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If you want to say the current selection of items is limited and shoehorns you into certain playstyle, that is valid criticism, correct or not. Saying Albion Online is class-based isn't.
The system is truly classless, after all, it's just that the current items more or less resemble pre-defined MMORPG roles. I mean, they have to start somewhere, right?
Would be pretty cool at some point, for example, if you could trade any of an item's abilities with that of another item in the Imbuer (Artificer, or whatever that vendor's name). Why not?