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https://imgur.com/a/lJjBwtD
That comparison sheet doesn't really work because it doesn't show scale of each Larry next to each girl. Which is more accurate way to scale 'height'.
All its really good for is just showing off the artistic changes of the character over time, and only for the boxes. A more accurate way would be to show ingame artwork. With Larry next to the girls.
Also Roberts/Lowe comment I quote above applied to Larry 1-3 period. Which apparently at the time the boxart was more of something that the "Marketing department" did rather than Al Lowe's direct input (according to my discussions with Josh Mandel).
Later artists in the games however chose to emulate the boxart artwork from previous games rather than emulate the artists and Al Lowe's position. They chose to make Larry shorter as well, by 5 inches. Still LSL7 artists made Larry even shorter than he was during the VGA years.
Artistic and creative license is a powerful thing....
Another thing its affected over the years?
Think Guybrush Threepwood, and how he looked between MI1/MI2, and how he looked in MI3, and later games.
There are characters who are much taller in the 6'5' or taller range.But Larry is 'average' and is only 5' 10".
That is the scale from the early games.
Assuming that 'new larry' scale is 5' 10" then that means any characters that do end up being as tall of him are also 5' 10" roughly. Those taller than him ar etaller than 5' 10". But we dont' know the 'scale' that the developers are using.
It's also different than later games in scale. The size of larry's head is much smaller than Larry's head is made in the later games. It's about 2.5 Larry heads to his body. Where as in later games Larry 's head is roughly the same size as his much 'shrunken' body, or roughly 1.5 Larry 'head-lengths'..
Here is a better scale using ingame artwork, and comparing body size to Larry's head over the years.
I might have forgotten a few other game interpretations of course like most of Larry's transformations throughout Larry 2 and his body building/cross dressing transformations in Larry 3. Nor did I include his head image from Hoyle 1 though while drawn in a more 'realistic' style doesn't show his entire body. Nor does it include any of the closeup images from Larry 2 and Larry 3 used in portraits or game overs that show more detail of his face and his 'big nose'. Many of which though still show his head-length to body ratio is still roughly 2.5 - three heads high.
I leave out most box art as that really varies depending on artist and 'exaggeration'. Sometimes Larry's head is twice as wide as his body even. But in game the visuals tend to only resize his head by height. Most versions from Larry 1-3, Larry's body are at least two larry-head lengths high based on the scale of the head used in the sprite. Some are three.
Whereas post Larry 3 including Larry VGA are under under 2 larry head-lengths roughly 2/3 or 1/2 the size.
This is just shows off artistic license that Larry has underwent in pretty much every game. It doesn't show his 'height' compared to women. That would require a completely different set of images.
For trivia's sake the tallest Larry was in Larry 3, at roughtly 3.5 "larry-head lengths" by that game's scale, which even taller than NuLarry's 3 head-length to body scale.
Larry's size and scale was also a bit of a story/plot point to early Larry games. Especially in Larry II where he 'evolves' throughout and by the end of the game, and is given a new 'non-average' body.
https://imgur.com/a/WGrYj0j
I'm not really having all that hope for this game anyways... Even if they had instead tried to copy the Larry 7 style.
I'll likely get it at some point, because I'm curious. But when I do I'll definitley be judging it on its own merits, not how it looks compared to other games in the series...
Magna ♥♥♥ Laude tried to go with the Larry 6/LarryVGA/LSL5 art style, and its honestly not that great.
Reloaded is to me only 'so-so'.... But definitely better than Magna/BOB.... Al Lowe's involvement helped alot.
However, I'm glad we dodged this bullet... Larry 8 Lust in Space 3D version, which apparently was going to be multiplayer game... and probably has the worst version of Larry in my mind (short of BOBs), as a beady eyed creeper...
https://www.youtube.com/watch?v=Bluul4RF980
https://www.youtube.com/watch?v=_7wB-YJ23IM
In anycase in this day and age probably people complain that witch doctor gag is racist and cultural appropriation.
Here is the one from Larry 3.
https://www.youtube.com/watch?v=0AMgpNx8DMU
But I guess you are right.... Larry games are often looked at with 'nostalgic' rose-tinted glasses by a lot of players
They praise them for being so great, 'everything' , almost no critical commentary. AL Lowe could could do no wrong. But they don't seem to realize how much the series evolved over time. Maybe it's not entirely Al Lowe, but the people who worked with him that made the magic. Better writers hired in later games.
Was it Josh Mandel who started contributing the writing in the series by Larry 5 and Larry6? I don't think he wasn't involved in Larry 7.
I believe that it was Josh Mandel that did most the writing for Larry 6.... Not Al Lowe? Ok, double checked definitely lists it as written by Al Lowe, as the primary writer. With Josh Mandel contributing to it.
LSL1VGA remake was written by Josh Mandel, I believe, where it didn't reuse text from the original EGA version.
Larry 5 Josh Mandel contributed to it... Not sure how much Al Lowe took part in the writing for sure. But there are jokes in the game that definitley suggest Al Lowe did most o fthe writing in that game.
Josh also did a lot of the writing for Freddy Pharkas, and Space Quest 6 as well. He was also heavily involve don the writing for Larry 1 Reloaded.
Larry 7 lists Al Lowe as the primary writer from what I can tell. Josh Mandel wasn't involved, I think he left Sierra by that point. Don Munsil is listed as Assistant Writer.
Al didn't work on MCL.
http://allowe.com/games/larry/history-of-larry/magna-♥♥♥-laude.html
Also Al Lowe was a music teacher before he was a "computer programmer", and a professional sax player, I don't think he did much actual 'programming' in the Larry games. Just 'directing' and music in some games.. He did do some programming on a few kids programs.
My point though is we don't actually know how much Al Lowe actually 'wrote' in the games, in any given game. Al wasn't a part of Space Quest obviously. It was Josh Mandel, and Scott Murphy.