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Pros:
- Iron left of the entrance (perfect for a Drill) ; used iron, copper, coal with drills
- 2x Dwarven Graves to the right + 1x Holy Spring + 2 Dwarven Statues
- Mithril directly under the entrance (3 entrances deep to the left)
- Silver directly under the entrance (3.1 entrances deep to the right)
- Much Mithril in straight path down (dig right of the entrance down until a big cave appears, sadly it's full of water)
- Orichalcum in the same cave as Mithril
- Platinum after entering the green zone in a right side tunnel right behind a spider nest
Cons:
- Way to much water sources for my taste (blocked them all and placed a pump on top to prevent them flooding my tunnels)
- A direct way with elevators is not possible because of mob spawners. You need to turn left/right often to continue dig down
Currently i'm maybe half way down to the bottom, will edit my text when finding more ;)
Seed: The Vision
Size: Large Mountain and Overworld
Dwarf statues everywhere. Dwarf mound and sacred well right by start meaning you can cheese some healing items easy without mats from beginning and have an easy for-profit item in the flowers, lots and lots of copper for easy weapons to sell; a great map for Affluence victory. Less iron then other maps but more orc, mithril, and other ores instead. Fantastic water spawn points allow easy water-tank creation.
Only "con" if you can call it that, you get more Mushroom monster spawns than other maps that seem to scale up quicker than I remember (normally from the right side) so have a good Militia or trap it up. Traps are hard to make really efficient though unless around spawners for farming.