Albion Online

Albion Online

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Althor Mar 5, 2024 @ 9:22am
QoL Suggestions
Greetings,

I would like to list some QoL improvements that came to my mind during the game:

1) Island Laborers

Island laborers who have returned from a work and still have their rewards on them may have "exclamation marks" on top. -Like on some NPCs.-

This makes it easier to keep track of which laborers are still waiting with resources or not on islands with many laborers.

2) Item Locking

The "item locking" feature in character and bank inventories would be very useful.

This way, specific items can be locked in preferred points in inventories to both avoid sorting and also to design more useful inventories according to preferences.

3) Customized Auto-Learn Feature

It would be very useful if there is a customized point limitation setting in the auto-learn feature.

For example; "use auto-learn when x points remained to level up". X can be 5, 10, etc...

Otherwise, auto-learnings with very high points can be dysfunctional.

Regards,
Last edited by Althor; Mar 5, 2024 @ 9:23am
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Showing 1-3 of 3 comments
AO_SiriusLi Mar 5, 2024 @ 4:26pm 
Hello,

Thanks for sharing these cool and inventive suggestions! I just briefly envisioned each of them, and can definitely see how they would enhance user experience. We're always looking to refine our interfaces, so I'll make sure to discuss your suggestions with the team.

Feel free to also drop your ideas in the suggestions channel on our Discord[discord.gg] for more visibility. Just remember to post each idea separately so community members can show their support with upvotes. This makes it easier for us to relay ideas to our developers!
Althor Mar 6, 2024 @ 2:33pm 
Thank you!
SoulLessFace86 Mar 13, 2024 @ 10:08am 
Originally posted by AO_SiriusLi:
Hello,

Thanks for sharing these cool and inventive suggestions! I just briefly envisioned each of them, and can definitely see how they would enhance user experience. We're always looking to refine our interfaces, so I'll make sure to discuss your suggestions with the team.

Feel free to also drop your ideas in the suggestions channel on our Discord[discord.gg] for more visibility. Just remember to post each idea separately so community members can show their support with upvotes. This makes it easier for us to relay ideas to our developers!
also another thing to add in the future area/world quests, story quests per area detailing on how the corrupted dungeons came to be. granted mostly its just do what ya want, imo i'd have some side story content to break up the grind where it makes sense here an there so that people don't get bored of doing the same thing over an over.
Last edited by SoulLessFace86; Mar 13, 2024 @ 10:09am
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Date Posted: Mar 5, 2024 @ 9:22am
Posts: 3