Shadow of the Tomb Raider

Shadow of the Tomb Raider

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lara croft is a serial killer
yes she did so in self defense. HOWEVER assuming she is real, she holds the highest body count record for non military personal only 2nd to Harold Shipman with 218 confrimed kills.

im assuming her kill counter to have reached about 1400 by the 3rd game and if there is a forth game its likely her kill count will be in the 2000s.

Im just talking about the people she kills with bullets, melees, and finishing / execution moves.
Last edited by Useless Diver; Dec 3, 2019 @ 8:01pm
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Showing 1-15 of 16 comments
thetargos Dec 3, 2019 @ 9:53pm 
And that would be not taking into account the kills in the classic games (though in her defence, it used to be more fauna/monsters [TR3] than actual humans, though still she fought some in the classic games).
Corlain Dec 3, 2019 @ 10:34pm 
The scene in Anniversary where she kills Larson makes her seem like a psychopath, possibly intentionally... They could use it as a story element, killing people is very easy for her and she doesn't seem to think about it much.
thetargos Dec 4, 2019 @ 8:21am 
She says so herself in 2013 "It's amazing how easy it was" when talking to Roth on the radio
Useless Diver Dec 4, 2019 @ 10:05pm 
"It's amazing how easy it was" then proceeds to kill thousands
Uzi Master Dec 5, 2019 @ 12:45am 
Originally posted by thetargos:
And that would be not taking into account the kills in the classic games (though in her defence, it used to be more fauna/monsters [TR3] than actual humans, though still she fought some in the classic games).
I mean, it's literally a different continuity, so of course it's not taken to account. Interesting oyu mentioned the third game, which probably had the least justifiable human kills; compared to 1 which had 6 kills, one of whom was non-lethally dealt with before he was killed later. 2 did have the highest body count though.

Also 1400 is definitely way too high if you're not counting things like the tsunami.
ChickenBalls Dec 5, 2019 @ 10:45am 
no, the main characters in the GTA franchise have killed far more...
I bet my GTA online character alone has killed over a million since 2015
arrest me, if you dare
Last edited by ChickenBalls; Dec 5, 2019 @ 10:46am
Grampire Dec 6, 2019 @ 2:33pm 
I'm disappointed that they didn't give Lara a non-lethal gameplay option.

For me and with a character like Lara, it's really jarring playing a character like this.

I'll probably avoid playing this game for a while.
ChickenBalls Dec 9, 2019 @ 1:32pm 
You shouldn't play games at all. Well maybe sports games.
It's funny that in other community discussions ppl were complaining about sjw and marxist games and here its all about pacifism
nuts
Grampire Dec 9, 2019 @ 1:50pm 
Originally posted by ChickenBalls:
You shouldn't play games at all. Well maybe sports games.
It's funny that in other community discussions ppl were complaining about sjw and marxist games and here its all about pacifism
nuts

Sorry, it's hard to make Lara into this human, relateable character, which the dev team seems to want to do with her in these games, and have her just kill with reckless abandon.

That fits well in a game like Bayonetta or Doom. It doesn't fit well for a character I'm supposed to empathize with. And so I won't, and I'll play the game and won't give a damn about the "narrative" or story: the two things that are emphasized highly in this game.
ChickenBalls Dec 10, 2019 @ 9:28am 
There is nothing wrong with killing in absolute state of nature. It doesnt make sense to turn the enemies in to neutral npcs and give the choice to make em walk away or hostile through dialogues like in the Fallout games
Last edited by ChickenBalls; Dec 10, 2019 @ 9:29am
Grampire Dec 10, 2019 @ 9:39am 
Originally posted by ChickenBalls:
There is nothing wrong with killing in absolute state of nature.

The "absolute state of nature" is a hypothetical context used by philosophers to expose human nature, not an actual state of existence. Lara, in this game, isn't in the absolute state of nature.

If there are people trying to kill her, that's great. But the fact she murders and entire army of people because the devs couldn't find any other means of compelling gameplay for the character is more an indictment of them and their attempted narrative than anything. There's no problem with violence in a game; there's every problem with the way this game attempts to shoehorn it into the character and narrative and it's awkward.



Originally posted by ChickenBalls:
It doesnt make sense to turn the enemies in to neutral npcs and give the choice to make em walk away or hostile through dialogues like in the Fallout games

This isn't some default alternative design. If the devs weren't lazy and cared about making a better game they could've created something like Metal Gear/ Deus Ex did where you could choose non-lethal take-down options and build those mechanics into the game. It's a huge missed opportunity in my mind.
Tonerider Dec 15, 2019 @ 7:23am 
Originally posted by ChickenBalls:
This isn't some default alternative design. If the devs weren't lazy and cared about making a better game they could've created something like Metal Gear/ Deus Ex did where you could choose non-lethal take-down options and build those mechanics into the game. It's a huge missed opportunity in my mind.
This, Lara is an archaeologist , not a war machine. I wouldn't mind if the next TR would be more like the originals or more non-lethal stealth action or the possibility to sneak past the enemy (Thief-like).

But I think there was less combat in this one than in Rise of TR, but still too much. I kind of like the stealth-parts (although I would rather sneak behind), but the waves of enemies coming at her and you have to shoot at all that moves is over the top for a TR.

Last edited by Tonerider; Dec 15, 2019 @ 7:24am
de-fi Dec 21, 2019 @ 7:47am 
I'd have to agree as well. I would have loved a Deus Ex/MGS kind of spin on the combat. I feel Laura, an Archaeologist has a higher body count than Agent 47. I love the game, don't get me wrong. But murdering paramilitary with ease is just a bit unimmersive.
Fly Guy Dec 21, 2019 @ 8:34am 
Originally posted by AERO BLITZ Racing:
yes she did so in self defense. HOWEVER assuming she is real, she holds the highest body count record for non military personal only 2nd to Harold Shipman with 218 confrimed kills.

im assuming her kill counter to have reached about 1400 by the 3rd game and if there is a forth game its likely her kill count will be in the 2000s.

Im just talking about the people she kills with bullets, melees, and finishing / execution moves.

You do not know what you are talking about. A serial killer goes through a time of cooling down and returns to killing. Learn the differences between a serial killer and mass murderer. God, your ignorance.
Vayne Dec 21, 2019 @ 11:42pm 
Originally posted by Grampire:
Originally posted by ChickenBalls:
There is nothing wrong with killing in absolute state of nature.

The "absolute state of nature" is a hypothetical context used by philosophers to expose human nature, not an actual state of existence. Lara, in this game, isn't in the absolute state of nature.

If there are people trying to kill her, that's great. But the fact she murders and entire army of people because the devs couldn't find any other means of compelling gameplay for the character is more an indictment of them and their attempted narrative than anything. There's no problem with violence in a game; there's every problem with the way this game attempts to shoehorn it into the character and narrative and it's awkward.



Originally posted by ChickenBalls:
It doesnt make sense to turn the enemies in to neutral npcs and give the choice to make em walk away or hostile through dialogues like in the Fallout games

This isn't some default alternative design. If the devs weren't lazy and cared about making a better game they could've created something like Metal Gear/ Deus Ex did where you could choose non-lethal take-down options and build those mechanics into the game. It's a huge missed opportunity in my mind.

Dont play a game, kiddo
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Date Posted: Dec 3, 2019 @ 8:00pm
Posts: 16