Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So that even blind sea cucumbers don't overlook it or even have to switch on their brains?
Definitely the most difficult, or sometimes impossible, part of the game.
That has nothing to do with brains.
It has everything to do with glass is literally not visible or distinguishable from broken glass. Especially in pitch black.
Even if you are lucky, and manage to find a spot where your flashlight can reflect off of the glass in the middle of the night in pitch black, you still cannot be certain if it's broken or not, because the glass on the other side of the vehicle looks exactly the same, making it even further impossible to tell if it's broken or not.
That is just waaay too much of a pain in the a$$, and if we add some reality to the game, in real life, you can look at a glass and immediately tell if it's broken or not. In this game, you cannot.
And that is the issue.
No because you can clearly see and identify spotless clean glass in real life. Unlike in this game. :)