Exo One

Exo One

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TiMan Nov 19, 2021 @ 5:31pm
So, what's the story about? I'm confused
Just finished the game and I'm pretty confused... I know there was some expedition to Jupiter and the crew had an issue? And for some reason this orb is coming to save them?
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Sakerias Nov 19, 2021 @ 8:23pm 
I'm not going to pretend that I understand it completely, but from what I can gather; There was a mission to Jupiter and something goes wrong pulling the vessel into the atmosphere killing the crew.
Some time later, humanity is sent an alien vessel that the protagonist (who had a relationship with Clara, one of the crew members who wad been killed) volunteers to use. The aliens (whose ship seems to be the Oumuamua) then sends him across multiple planets showing the remains of alien civilizations and eventually takes him to a planet that has an energy source which can be used to create some sort of worm hole (maybe black hole?) which he then enters.
From that point, I'll need to revisit the game and anyone correct me if I'm wrong, but I believe he either went back in time or entered an alternate universe and uses the alien vessel to save them somehow.
I was more focused on the gameplay than the story, but that's what I gathered from the pieces I picked up.
Last edited by Sakerias; Nov 19, 2021 @ 8:29pm
lonl123 Nov 19, 2021 @ 8:54pm 
My interpretation is as follows:

There was a mission to Jupiter called "Jupiter Flyer"....The crew encountered some strange energy and most probably Aliens that accidentally destroyed the ship and all the crew except you.....a year later you show up back on earth and dock with the ISS presumably in a lifeboat of some type.

Clara is your wife or significant other on Earth and had thought you had perished with the rest of the crew on Jupiter.

The aliens send a schematic and instructions on how to build a ship......NASA does so but doesn't let you crew it and the mission fails cause it wont work...You then tell them that the aliens sent it for you and will only work if you are the pilot.

You get the craft (Little hazy on that part...not sure if he somehow steals it, or NASA lets him try) and you begin the journey, Clara upset again that you are leaving her a second time.

You travel to all these cool locations that have neat Alien technology that I am assuming is the Alien species that was encountered at Jupiter. A few times during the trip said Aliens intervene so you can continue your Journey when stuff breaks down.

The purpose of the journey is to get you to a Black Hole that somehow after you enter manipulates time such that you are back on Jupiter just in time to save your crew. You then save them and they head back to earth...You are still in your craft in the atmosphere of Jupiter and after that you are free to roam around the clouds of Jupiter for a bit and the game ends....

They left it a bit ambiguous at the end on whether or not you can get back to Earth and see Clara again or your journey has ended...but the Aliens have succeeded in allowing you to save your crew mates...for me I think he will now head to Earth and finally be with Clara...as it would be kind of silly after your crew were saved for you now to die...It's also possible you might have transformed into something else after the Journey and the black Hole....so who knows for sure....
Too Many Urkels On Your Team Nov 19, 2021 @ 10:41pm 
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Yeah, I'm gonna borrow your post and make what I believe are a couple corrections, fill in a couple gaps, and add a bit more conjecture.

Originally posted by lonl123:
My interpretation is as follows:

There was a mission to Jupiter called "Jupiter Flyer"....The crew encountered some strange energy and most probably Aliens that accidentally destroyed the ship and all the crew except you.....a year later you show up back on earth and dock with the ISS presumably in a lifeboat of some type.

You were, I believe, the Commander of a mission to Jupiter. At Jupiter, you stayed on a command ship or module (think like the Apollo Command Module) called Jupiter Orbiter, while the other crew members boarded a vessel called "Jupiter Flyer" that presumably was just gonna fly around and check out the clouds of Jupiter.

While Jupiter Flyer was investigating the atmosphere, there was a fire on board. Whether the fire was a systems malfunction, or a function of something the aliens, (or alien technology) caused isn't really clear to me. But there were definite mentions of a fire on board.

