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does it feel like a long game to you?
And that's fine by me, I need something more quick and consumable to play.
Not 500+ hour open world campaigns where I gotta collect 2000 pinecones to unlock the true ending XD
I so miss those old Call of Duty and Medal of Honor solo linear games.. as soon as they went online multiplayers i stopped buying them.
Gives me a Hellblade vibe and I'm loving that.
Dunno man. The Mission varity was...bad. "go here destroy this 88 flack gun" "oh ♥♥♥♥ look 2 88 flack guns, GO DESTROY THEM SOLIDER " "good Job on the last Mission, we just crossed into Germany but those pesky 88s are in the way, you know what to do" ect..ect…
regardless, OP is Right. I got fed u with "open world" games a while ago. Yeah i played GTA:O for 1337 ( haha ) Hours and had fun but it is not a memorable experience storywise….
Most games up to the early 2000s were linear (F.E.A.R., COD, Prey 1, Halo, Half life, Primal, GOW...), but levels were complex enough and made you feel like you were doing something more than just holding W for 10 hours. Exploration was part of the problem solving aspect in some cases.
Now, clearly this isn't that kind of game and I'm ok with that,
but again "this game is linear and proud of it \(> <)/ " is a really stupid argument.
The point of games like this one has nothing to do with level design.
Every place look different, i saw a relatively small quantity of duplicated elements, the light ambiances are cool from start to end, no place feel empty nor useless.
It's short, both in duration and "relative" walking space, but damn, it's beautifull and look nice from start to end.
Not even speaking about the story, soldiers and the kids crew that are really nicely done.
Lol, yeah i guess he's probably younger than 30, as his daughter is already 15 o_o
My favorite character is still Lucas, so sweet little dude and really smart. Plus the scared / somehow nerdy trait he have make him somehow funny / attention needed, maybe more than Hugo that his half his age haha