Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have to disagree with the “is not worth playing now at all” sentiment. Sure, low level players should stay in the YZ, but I still find enough content in the YZ to keep me interested for an hour or two per day. And yes, I get ganked in the RZ and BZs regularly, but I also usually survive to make it home from a few gathering expeditions between gankings. I just recently gathered my first-ever T8 resources; I’d caught all 3 T8 fish months ago, but until the Mists opened I’d only ever seen empty nodes of the other T8s.
If they ever make premium so expensive that I can’t afford it with in-game silver and have to pay IRL$ for it, I’ll probably quit. But for now I still think it’s totally worth playing. After the new server opens, probably more so; I might even get bored if the gankers get too spread out and gathering T8 becomes too easy … ;-)
It's completely skill based. People already playing will have a massive advantage over you not just in skill but in gear too.
This thread is advice and a warning, that if people are looking at getting invested in this game. The safest and most economical time will be after the new server hits. Either on that sever as a fresh player at the same stage as everyone else. Or on this server with reduced danger.
You guys can argue among yourselves all day about how red and black zones are "fine". I couldn't care less.
But those zones are still extremely unsafe and dying in them to gankers is extremely unsatisfying. Nuff said.
People complaining about losing everything daily is not a commentary on red / black zones being unbalanced in any way, rather that those players did not adequately prepare for what they were doing. IE. it was a mistake on the part of the player for going out into a high risk area with more than they could afford to lose and in most cases, not doing a very good job of playing safely.
The thing about a high learning curve is that its steepest up front- getting started is the hardest part. And thats fine, plenty of games have high learning curves, the only difference on albion is that there is a form of consequences to playing poorly. Some people play cautiously early on while they get a feel for the game and what the black zone entails, others play it like its a yellow zone and end up losing that snazzy 6.1 set that they just blew 80% of their silver reserves on because they ignored several obvious warning signs that the area they're in is dangerous and likely to have gankers roaming around. Group A. will slowly but surely grind their way up until theyre able to maintain a healthy economy and navigate black zones competently and reasonably safely, Group B. will complain about how bad the game is. And the key thing to note here is that the people doing this complaining are the people that didn't take the time to learn what do and how to roam black zones properly.
Your advice, on its own, has some merit. The West server will be a more approachable environment for a new player following the launch of the East server- at least for a while. Where I take issue with your post is that you're making the presupposition that the game is currently too hostile to begin with, which is debatable at best. Getting in while the game is easier might make it easier for a newer player to maintain an economy in the short term, but if they're still not taking the time to pick up the skills required to regularly do black zone content, they're still going to go broke once the effect of the East server launch subsides. And they're still going to complain about it like its not their own mistakes leading them to their current predicament.
Albion doesn't have a problem with new player accessibility- it has a problem with new player expectations.
EDIT: Totally unrelated to the rest of this post, but you've got some incredibly racist nametags on your CS:GO weapons. Not cool.
My current kit for leveling 1-H spear and related gear costs me about 30-35k for 4.1, including a T3 mount. I think I've lost it maybe twice in the last week, and generally make the money for it back up in about 15 minutes of open world mob farming. I've not even started on the solo/corrupted/hellgate/group dungeons yet.
I'm looking forward to fresh start to see what it's like on an even playing field, but black zone is doable right now as long as you understand you likely won't win fights if you have 4.1 gear and low specs. I totally get I have the damage output of a particularly feisty flea and the durability of a low-grade DIY pinata, but I've been making plenty of fame and silver out there as a scrub.
EDIT: Saw Lights comment and checked your guns, good lord that's... something.
That doesn't exactly attract new players to the game, does it?
Why have a game where it's unfriendly to people starting out? No level playing field in anything worth doing?