The crew complains about a noise, and a voice. I kind of wonder, since one of the crew mentioned turning it off, if the noise was actually the fire/malfunction alarm. That's a little vague too. Moments before or after the loss of the flyer (presumably killing all crew), the alien transporter activates. Whether that means the activation destroyed the Flyer, when they came in proximity, or not I'm not entirely sure on.

Regardless, the Jupiter Flyer and her crew are gone. NASA loses contact with both the flyer and the orbiter for some time. The game doesn't really fill anything in here, but it appears that it takes the Jupiter Orbiter, with you on board as the lone survivor of the mission, about a year to return to Earth where you dock with the ISS. It also appears, from dialogue, that you arrived unannounced and without letting Earth know you were coming. Not sure if that means comms were knocked out somehow by the Monolith's power surge or if you were too wrapped up in your own sorrow to say anything for a year? IDK it's vague there.

You return home, are presumably asked a bunch of questions you can't really answer, and the dialogue makes it seem like you're not entirely "all there" mentally when you return.


Originally posted by lonl123:
Clara is your wife or significant other on Earth and had thought you had perished with the rest of the crew on Jupiter.

The aliens send a schematic and instructions on how to build a ship......NASA does so but doesn't let you crew it and the mission fails cause it wont work...You then tell them that the aliens sent it for you and will only work if you are the pilot.

You return to life at home, some time passes. Earth, at some point I'm not entirely clear on (like did this transmission actually arrive when the monolith activated?) receives this transmission from an alien species/entity that contains plans for the vehicle in Exo One. Earth doesn't immediately build the craft, for reasons not stated, but it makes me wonder if the transmission arrived before Jupiter Orbiter and the Main Character arrived at the ISS and there was no reason to rush out and build this craft.

I kind of like an interpetation of events where the main character is instrumental in lobbying the powers that be on building it.

Regardless, Earth finally decides to build it and the whole time you seem to be telling them that the plans are meant for you, and that you can use it to save the rest of the team. You do appear to have discussions with the military (there are snippets of conversation with an Admiral) about becoming the pilot, but apparently your mental instability (perceived or real) leads the higherups to deny you from being the pilot.

As an aside, it's not even really clear how one pilots it? There's mention that there's no "cockpit" and an engineeer being like "hey bro, it's cool they're aliens they got this" and that's all I recall being said on the matter, so maybe it's like a telepathic mind link thing? IDK.


Originally posted by lonl123:
You get the craft (Little hazy on that part...not sure if he somehow steals it, or NASA lets him try) and you begin the journey, Clara upset again that you are leaving her a second time.

Anyways, they try to launch the craft with a different pilot and the launch fails and the MC is like "I told you dudes, it has to be me. The plans are for me" and it seems like they still deny it? It appears that the MC hires an investigator to track down the test location for the craft, and the investigator reports he found it but it's in the desert and it won't be easy to get there. (Makes me think it's somewhere secure and away from people, like Area 51 or something). You have some last conversations with your partner Clara and it appears you tell her you've got to leave to make things right. She seems sad about it but you appear to be resolute.

Originally posted by lonl123:
You travel to all these cool locations that have neat Alien technology that I am assuming is the Alien species that was encountered at Jupiter. A few times during the trip said Aliens intervene so you can continue your Journey when stuff breaks down.

Yeah this was interesting, when you break down in the desert is when the rescue orb arrives, and you start hearing the investigator. Do the aliens communicate with you via memories? Are they letting you know they found you and are saving you by reminding you of the discussion about finding the craft in the desert on Earth? IDK, it's neat to consider. You also, on several planets, spot a "Causal object" and can chase it, though it disappears. Causal, causality, I think it's meant to represent some type of time traveling entity. I'll get to this in more detail in a second.

Originally posted by lonl123:
The purpose of the journey is to get you to a Black Hole that somehow after you enter manipulates time such that you are back on Jupiter just in time to save your crew. You then save them and they head back to earth...You are still in your craft in the atmosphere of Jupiter and after that you are free to roam around the clouds of Jupiter for a bit and the game ends....

