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Not sure how "building/fighting" mode could be communicated any better since Armory is not the first building and it had to be built first anyway. So fight/build mode is already mastered if it asks for ammo production tutorial.
I found it too complicated to craft and select the weapons and I didn't understand how to switch weapons in combat.
https://youtu.be/wcFjkRKN4bE?t=82
So what better way you think would be appropriate if this is not enough? The control scheme is one of simplest that can be.
If anything my complain would be that I could not remap that screen to TAB as in all other games, but hey, one line in AHK so no hard feelings.
Q switches the left weapon, E the right weapon. If you hit escape you can go to controls and see all the controls. The game could do a little bit better, but honestly it's pretty simple.