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Cool sounds like you made up your mind.. don;t buy then I guess? lol. If all you want to do is check documents then this game is not for you. they are adding an endless mode in an upcoming patch for those of you who just want to do the same thing over and over and over.
The hunt for contraband here show you a freakin picture of where it's hidden for crying out loud. From what I've gathered you have missions like go dig at the cemetary for contraband but does it do it with any humour? any graphics or quality animations that make it a pleasure? Nah don't think so.
I think it would have been better to take the papers game in 3d with a cartoonish slant and dark humour rather than try to drag it down with a dry old 3d engine and pointless fetching.
Contraband Police is actually fun and most of the time a chill game to play, because there is way more to it and stuff to do.
I guess everyone has there opinions.
Priest Simulator certainly has that edgy humouristic approach, despite the fact it communicates Christianity.
My problem, my only problem, with it is the apparently current chic "retro 80s look" that hipster indie games have to have, complete with the horrid graphics and sound that we had to make do with back then. It might be fun for today's youngsters, but for somebody like me who grew up with it and have all of the t-shirts, I really don't want to relive 320x200 graphics with a sixteen color palette. Been there, done that.
Don't get me wrong, I LOVE the concept of Papers, that's why I was so interested in it initially, the increasing stress of having to handle more and more demands and do so quickly and all that, it was just the execution of it. No, I'm not an "eye candy" fanatic either, one of my very favorite games is Rimworld, and nobody would ever say that's AAA graphics, but it's enough that it doesn't get in the way of the gameplay. Like, in Papers, you're asked to compare text and graphics quickly, but when both are horrid, pixellated, barely readable messes... I rest my case.
To each their own. There are many reasons why I might want to be a teenager again, but to be stuck with Pong level graphics and sound isn't one of them.
I'm with you there, I don't get the fascination with all the pixel art currently and grew up in the 80's.
Paper's art works because it helps to parody an extremely serious subject.
Well said.
This game does add an entirely new mechanic of "smuggling" which I find highly entertaining. I know Paper's Please had it, but it wasn't the same. Seeing a very obvious spot and clicking "Arrest" as opposed to doing a UV test over the cargo and seeing a small white snake, then having to ransack the whole car looking for more contraband. THAT aspect this game nails opposed to Paper's Please. I honestly thought it was going to be more of a simulator, as for the narrative, Paper's Please is best.
If you’re a massive critic over the driving because it feels dull, then just stop and leave the game alone. It’s made by a small dev team and its more than obvious that they were aiming for some side objectives to do for fun and money so it doesn’t feel boring to everyone just being another papers please game the entire time when it could be so much more since its 3D and has a sandbox map. I’ll also go as far as laughing at your insult to the game for how it looks graphically, but then commend Papers Please for a cartoonish drawing approach that is meant to look like low grade graphics, that alone just sounds like hypocrisy and contraband police’s graphics really aren’t all that terrible. The driving in contraband police isn’t really that horrible in my opinion, slightly tedious at times, but no-where near as bad as what some people make it out to sound. I find it extremely fun when Imm trying to chase and pit maneuver people when they’re running the barrier.
As for the contraband searching, i thought that was honestly one of the coolest things in the game. Yea you’re given a visible snake icon under U.V. Light to search, but you’d be surprised at how much people still miss and overlook spots of the vehicles when playing this game and looking for contraband. Not all contraband will be marked with those icons either, you’ll have look in the grill, glove compartment, in between and under seats, etc. the developers might add a harder more and more spontaneous/random smugglers to the game later on like in endless mode, but for now it’a really not that bad.