Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Stand in the little back corner of the warp pad room where the light is, wait for the sand stream to be directly overhead, then run in a straight line directly onto the center of the warp pad. You'll then be warped inside juuuust before the sand has a chance to suck you up and away from the warp pad.
You being teleported out of Ash Twin after using a mod likely sounds like a playerstuck failsafe, where if the player somehow gets trapped inside the Ash Twin but isn't on the usual platforms within and cannot get back up, I'd be willing to bet they placed an emergency teleport that warps the player out so they are not soft-locked for the rest of that loop.
There's an entry in the Black Hole Forge that tells you that the Twins count as one celestial body and that it would have to be oriented towards the middle of the two planetoids for it to work. Hence, when the sand is overhead.
For what it's worth, there WAS a roof on that core. It's broken during the game, but it did work in the Nomai's day.