A Plague Tale: Innocence

A Plague Tale: Innocence

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RainaMermaid May 16, 2019 @ 2:03pm
Is this game too hard for a casual gamer?
I am curious if you think this is ok for someone who isn't the best at the button mashing games, or if anyone who has played it can list other games it's similar to so I can figure out if I am actually a good enough gamer to buy it lol. I do have a steam controller or can use keyboard. thanks!
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Showing 1-15 of 21 comments
HeyApple May 16, 2019 @ 2:16pm 
Can you say what games you like so we know If you will like this game?

The game Isn't hard and there Isn't a difficulty setting for It.
J May 16, 2019 @ 2:32pm 
This game is definitely aimed at a more casual audience. The most difficult parts of the game are more or less puzzle sections.
Cantoris May 16, 2019 @ 2:43pm 
One reviewer compared it to both "Limbo" and "Brothers: A Tale of Two Sons". I can absolutely see why and those were both games I would rate very highly indeed. The story, the characters, the graphics, the atmosphere and the genuine emotion this game will stir make it a top favourite for me. I'm 6h and loving it!
jack_of_tears May 16, 2019 @ 2:56pm 
Not at all. It would compare it heavily with something like "Senua's Sacrifice" with the rare bit of combat and mostly puzzling to get through a richly detailed setting. The tools to get around are pretty straight forward and well explained, while npcs will help you with hints if you stand around trying to figure out the answer for too long.

The comparison to "Limbo" isn't bad, though I'd go further and compare it to the much darker and more narrative "Inside" by the same developer.

It takes a little thought to get through some areas, but mostly what the game requires is patience and timing. Despite that, I've died a few times in my first 4 hours from making a bad decision or getting caught because my timing was poor, but you rarely lose much time by reloading to the last checkpoint.

It's a game with very human characters, so don't expect superheroes with magical destruction powers - you're a girl with a sling, escorting her little brother across plague ravaged France, combat is not the point of the game.
Last edited by jack_of_tears; May 16, 2019 @ 5:08pm
heatlesssun May 16, 2019 @ 4:47pm 
I think this game is for all gamers of all types as long as they like linear story driven content.
Last edited by heatlesssun; May 16, 2019 @ 4:47pm
sling_shot May 16, 2019 @ 5:54pm 
the game does everything in its power to prevent the player from getting stuck.
checkpoints are also very frequent.

so yes, supercasuals can play this game no problem.
maybe the final boss will take a few tries, but even then, autoaim is almost a lock-on and characters will talk to you if you take too long to solve a puzzle.
RainaMermaid May 16, 2019 @ 6:08pm 
OK cool, I played and enjoyed Senua's sacrifice. I love games like, LA Noire, Sherlock, Vampyr, Call of Chutlulu, my husband is a really intensely good gamer so sometimes if I get stuck at one point where I can't button mash fast enough he'll do it for me hahaha. I love good story-driven games because even if they get hard they're motivating.

Thanks for the feedback, sounds like one for my list!
BlackLabel May 16, 2019 @ 11:38pm 
Originally posted by RainaMermaid:
OK cool, I played and enjoyed Senua's sacrifice. I love games like, LA Noire, Sherlock, Vampyr, Call of Chutlulu, my husband is a really intensely good gamer so sometimes if I get stuck at one point where I can't button mash fast enough he'll do it for me hahaha. I love good story-driven games because even if they get hard they're motivating.

Thanks for the feedback, sounds like one for my list!


Ah dont worry. My women really likes the game and we never got hung up on anything. In fact it is too easy in parts due to constant hints from the other characters. There are 5-6 "button mash" scenarioes but they never get "telltale anyoing" in any sense.
PocketYoda May 17, 2019 @ 12:16am 
I'm a casual and it seems fine. mostly timing based.
CalUKGR May 17, 2019 @ 2:23am 
The problem when listening to seasoned gamers is that their definitions of 'easy' tend to be at odds with those of a genuinely casual gamer. I can't tell you how many times I've watched YT videos wherein some commentator is dismissing what looks to me like difficult combat in some game as 'easy' (especially when it comes to boss battles). 'Easy' perhaps by their experienced definition; but where does that leave the more casual gamer?

A Plague Tale: Innocence might be ridiculously 'easy' to those who have poured hours into 'Soulsborne' games - to the rest of us, it will bring its own challenges (especially if we don't have great timing or much enjoy boss encounters). There will be moments where you'll panic, where you'll get it wrong, but for the most part this game is a more gentle experience than most. Personally, I don't know why they bothered with 'boss battles' (such as they are) at all - it's just not necessary (in the same way that combat has ruined the Tomb Raider games).
BlackLabel May 17, 2019 @ 2:26am 
this game is a more gentle experience than most

I think this nails it. Well put.
sling_shot May 17, 2019 @ 2:37am 
Originally posted by CalUKGR:
A Plague Tale: Innocence might be ridiculously 'easy' to those who have poured hours into 'Soulsborne' games - to the rest of us, it will bring its own challenges (especially if we don't have great timing or much enjoy boss encounters). There will be moments where you'll panic, where you'll get it wrong, but for the most part this game is a more gentle experience than most.
it's easy because most solutions don't require exploration, checkpoints are frequent, all interactable items are highlighted from a fair distance, most actions are safe, most interactions are context sensitive and most of the puzzles get spoiled to you within a minute by a companion and there's no aiming required.
This isn't subjective. The initial learning curve might be, but once past that point everything is easy because that's how the game is designed to be.

Originally posted by CalUKGR:
Personally, I don't know why they bothered with 'boss battles' (such as they are) at all - it's just not necessary (in the same way that combat has ruined the Tomb Raider games).
To provide narrative climaxes.

and NO, combat was a big part of the classic TR games.
The lack of maze-like levels and the removal of the acrobatic combat was what ruined Tomb Raider.
Last edited by sling_shot; May 17, 2019 @ 5:11am
hayaku May 17, 2019 @ 4:47am 
THis game is not a hard Game that ask some logic but not really big too if u read and listen u have all tips during your gameplay , its not fight game its an adventur game with many auto save , u have some path more hard of other sometimes u need choice but more often u have only one . basically this game is more like a movie . here u have chapter 4 and 5 check a little and u will see if u like or not
https://www.youtube.com/watch?v=DYARiVzaM1c&feature=youtu.be
Last edited by hayaku; May 17, 2019 @ 4:49am
Maria Dec 29, 2022 @ 1:03am 
definitely not the easiest but not the hardest game Ive played. It is exactly on that level that keeps you interested and going.
burumanet Dec 29, 2022 @ 5:32pm 
I just got 100% in this game and found it very easy but enjoyable. I panicked a few times in the later chapters when they introduced the knights with flaming swords/armor but even those encounters weren't overly difficult.
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