Albion Online

Albion Online

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Malinko May 17, 2019 @ 10:47am
Weight system is bugged
The weight system and mechanics with character and loads do not work correctly.

My proof:
I have the following items on my character in slot:
Novice's Bag: Weight 1.5kg
Adept Scholar Cowl: Weight 1.7kg
Journeyman's Cape: Weight 1.1kg
Adept's Great Nature Staff: Weight 6.8kg
Adept's Guardian Armor: Weight 3.4kg
Adept's Soldier Boots: Weight 1.7kg
Journeyman's Transport Ox: Weight 15.8kg

In my bag I have:
Journeyman's Fishing Rod: Weight 1.1kg
Journeyman's Pickaxe: Weight 1.1kg
Journeyman's Stone Hammer: Weight 1.1kg
Journeyman's Skinning Knife: Weight 1.1kg
Journeyman's Axe: Weight 1.1kg
Journeyman's Sickle: Weight 1.1kg
Journeyman's Demolition Hammer: Weight 1.1kg
Carrot Soup: Weight 3.5kg

When you add all this up you get a total weight of: 43.2kg

Character details say my max load is 144kg

However, I am at 93% load

Here is the messed up part, The Novice bag add's +44kg that is why my max load is at 144kg.
If I remove the novice bag from character slot into inventory, I got back down to 100kg max weight, and now I am 138% overweight even tho I still have 43.2kg
"You can carry a max load of 100kg before your move speed is reduced" Which is a lie because now that I removed the Novice's bag my move speed went from 5.5 to 2.8m/s and my character is crawling.

I have no idea how long people have been playing the game without noticing or saying anything but there is def an issue with the weight mechanics in the game.
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Showing 1-3 of 3 comments
Monoxide May 17, 2019 @ 11:03am 
Max load =/= unburdened

100% carrying capacity is (last I saw) is 50% of your max load. I am at work, so I cant provide my own numbers on this.

EDIT - I mention my own numbers for proof as your numbers still do not add up properly. My assumption would be you are missing something somewhere, but /shrug
Last edited by Monoxide; May 17, 2019 @ 11:04am
Malinko May 17, 2019 @ 11:10am 
Originally posted by Monoxide:
Max load =/= unburdened

100% carrying capacity is (last I saw) is 50% of your max load. I am at work, so I cant provide my own numbers on this.

EDIT - I mention my own numbers for proof as your numbers still do not add up properly. My assumption would be you are missing something somewhere, but /shrug
I'm new to the game, a programmer on the side. I see the 50% bar, but it still does not correlate to the "100kg" you can carry this amount before your characters speed is reduced, and with just 43.2kg it is way over burdened. Even with +44kg max load bag making it 144kg max before reduced speed is 93% character weight.
Something is most def not right with the mechanics of weight in the game, it's affecting more than people realize all this time.
Thanks for you feedback, Monoxide.
Monoxide May 17, 2019 @ 11:44am 
Originally posted by KillEmAll - Malinko:
it's affecting more than people realize all this time.

This is the part that I disagree with. Its more likely that one person is missing something more than everyone not realizing something.

Just yesterday I made a run to Seedscatter at 93% weight, didnt know why. Just kept going thinking my journals were heavier than I though (I took a LOT with me for storage). Only to realize when I got there I had 600 hides lower in my inventory.
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Date Posted: May 17, 2019 @ 10:47am
Posts: 3