Shadow of the Tomb Raider

Shadow of the Tomb Raider

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Lara is just a serial killer
im done with this series!
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Jeff 12 febr. 2021 la 0:57 
Nice bait mate. But this game has the least killing in it.
Postat inițial de GREEN:
im done with this series!
Well, killer of serial killers, better?

0:36 at the video:
https://www.youtube.com/watch?v=5sW1U-Y0hLg
Lara basically became a Rambo but that can still feel things and think better for herself, she was almost raped and killed on TR 2013, forced to kill and fight for her life, then at Rise she saw more of that and had to take the consequences of her action, now she dont know wtf she is actually doing but she will finish the job with these guys and she wil make sure of it, when combat starts Lara flip the switch and become Rambo, yes, a killing machine, that i s there to kill other guys that are also killing machines and kill everyone around if they feel like, feel in danger or see a purpose for the deaths of everyone around.

Lara is basically not a serial killer but a well trainned soldier ready to kill when necessary and that can be really good at her job.
Play TR 3.

In that game Lara attacks area 51 and kills every poor guard of that place like a cold blooded killer.
Thornok 13 febr. 2021 la 15:50 
She's a Tomb Raider .
FUN_STACK 13 febr. 2021 la 23:49 
She's basically Ramboo in the South American jungles. I like it.
From pretty early on in the TR reboot I thought that. Lara was more Dexter Morgan than Indiana Jones.
Through all three there has been a massive disconnect between the writing in the cutscenes and the actual gameplay, sometimes even to the point of making me laugh out loud.
Don't get me wrong, I've enjoyed the games, but the stories and characters are dreadful, cheesy, B-Movie nonsense. If they do a fourth game I hope they just accept the silliness.
Postat inițial de dprog1995:
Play TR 3.

In that game Lara attacks area 51 and kills every poor guard of that place like a cold blooded killer.

One can only assume Lara would use tranq darts or something for them that we don't get in gameplay. It's likely they simply didn't think it all the way through so they had Lara kill soldiers simply as they needed baddies to fit the location.

The "museum guards" in London on the other hand are another story: it is illegal to arm public security guards over here so the ones Lara fights are likely more of Sophia Leigh's mercs in disguise. Same applies to the Thames Wharf plumbing area guards and maybe the castle guards in Lost Artefact (unless they work specifically for Willard).

The tribesmen in the South Pacific are no problem either as they're cannibals and attack Lara first, though in this day and age it might still raise unfortunate implications.

What I find strange is that in Antarctica later, Lara ends up having to defend herself from the very people she's working for because they attack her on sight for some weird reason. They even attack her after she deals with their abusive boss i.e. Dr Willard at the end of the game, resulting in her shooting Gary in the face. (or as I like to think, firing a warning shot to scare Gary into flying her out of Antarctica instead of actually killing him)

Core did realise the lack of non-lethal options for innocent guards was a problem so in TR4 they gave us flash grenades, in TR5 we got the occasional stealth KO with a crowbar or chloroform and TRAOD gave us melee attacks, a tranquilliser and a taser. Granted, we still had a good chunk of killing and once we lose the non lethal weapons in AOD, we never get them back but still...

The tranquilliser even returns in Underworld.
Editat ultima dată de Dark Redshift; 17 febr. 2021 la 13:53
But in AOD she also kinda breaks the necks of Louvre security guards when you perform stealth takedown.
Thornok 18 febr. 2021 la 14:57 
but she also get's killed all the time.
FUN_STACK 18 febr. 2021 la 20:19 
Postat inițial de DarnoK:
but she also get's killed all the time.

I think she started a whole fetish because of it.

https://youtu.be/iyVHV7ct4gU
Thornok 19 febr. 2021 la 1:00 
yes 2013 is a bit brutal sometimes.
but compared to some other games, also Lara always had guns.

for me it's just action.
I also sometime felt ill at ease killing so many nameless moobs. Thinking they have no reason to show mercy when they capture you or one of your friends. But Lara is alone against an army so it is easy to forget that this is essencially war. She is just taking a very big part of the responsibility. Also when you read documents of trinity's means and goals, you feel less bad for them.
Not even worth replying in this thread he hasnt even bothered replying in his own troll thread :steamsalty:
Postat inițial de dprog1995:
But in AOD she also kinda breaks the necks of Louvre security guards when you perform stealth takedown.
Technically no: she punches them in the neck to knock them out, but not hard enough to break it. I'm not a melee combat expert but it's safe to assume she's using pressure points or something.

The only time killing cops or guards becomes more feasible gameplay wise is when you lose all your weapons in Von Croy's Apartment: you never get most of them back, stealth KOs become harder and the non stealthy melee combat is awkward to get used to and poorly explained.
Editat ultima dată de Dark Redshift; 27 apr. 2021 la 16:40
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