Okay, here's my take on what happens. You reach the blackhole, enter it, and somehow exit just as you said back on Jupiter. In order to open the wormhole, you have to chase the orange orb across the skies of the last planet. When you do, the game mentions that you have created some type of temporal event/rift/whatever by following the orange object into the black hole.

Another thing I noticed, when chasing the other orbs (causal objects) on other planets was how the other orbs would pulse with energy and flash bright white periodically. This also happened to MY orb in my play through when I'd collected enough power ups. So my thoughts here are that you are actually in a time loop. And these events have to happen in the right sequence to get you to the right place in time.


Originally posted by lonl123:
They left it a bit ambiguous at the end on whether or not you can get back to Earth and see Clara again or your journey has ended...but the Aliens have succeeded in allowing you to save your crew mates...for me I think he will now head to Earth and finally be with Clara...as it would be kind of silly after your crew were saved for you now to die...It's also possible you might have transformed into something else after the Journey and the black Hole....so who knows for sure....

When you time jump back to the moment before the Jupiter Flyer lost contact, SOMEHOW you are able to manipulate eject, emergency bailout procedure of the Flyer. Not really sure how, but as the game winds down, you hear dialogue from the various crew members that they are clear of the accident, are ascending into orbit (on some type of lifeboat) and will be rescued. The only thing that makes sense that could rescue them would be the Jupiter Orbiter that was still in orbit from when the initial accident occurred. If I'm right, they are picked up by the Orbiter and goes back home.

So here's where *I'M* fuzzy: Why are you still able to pilot the orb after the timejump rescue?

What I think is that you've caused a fork in a multiverse style timeline. There's the timeline where the crew bailed out in time and you and they return home together and everything's cool and nothing bad ever happened (and presumably the signal is never received to build the craft to begin with?) and one where you're left in the orb, on Jupiter, to fly around in the clouds until eternity?

There's a memory you recall here where you hear a child (probably You) speaking to a Grandfather type about another planet filled with clouds with no end, and the child says excitedly they want to go there and fly in the clouds. IS this the aliens talking to you saying this is a reward for saving the mission?

Do you actually go to the monolith that activated around the time the flyer was lost and use it to leap to alien space?

In my playthrough, after the credits, I flew around a while, and eventually started flying around looking for the monlith. While panning back and forth, I spotted a tiny black fuzzy orb in the distance and I flew at it and couldn't catch it. What I noticed tho, is if I banked my orb, the orb I was chasing would bank at the same time too. No matter what heading I flew, or speed I flew at, the fuzzy orb in the distance would always stay in the distance and mirror my motions. Was this the aliens playing with me? Was this another timeline's version of me? Was I seeing my own like, space/time ghost? I have NO IDEA. It was neat tho.


So there you have it. My interpretation of the year's best SciFi, Extraplanetary, mystery, first contact, rescue mission, time travel, ghost story, physics toy of the year.

Thanks Exbleatives and Jay Weston for this meditative mind****.
Last edited by Too Many Urkels On Your Team; Nov 19, 2021 @ 10:45pm
Fureversalty Nov 20, 2021 @ 12:15am 
I think you nailed it with that description, I was fuzzy too on the ending but I appreciate this, it helped make it a whole lot more coherent.
ReamedBySteem Nov 20, 2021 @ 12:22am 
it's about wanting to chill,


and bowls.
DUTCH Nov 20, 2021 @ 12:33am 
Does anyone remember the part where you're first chasing an orb, and at a certain point it breaks off into multiple little orbs? Just like the end scene where all the life pods can be seen flying off?
Nostre Nov 20, 2021 @ 5:29am 
Originally posted by Too Many Urkels On Your Team:
The crew complains about a noise, and a voice.

I think an alien ship encountered the human one while fyling around Jupiter. In game when you get close to the other ship in some levels you can hear those same voices.
Since there's also an alien transporter there, it would mean that:

A) either they built the transporter long before humans existed so they didn't knew about us, or

B) they knew about us and built a transporter hidden in Jupiter to visit our solar system and learn more about us without revealing themselves as the gap in technology is just too big.

