Mutant Year Zero: Road to Eden

Mutant Year Zero: Road to Eden

View Stats:
Extremely tedious game.
Playing this on hard, everything feels so underwhelming and tedious. Nor do I find anymore zones on my level since now its up to lvl 35. Some enemy stragglers left here and there but I cannot take them out without enmasse fights since the silent weapons are just trash. How are one supposed to do this effectively? Sneaking is supposed to be the big deal but each "Balance" thing to make you not ahead of the curve is to raise the lvls 5-10 lvls above you, forcing you to grind boring gear and lvls with boring mutations to fight HP bloated enemies with armour.

Whats the secret to doing this without it benig tedious? Playing on normal?
< >
Showing 16-30 of 70 comments
Broadside Apr 8, 2019 @ 5:58pm 
It is tedious, yes. You have to sneak around, grab a big guy, use rush, then find little ones to kill to recharge if you can. Sadly root does not stop them from calling out but it does a nice job of stopping those pesky tanks from charging. Stacking Crit gear if you have it is also a good idea if you are going for stealth kills.
Originally posted by Broadside:
It is tedious, yes. You have to sneak around, grab a big guy, use rush, then find little ones to kill to recharge if you can. Sadly root does not stop them from calling out but it does a nice job of stopping those pesky tanks from charging. Stacking Crit gear if you have it is also a good idea if you are going for stealth kills.

I should stack that gear! Cause I do not see how one can do this without stealth at all! : (
Edstyles Apr 9, 2019 @ 3:32pm 
After learning the mechanics the game seems rather easy to me. It does have a few weird glitches like hit rating on certain boxes being all weird but hardly gamebreaking and a few other small things like some enemies alerting eachother even tho they are barely outside the alert ring. (should be easier to notice) but once you have done it. You wont do it again.

Havent had any need so far in using med kits in battle so no need to buy them either . I have no idea what to do with all the scrap that I have cause atm its just sitting there and the shop lady has barely anything useful xD. Liking the game alot and its tedious moments are not even close to how tedious other turn base games can be like Divinity Original Sin 2. with its randomized gear and gearing and learning spells on 4 party members. Etc...
Last edited by Edstyles; Apr 9, 2019 @ 3:34pm
Mieumieu Apr 9, 2019 @ 3:57pm 
Originally posted by Edstyles:
After learning the mechanics the game seems rather easy to me. It does have a few weird glitches like hit rating on certain boxes being all weird but hardly gamebreaking and a few other small things like some enemies alerting eachother even tho they are barely outside the alert ring. (should be easier to notice) but once you have done it. You wont do it again.

Havent had any need so far in using med kits in battle so no need to buy them either . I have no idea what to do with all the scrap that I have cause atm its just sitting there and the shop lady has barely anything useful xD. Liking the game alot and its tedious moments are not even close to how tedious other turn base games can be like Divinity Original Sin 2. with its randomized gear and gearing and learning spells on 4 party members. Etc...

This very much sounds like you're playing the game on Normal and not Hard. On Hard it doesn't ever heal you up, not between fights, not between areas. Unless you're managing to never ever be hit, you'll be using medkits on Hard. So that's why it sounds as if you're playing Normal.

It's a completely different game on Normal in a great many ways (and *is* easy when set on it) and it's also not what they're talking about :D
I know Original Sin 2 is annoying, tedious and out right mean. But I like the game so much more. The fights do not feel like Im t rying to build 10 floors but only have parts for 9.

Mutant is outright evil at times and it feels like im trying one of those puzzle games where im supposed to stack cogs to get 2 sides running or get water running from west to east with extremely few parts. It can be fun, but this is not why I play Mutant.
Mieumieu Apr 9, 2019 @ 4:04pm 
Originally posted by Marcus Butthurticus:

Since Normal is the lowest here it felt like picking Easy! I think I might go for Normal too. I just got to Spear of Heaven and doesn't look like I an get inside without a BIG fight. :( !

Yeah, since Normal is the lowest setting and Hard is the default, picking Normal makes it feel like you're picking Easy and so a lot of us avoid choosing it because of that.

