A Plague Tale: Innocence

A Plague Tale: Innocence

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alenjenny Feb 17, 2019 @ 6:31pm
Nvidia SLI and AMD Crossfire support
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k
Originally posted by STK:
Originally posted by Bandit:
Originally posted by alenjenny:
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k

Here is the sli bits of A Plague Tale Innocence.
Sli compatibility bits (DX10 + DX11) 0x080116F5
0x00000002 SLI_PREDEFINED_GPU_COUNT_DX10_TWO
0x00000002 SLI_PREDEFINED_MODE_DX10_FORCE_AFR



Just change the bits to these to remove flickering
SLI compatibility bits 0x080020F1
SLI compatibility bits (DX10 + DX11) 0x080020F1

These remove the flickering and enable SLI pretty well
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Showing 1-14 of 14 comments
alenjenny May 13, 2019 @ 7:53pm 
For those who are wondering, the game does not support SLI, unfortunately.

Hoping someone will be able to discover a workaround for SLI using Nvidia Inspector
druuzil May 13, 2019 @ 7:59pm 
Originally posted by alenjenny:
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k

You can run the game in 4k on max (other than Antialiasing) and keep pretty close to 60 FPS with a single 2080 Ti and a 9900k. I haven't OC'd the 2080 Ti yet in this game, so a consistent 60 FPS may be possible (or close anyway). It was hanging in the low to mid 50's for me mostly.

You're welcome to see here:

https://youtu.be/7jB8aYAQ8bk
alenjenny May 13, 2019 @ 8:02pm 
Originally posted by druuzil:
Originally posted by alenjenny:
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k

You can run the game in 4k on max (other than Antialiasing) and keep pretty close to 60 FPS with a single 2080 Ti and a 9900k. I haven't OC'd the 2080 Ti yet in this game, so a consistent 60 FPS may be possible (or close anyway). It was hanging in the low to mid 50's for me mostly.

You're welcome to see here:

https://youtu.be/7jB8aYAQ8bk

Thanks, but unfortunately, I have an older GPU, which is Geforce GTX 1080 SLI. Since it cant run SLI, on a single GTX 1080, i'm getting between 20 to 30 fps, with AA switched to 'low' (somehow I cant turn AA off). that's rather unplayable, but the game looks very good at 4k max
druuzil May 13, 2019 @ 8:04pm 
Originally posted by alenjenny:
Thanks, but unfortunately, I have an older GPU, which is Geforce GTX 1080 SLI. Since it cant run SLI, on a single GTX 1080, i'm getting between 20 to 30 fps, with AA switched to 'low' (somehow I cant turn AA off). that's rather unplayable, but the game looks very good at 4k max

Ah yeah I meant AA on low, not off. I don't think you can turn it off, at least not from the in-game menu. I would think 1440p would play reasonably well for you though.. Or, you could turn the resolution scaling down in the game to like 70% and see how that does? Probably still looks good. I'm terrible at the game, but it certainly is pretty to look at.
jaapie18 May 14, 2019 @ 10:04am 
Originally posted by alenjenny:
Originally posted by druuzil:

You can run the game in 4k on max (other than Antialiasing) and keep pretty close to 60 FPS with a single 2080 Ti and a 9900k. I haven't OC'd the 2080 Ti yet in this game, so a consistent 60 FPS may be possible (or close anyway). It was hanging in the low to mid 50's for me mostly.

You're welcome to see here:

https://youtu.be/7jB8aYAQ8bk

Thanks, but unfortunately, I have an older GPU, which is Geforce GTX 1080 SLI. Since it cant run SLI, on a single GTX 1080, i'm getting between 20 to 30 fps, with AA switched to 'low' (somehow I cant turn AA off). that's rather unplayable, but the game looks very good at 4k max

What fps do you get in 1440P?
lonewolf May 18, 2019 @ 12:58am 
Originally posted by alenjenny:
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k

Here is the sli bits of A Plague Tale Innocence.
Sli compatibility bits (DX10 + DX11) 0x080116F5
0x00000002 SLI_PREDEFINED_GPU_COUNT_DX10_TWO
0x00000002 SLI_PREDEFINED_MODE_DX10_FORCE_AFR
alenjenny May 18, 2019 @ 1:11am 
Originally posted by Bandit:
Originally posted by alenjenny:
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k

