Stygian: Reign of the Old Ones

Stygian: Reign of the Old Ones

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Using crowbar to pry open crate
How do you use a crowbar to pry open a crate? Crates appear with text stating it can be pried open, and the text for the crowbar states that it can be used to do so, but the option doesn't come up on the action wheel.
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Showing 1-15 of 17 comments
Heart0faLion Sep 26, 2019 @ 8:05pm 
^^^^This
wendigo211 Sep 26, 2019 @ 8:40pm 
I think you need points in the melee skill to do this. When you bring up the action wheel, there should be a fist icon for melee and when you click on it, you can select the crowbar to use.
barbarianshane Sep 26, 2019 @ 9:34pm 
Thanks. I'll give it a shot with another character.
RendCycle Sep 27, 2019 @ 8:34am 
If my character don't have a Melee skill, how do I gain one without restarting?
Gloomseeker Sep 27, 2019 @ 8:54am 
Originally posted by RendCycle:
If my character don't have a Melee skill, how do I gain one without restarting?

Level up and spent points on the skill if you want to increase it.
RendCycle Sep 27, 2019 @ 9:01am 
Originally posted by Gloomseeker:
Originally posted by RendCycle:
If my character don't have a Melee skill, how do I gain one without restarting?

Level up and spent points on the skill if you want to increase it.

I still don't totally understand how to level up. It seems I can only increase points in my skill by gaining experience through the dialogue options (i.e. using Speechcraft, Agility, etc.). But I can't seem to use skills that I didn't added points to when I created the character.
Joruba  [developer] Sep 27, 2019 @ 9:31am 
It's PHY + Melee. One in melee will do if you have got high enough PHY. That's how the most of skillchecks work in the game. For example, there is no point in levelling Subterfuge if your agility is below 5 and so on.
Ruinous Sep 27, 2019 @ 9:56am 
Do your companions help out with these skill checks if they are able, or just your main char?
Lyric Sep 27, 2019 @ 10:25am 
Where do you find a crowbar? I need one to open those crates in the warehouse.
Ruinous Sep 27, 2019 @ 10:30am 
The gunstore has a couple you can buy, nene.
RendCycle Sep 27, 2019 @ 2:14pm 
Originally posted by Joruba:
It's PHY + Melee. One in melee will do if you have got high enough PHY. That's how the most of skillchecks work in the game. For example, there is no point in levelling Subterfuge if your agility is below 5 and so on.

Thanks for the tip! I understood this more clearly when I got the chance to level up my character.
RendCycle Sep 28, 2019 @ 11:23am 
Originally posted by Joruba:
It's PHY + Melee. One in melee will do if you have got high enough PHY. That's how the most of skillchecks work in the game. For example, there is no point in levelling Subterfuge if your agility is below 5 and so on.

I have a question. The character "Outsider" has a PHY value of 4. He has the following active Skills: Medicine, Melee, Occult, and Stealth. Is it NOT advisable to increase his Melee skill even if he only has 4 PHY? I was hoping to improve his Melee hand-to-hand combat since I can't seem to equip him with any Melee weapons. Why enable adding points to Melee if he only has a PHY of 4?
Last edited by RendCycle; Sep 28, 2019 @ 11:25am
Lyric Sep 28, 2019 @ 12:05pm 
For info, there is an artifact "Officer Feraud Lucky pendant" that gives you +1 in melee, so you don't need to invest any point there. I found it at the distillery I think, at least that's when I realized it was in my inventory.
Last edited by Lyric; Sep 28, 2019 @ 12:06pm
Sisyphus Sep 28, 2019 @ 12:44pm 
Originally posted by RendCycle:
Originally posted by Joruba:
It's PHY + Melee. One in melee will do if you have got high enough PHY. That's how the most of skillchecks work in the game. For example, there is no point in levelling Subterfuge if your agility is below 5 and so on.

I have a question. The character "Outsider" has a PHY value of 4. He has the following active Skills: Medicine, Melee, Occult, and Stealth. Is it NOT advisable to increase his Melee skill even if he only has 4 PHY? I was hoping to improve his Melee hand-to-hand combat since I can't seem to equip him with any Melee weapons. Why enable adding points to Melee if he only has a PHY of 4?

Melee and ranged attack/defence work differently. You want to increase his melee, trust me.
RendCycle Sep 28, 2019 @ 2:26pm 
Originally posted by Sisyphus:
Originally posted by RendCycle:

I have a question. The character "Outsider" has a PHY value of 4. He has the following active Skills: Medicine, Melee, Occult, and Stealth. Is it NOT advisable to increase his Melee skill even if he only has 4 PHY? I was hoping to improve his Melee hand-to-hand combat since I can't seem to equip him with any Melee weapons. Why enable adding points to Melee if he only has a PHY of 4?

Melee and ranged attack/defence work differently. You want to increase his melee, trust me.

That's one of the unpredictable things that reduces my fondness of the game. A player has to guess how things work... and that is fine if it is consistently designed per subject. That means if you understand how Skills work together with Attributes, it should be similar across the board so it will be intuitive. But it is not per your comment.
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Date Posted: Sep 26, 2019 @ 7:27pm
Posts: 17