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The new Reflect sends only a single wave, but that one wave will reverse the entire wave group that it collides with, even super waves! Oh, and if two reflection waves crash they just instantly cancel each other out so no worries about triggering an infinitely recursively reflection and collapsing the universe or whatever.
That's right, it's a dang crossover episode! If you haven't played Aerial_Knight's Never Yield, you can correct that here: https://www.aerialknight.com/
This can be used to avoid oncoming waves, set up your counter attack or just take a moment for yourself. You deserve it.
This is the epitome of a counter-attack! Set up 6 purples and then keep an eye on your opponent's moves to maximize its impact!
That's right! She can still charge up her attacks, but now rather than affecting the wave speed, it allows her to gravitate blocks to herself! Phoebe was always meant to be a crasher that's all about standing her ground with the use of her shield special attack, so now she has a way to really make that payoff.
As long he's blinking, he's safe! The dropkick animation has also been speed up a little. The purpose of the trait was always to encourage very aggressive play, and now it should be a little safer to actually use. 
You can now hold the attack button to extend his air time! I wanted to make the ability more useful as a tricky counter tool and less obviously telegraphed.
Also slightly reduced the time for a medium strength charge to 45% from 50%. Enjoy!
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