Originally posted by Too Many Urkels On Your Team:
the alien transporter activates. Whether that means the activation destroyed the Flyer, when they came in proximity, or not I'm not entirely sure on.

The alien ship probably used the transporter to get to some other planet, without being aware of the presence of the human ship at first. The shockwave produced by its activation damaged the human ship, killing the entire crew except one lucky member.

Originally posted by Too Many Urkels On Your Team:
It's not even really clear how one pilots it? There's mention that there's no "cockpit"

I believe the aliens sent us the plans as a "sorry" for accidentally killing the crew, and to offer us a way to fix that.

For me it seems like those aliens doesn't have physical bodies, which would explain why the ship doesn't have an interior space, as well as the weird structures they built on all those planets (they don't seem like buildings "people" would live in, there's no doors, windows or anything like that).

It would also explain why only the surviror is able to man the ship, as you probably need to transfer your consciousness in it or something and that ship was specifically made for him as he was the only one who knew about what happened. In other words, you are the ship.

He then stole the ship with the help of the informer, however I have no idea how the ship was able to leave Earth. Maybe a transporter was also built for it ?

Originally posted by Too Many Urkels On Your Team:
Why are you still able to pilot the orb after the timejump rescue?

I don't really know how you were able to save the crew, but maybe by disabling the transporter just in time before its activation destroys the Flyer, leaving enough time for all the escape pods to be ejected? If that's the case then you can't leave Jupiter anymore and all you can do is flying endlessly in the atmoshpere until eventually the ship breaks down again, falling until the pressure cruches you.

Unlike the first time where the ships breaks down, no one will save you this time as the transporter leading to Jupiter was the one in that purple gas giant, which was destroyed to create the black hole used to send you there back in time.

The "End your journey" message at the end seems fitting then.

I'm also wondering if that alien ship we follow during the game was the same one which caused the destruction of the Flyer, and maybe also the one who sent the plans. It would explain why he would help you in the first place, even sacrificing himself by crashing into that transporter to create the black hole.
Last edited by Nostre; Nov 20, 2021 @ 6:01am
htp34r Nov 20, 2021 @ 5:42am 
Originally posted by Nostre NZ:
Originally posted by Too Many Urkels On Your Team:
The crew complains about a noise, and a voice.

I think an alien ship encountered the human one while fyling around Jupiter. In game when you get close to the other ship in some levels you can hear those same voices.
Since there's also an alien transporter there, it would mean that:

A) either they built the transporter long before humans existed so they didn't know about us, or

B) they knew about us and built a transporter hidden in Jupiter to visit our solar system and learn more about us without revealing themselves as the gap in technology is just to big.

Originally posted by Too Many Urkels On Your Team:
the alien transporter activates. Whether that means the activation destroyed the Flyer, when they came in proximity, or not I'm not entirely sure on.

The alien ship probably used the transporter to get to some other planet, without being aware of the presence of the human ship at first. The shockwave produced by its activation damaged the human ship, killing the entire crew except one lucky member.

Originally posted by Too Many Urkels On Your Team:
It's not even really clear how one pilots it? There's mention that there's no "cockpit"

I believe the aliens sent us the plans as a "sorry" for accidentally killing the crew, and to offer us a way to fix that.

For me it seems like those aliens doesn't have physical bodies, which would explain why the ship doesn't have an interior space, as well as the weird structures they built on all those planets (they don't seem like buildings where "people" would live in, there's no doors, windows or anything like that).

It would also explain why only the surviror is able to man the ship, as you probably need to transfer your consciousness in it or something and that ship was specifically made for him. In other words, you are the ship.

He then stole the ship with the help of the informer, however I have no idea how the ship was able to leave Earth. Maybe a transporter was also built for it ?

Originally posted by Too Many Urkels On Your Team:
Why are you still able to pilot the orb after the timejump rescue?