There are other reasons as well, including that playing on Normal really is easy and the step up to Hard is fairly large. I think they need another setting there. I would re-label the current Normal as Easy without any changes to it, then add a new Normal that is basically the same as the current Hard setting only with auto healing between fights.
Edstyles Apr 9, 2019 @ 4:05pm 
Originally posted by MewmewGirl:
Originally posted by Edstyles:
After learning the mechanics the game seems rather easy to me. It does have a few weird glitches like hit rating on certain boxes being all weird but hardly gamebreaking and a few other small things like some enemies alerting eachother even tho they are barely outside the alert ring. (should be easier to notice) but once you have done it. You wont do it again.

Havent had any need so far in using med kits in battle so no need to buy them either . I have no idea what to do with all the scrap that I have cause atm its just sitting there and the shop lady has barely anything useful xD. Liking the game alot and its tedious moments are not even close to how tedious other turn base games can be like Divinity Original Sin 2. with its randomized gear and gearing and learning spells on 4 party members. Etc...

This very much sounds like you're playing the game on Normal and not Hard. On Hard it doesn't ever heal you up, not between fights, not between areas. Unless you're managing to never ever be hit, you'll be using medkits on Hard. So that's why it sounds as if you're playing Normal.

It's a completely different game on Normal in a great many ways (and *is* easy when set on it) and it's also not what they're talking about :D

Nope playing it on very hard . Should had taken Iron mutant , oh well maybe next time if i bother. Guess i just got used to the game pretty quick. Liking it alot.
Last edited by Edstyles; Apr 9, 2019 @ 4:08pm
Originally posted by MewmewGirl:
Originally posted by Marcus Butthurticus:

Since Normal is the lowest here it felt like picking Easy! I think I might go for Normal too. I just got to Spear of Heaven and doesn't look like I an get inside without a BIG fight. :( !

Yeah, since Normal is the lowest setting and Hard is the default, picking Normal makes it feel like you're picking Easy and so a lot of us avoid choosing it because of that.

There are other reasons as well, including that playing on Normal really is easy and the step up to Hard is fairly large. I think they need another setting there. I would re-label the current Normal as Easy without any changes to it, then add a new Normal that is basically the same as the current Hard setting only with auto healing between fights.

I agree! It would be nice to have something more in normal. IM not to keen on playing this on such a high difficulty, I fnished Original Sin 2 on second highest with friends and enjoyed it super much. I loved Age of Decadence which is super mean and has no difficulty, like a Dark Souls of turnbased RPGs in a way.

But Mutant? It just feels extremely punishing for not much rewards :/
Wyrtt Apr 10, 2019 @ 5:32am 
rofl. Game is brokenly easy.
1. You can steatlh up to 80-90% of the enemies in each location so you only need to fight 2-3 guys for real. 2-3 lvl silent weapons can deal with your problems.
2. Sniper rifle with 45 tile range just breaks the AI and the game. You can fell enemies with holes for at least 2-4 turns before your sniper will face any danger at all.

3. Bormin in a good armor and hat can take so much punishment, Just let him trigger the fight and fall back turn after turn. Some guys like electro mages cant deal any dmg if you equip antimage hat. Also Bormin has god mode skill if you need additional crutch.

4. Dont be afraid to let people fall down. No point in wasting medkits if enemy can 1-2 shot your guys. Free revive after combat with 1 hp is a nice way to save on medkits.
Originally posted by Wyrtt:
rofl. Game is brokenly easy.
1. You can steatlh up to 80-90% of the enemies in each location so you only need to fight 2-3 guys for real. 2-3 lvl silent weapons can deal with your problems.
2. Sniper rifle with 45 tile range just breaks the AI and the game. You can fell enemies with holes for at least 2-4 turns before your sniper will face any danger at all.

3. Bormin in a good armor and hat can take so much punishment, Just let him trigger the fight and fall back turn after turn. Some guys like electro mages cant deal any dmg if you equip antimage hat. Also Bormin has god mode skill if you need additional crutch.

4. Dont be afraid to let people fall down. No point in wasting medkits if enemy can 1-2 shot your guys. Free revive after combat with 1 hp is a nice way to save on medkits.