Here is the sli bits of A Plague Tale Innocence.
Sli compatibility bits (DX10 + DX11) 0x080116F5
0x00000002 SLI_PREDEFINED_GPU_COUNT_DX10_TWO
0x00000002 SLI_PREDEFINED_MODE_DX10_FORCE_AFR

thanks. how well does it work? any benchmark? what GPU usage are you getting for both GPU? what's the FPS increase?
lonewolf May 18, 2019 @ 1:21am 
Originally posted by alenjenny:
Originally posted by Bandit:

Here is the sli bits of A Plague Tale Innocence.
Sli compatibility bits (DX10 + DX11) 0x080116F5
0x00000002 SLI_PREDEFINED_GPU_COUNT_DX10_TWO
0x00000002 SLI_PREDEFINED_MODE_DX10_FORCE_AFR

thanks. how well does it work? any benchmark? what GPU usage are you getting for both GPU? what's the FPS increase?

I'm using 2 MSI gtx 1070 gaming X and i7 @5ghz.
GPU usage is 100% on second and around 90% on first.
I'm getting around 80-100 fps in 4k. But there is some flickering.
alenjenny May 18, 2019 @ 3:13am 
Originally posted by Bandit:
Originally posted by alenjenny:

thanks. how well does it work? any benchmark? what GPU usage are you getting for both GPU? what's the FPS increase?

I'm using 2 MSI gtx 1070 gaming X and i7 @5ghz.
GPU usage is 100% on second and around 90% on first.
I'm getting around 80-100 fps in 4k. But there is some flickering.

Thanks. Yeah, flickering often happens when we mess around with Nvidia Inspector. How bad is it?
Smurf Willow May 19, 2019 @ 10:49am 
The game look great at 4k60fps.actually i think the graphic is the most beautiful nowaday.
I play it on 2080ti with aa low(u dont need its much in 4k) and some shadow to medium,high.
Card load around 70%.
Not to mension sli or nvlink. Tech is dead and no one support its.
U should sell your 1080ti sli and get 2080ti instead.
Zurv May 19, 2019 @ 2:20pm 
It isn't a very demanding game. But something but there is a bottleneck someplace. I'm get get 4k @ 60 with ultra settings ... but the GPU usage is only 55% ... then sometimes the perf tanks to like 30fps, then back up to 60..

I returned it. Not because of the perf issues, but it was buggy. I had to restart from the checkpoint 2 times in the intro area because i'd get randomly stuck.

It is "ok" looking.
Last edited by Zurv; May 19, 2019 @ 2:21pm
Entsorger Jun 18, 2019 @ 1:39am 
0x080116F5 does not work very well unfortunately. some odd washed out persistent image and/or strong flickering
The author of this thread has indicated that this post answers the original topic.
STK Feb 23, 2020 @ 2:12pm 
Originally posted by Bandit:
Originally posted by alenjenny:
Hi Developer,

I'm very interested in your game and it looks fantastic. However, I am wonder if the game will support Nvidia SLI or AMD CF or multi-GPU configuration. It will be a shame if there is no support for it because rendering your game in 4k resolution max setting @ 60 fps will definitely require SLI. It will look incredible at 4k

Here is the sli bits of A Plague Tale Innocence.
Sli compatibility bits (DX10 + DX11) 0x080116F5
0x00000002 SLI_PREDEFINED_GPU_COUNT_DX10_TWO
0x00000002 SLI_PREDEFINED_MODE_DX10_FORCE_AFR



Just change the bits to these to remove flickering
SLI compatibility bits 0x080020F1
SLI compatibility bits (DX10 + DX11) 0x080020F1

These remove the flickering and enable SLI pretty well
Entsorger Jun 26, 2020 @ 10:14am 
Originally posted by STK'15:
Originally posted by Bandit:

Here is the sli bits of A Plague Tale Innocence.
Sli compatibility bits (DX10 + DX11) 0x080116F5
0x00000002 SLI_PREDEFINED_GPU_COUNT_DX10_TWO
0x00000002 SLI_PREDEFINED_MODE_DX10_FORCE_AFR



Just change the bits to these to remove flickering
SLI compatibility bits 0x080020F1
SLI compatibility bits (DX10 + DX11) 0x080020F1

These remove the flickering and enable SLI pretty well

0x080020F1 is absolute rubbish. less fps with than single card
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Date Posted: Feb 17, 2019 @ 6:31pm
Posts: 14