 2023 @ 1:57am
item mods - cheat_remove mods deleting inserted mods
so later in the game the inventory is so messed up its insane, god knows how many thousands of mods and when you open inventory with the MODS window, my fps goes from 120 to 5 ..
needless to say this makes the game so buggy and annoying, my mind still cannot understand like how the game today still doesnt have any inventory management even after so many years of people complaining

nevertheless ..
the only way to remove them, unless you want to spend dozens of hours deleting mods by click click click one by one, is using console cheat ..
problem is, its deleting mods that area already inserted within the weapons ..
you want 18 mods, you have thousands, you cannot delete them or you delete all of them

so this kind of content is usable only for starter or dozen hours later .. but if you play few hundreds, impossible to use this content ..

you have very funny way of thinking about doing loot management in a management loot game
these things often reminds me funny memes about engineers doing stuff that not even 2 year would do, like building doors on the right but building stairs on the left .. makes no sense
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Showing 1-4 of 4 comments
RockDemon Dec 24, 2023 @ 8:47am 
I found a completely workable way to deal with a large number of weapon mods. Just fix the loot_table.dat file so you don't get white blue and purple mods. Orange ones are quite enough (I insert mods into heavy artillery and portal towers, so sometimes I don't even have enough mods).
I think if you have figured out the console, then you will be able to spend twenty minutes editing the file for yourself, and moving it to any already installed game mod.
sh3riff Dec 24, 2023 @ 10:00am 
thats different ..
console commands for this are part of normal files within the folder ..
dont see anywhere loot_table.dat

but point is, the developer should do it, not us

EDIT: found something in RT .. but dont know what to look for

am i looking for all "mods_standard"?
there are so many of them .. should i change all of this, standard, advanced, superior to min/max zero?
Last edited by sh3riff; Dec 24, 2023 @ 10:27am
RockDemon Dec 24, 2023 @ 11:28am 
the file is here
https://drive.google.com/file/d/18CpGdmU5gqjmsDlF4PKufW6eyUYqwkq_/view?usp=sharing
my personal mod is made for myself
https://drive.google.com/file/d/10EJhuoAduCgGsHwJe21Tfsv9phb8l3qb/view?usp=sharing
ruled file drop only purple and orange
https://drive.google.com/file/d/1MdwJEozlcNb_C6AS2O9e6Yofvlcl4jSU/view?usp=sharing
downloaded mods
https://drive.google.com/file/d/16OSOBlpU-Tkf5RltEHFiCAJ_2kmKqC0o/view?usp=sharing
insert the file into any mod (in the \scripts\blueprint_tables folder)
https://drive.google.com/file/d/15D4sVLKe2PY6EvsJq2cs4V4KISgSBMMF/view?usp=sharing

The drop from the chests is not affected, they still drop white and blue mods. you can turn off the purple ones yourself (I'm too lazy).

And yes, the developers are aware of this issue and have promised to fix it with the third world expansion.
Last edited by RockDemon; Dec 24, 2023 @ 11:34am
sh3riff Dec 24, 2023 @ 12:53pm 
awesome .. thanks
no problem .. now that i know how, i will edit purple myself
funny how such a small thing can make you a day :)

EDIT: hm, now the cheat removal via console doesnt work .. O.o
wanted to delete the inventory .. interesting
but thats easy solution .. seems to be working .. thx
Last edited by sh3riff; Dec 24, 2023 @ 1:26pm
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Date Posted: Dec 24, 2023 @ 1:57am
Posts: 4