I don't really know how you were able to save the crew, but maybe by disabling the transporter just in time before its activation destroys the Flyer, leaving enough time for all the escape pods to be ejected? If that's the case then you can't leave Jupiter anymore and all you can do is flying endlessly in the atmoshpere until eventually the ship breaks down again, falling until the pressure cruches you. The "End your journey" message at the end seems fitting then.
oh my god, it's a tragic according to what you have said.
Pentazer Nov 20, 2021 @ 3:39pm 
I just finished this game as well and it was making some...vague sense up until the gas giant planet and the jupiter sequence, then I lost all sense of meaning. The game's cool and all, but the storytelling is just too art-house for my tastes. Hopefully the devs post a plot analysis later so that we can actually know what is going on.
Dragonlightning Jan 27, 2022 @ 3:14pm 
Originally posted by Too Many Urkels On Your Team:



In my playthrough, after the credits, I flew around a while, and eventually started flying around looking for the monlith. While panning back and forth, I spotted a tiny black fuzzy orb in the distance and I flew at it and couldn't catch it. What I noticed tho, is if I banked my orb, the orb I was chasing would bank at the same time too. No matter what heading I flew, or speed I flew at, the fuzzy orb in the distance would always stay in the distance and mirror my motions. Was this the aliens playing with me? Was this another timeline's version of me? Was I seeing my own like, space/time ghost? I have NO IDEA. It was neat tho.

That's a shadow
Sabaithal Jan 27, 2022 @ 6:11pm 
A couple of things that need slight corrections.

There is no "black hole". That is a "time-space singularity" directly referenced in the game itself. Yes, a black hole is a singularity, but not all hypothetical singularities are black holes. Whatever the common name for the "time-space singularity" is, well it likely doesn't exist, yet.

As for the final jupiter sequence, well the plan worked. EXO one went into the past, got close to the jupiter flier, and triggered the eject sequence. You saved them. And yes, there is nothing nearby to pick up or transport EXO one. In fact, its implied since EXO one does not have a cockpit, that the protagonists "transfer" into it was permanent. And they cannot leave.

Its also hinted that it was the protagonists childhood dream to visit extraterrestrial worlds, jupiter in particular, and fly through it. So while they may be stuck there, it might not exactly be unpleasant for them.
Originally posted by Dragonlightning:
Originally posted by Too Many Urkels On Your Team:



In my playthrough, after the credits, I flew around a while, and eventually started flying around looking for the monlith. While panning back and forth, I spotted a tiny black fuzzy orb in the distance and I flew at it and couldn't catch it. What I noticed tho, is if I banked my orb, the orb I was chasing would bank at the same time too. No matter what heading I flew, or speed I flew at, the fuzzy orb in the distance would always stay in the distance and mirror my motions. Was this the aliens playing with me? Was this another timeline's version of me? Was I seeing my own like, space/time ghost? I have NO IDEA. It was neat tho.

That's a shadow

I don't believe that's the case.
DUTCH Jan 29, 2022 @ 10:27am 
Originally posted by Too Many Urkels On Your Team:
Originally posted by Dragonlightning:

That's a shadow

I don't believe that's the case.

I just played through again and I believe that it is the case. The fuzzy black orb is directly opposite of the sun, behind you. It never gets closer or further, and mimics every move.
Originally posted by DUTCH:
Originally posted by Too Many Urkels On Your Team:

I don't believe that's the case.

I just played through again and I believe that it is the case. The fuzzy black orb is directly opposite of the sun, behind you. It never gets closer or further, and mimics every move.

It seemed to have a delay to me. It didn't feel like a shadow to me.
orangebish Jan 31, 2022 @ 2:33am 
Originally posted by Sabaithal:
And yes, there is nothing nearby to pick up or transport EXO one.
How do you know this is true? Are there any hints that Exo One is stuck on Jupiter? I'd say, there are hints to the contrary - we've seen that there is a monolith on Jupiter, and we know aliens can visit Exo One if he's in trouble.
My interpretation is that after fulfilling his mission of saving the crew, Exo One is enjoying his freedom in the clouds of Jupiter. Just like he wanted to as a kid.
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