It says they bleed out? Don't they die?
Panjandrm Apr 10, 2019 @ 11:04am 
On the off chance it will help you, I actually have a guide on how to beat the game on Very Hard without losing a single member in about an hour to an hour and a half, maybe you can find something in it to help you with some hurdles you might find?
https://steamcommunity.com/sharedfiles/filedetails/?id=1634409626
Originally posted by Panjandrm:
On the off chance it will help you, I actually have a guide on how to beat the game on Very Hard without losing a single member in about an hour to an hour and a half, maybe you can find something in it to help you with some hurdles you might find?
https://steamcommunity.com/sharedfiles/filedetails/?id=1634409626

Thanks! I gonna give it an eye over! :)
Wyrtt Apr 11, 2019 @ 1:11am 
Originally posted by Marcus Butthurticus:
Originally posted by Wyrtt:
rofl. Game is brokenly easy.
1. You can steatlh up to 80-90% of the enemies in each location so you only need to fight 2-3 guys for real. 2-3 lvl silent weapons can deal with your problems.
2. Sniper rifle with 45 tile range just breaks the AI and the game. You can fell enemies with holes for at least 2-4 turns before your sniper will face any danger at all.

3. Bormin in a good armor and hat can take so much punishment, Just let him trigger the fight and fall back turn after turn. Some guys like electro mages cant deal any dmg if you equip antimage hat. Also Bormin has god mode skill if you need additional crutch.

4. Dont be afraid to let people fall down. No point in wasting medkits if enemy can 1-2 shot your guys. Free revive after combat with 1 hp is a nice way to save on medkits.

It says they bleed out? Don't they die?
I feared that I might be not clear enough. You can let your guy fall but than you are on timer to finish encounter in 2 turns. So if you have to take a hit just let your 1 hp guy go it. Dont heal him after every combat/
There are plenty of medkits but still not THAT many. You can heal up you guy so he takes 3 hits to die but that difference is so small that I never cared about it.
Healing tank before boss fight is ofc a good idea. If you still want to play safe than just use Bormin in the best gear and with corpse eater mutation. Overall I use him as a punch bag while rest just snipe everything half map away
Last edited by Wyrtt; Apr 11, 2019 @ 1:12am
Originally posted by Wyrtt:
Originally posted by Marcus Butthurticus:

It says they bleed out? Don't they die?
I feared that I might be not clear enough. You can let your guy fall but than you are on timer to finish encounter in 2 turns. So if you have to take a hit just let your 1 hp guy go it. Dont heal him after every combat/
There are plenty of medkits but still not THAT many. You can heal up you guy so he takes 3 hits to die but that difference is so small that I never cared about it.
Healing tank before boss fight is ofc a good idea. If you still want to play safe than just use Bormin in the best gear and with corpse eater mutation. Overall I use him as a punch bag while rest just snipe everything half map away

Yeah sure, it just feels extremely tilted in enemy favour when they storm from all direction plus call in reinforcemence. They even speak about "Those robots" in some zones but they never seem to fight each others. That sucks. Also, far as I know it's meant to be a stealth game, but you need to put so much resources into stealth and yet it punishes you with some encounters which is seemingly impossible without outright combat.
Wyrtt Apr 11, 2019 @ 2:40am 
Might feel that way but stealth is not about using silent guns only. If you catch enemy far away from group than shooting it with regular guns will not alert rest of the pack.

Also Medbots server ghouls so ofc they dont fight. But if you talk about Izza location than mobs from different groups are not attracted to your gunfights unless you would stand right in front of them.

Dont be afraid of fighting and geting downed, You dont need more than 1 hp in most situation anywa and Bormin can use skill to fully heal midcombat from eating the corpses. If someone aka mostly Borming gets injured you have 2-4 turns to finish the fight and get a free revive.

Kiting is a king as well. You can position your snipers Faaaar away on a high ground if possible (40 tiles in my case) and than trigger ambush with Bormin. After that just spring away to waste enemy AP while reducing their numbers turn after turn. Even if you have forced to fight for real with last few alive enemies dont be afraid to tank with Borming. Enemies prefer to attack closes guy so Im yet to see any need in in game taunt mutation.

Later in the game 25-27 lvl you can learn 1 turn god mode for Bormin. That gives you one turn more to finish your job.
Investing into other characters crowd control skills is a good choice as well.

So Isolate, torture loners and than finish last 2-4 guys algorithm.
< >
Showing 16-30 of 70 comments
Per page: 1530 50

Date Posted: Apr 5, 2019 @ 7:52am
Posts: 70