The Sinking City Remastered

The Sinking City Remastered

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Riftwind Mar 5, 2021 @ 7:20am
Ability to adjust FOV?
Norton flags the PCGamer fov adjuster as a heuristic trojan virus. Any other way to adjust fov? Its unreal engine so directions to pages for info appreciated.
(ps ive read the posts so i know how people feel about this game and those who purchase it)
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Showing 1-14 of 14 comments
Riftwind Mar 5, 2021 @ 11:03am 
Aye thats what i was looking at earlier - it flags the fov changer as a virus and the other method appears to make it fish-eyed. For a unreal engine game someone must have a method to alter an ini file?
Lithurge Mar 5, 2021 @ 11:19am 
Find the technical report discussion, currently in page 3 here. That discussed editing the ini file.
Hyperduel Mar 5, 2021 @ 11:28pm 
Originally posted by Lithurge:
Find the technical report discussion, currently in page 3 here. That discussed editing the ini file.

That post simply outlines the method #2 from my link above (which op claimed causes fish-eye for him). I don't know of any other way to alter the FOV other than these two methods.
Gandora John Mar 6, 2021 @ 6:40am 
start game-> settings-> video-> view distance(Ultra)
Riftwind Mar 6, 2021 @ 7:44am 
Oddly i cant find anything on the unreal engine websites either - it appears the engine itself doesnt support fov and has to be coded into the games? Why isnt there console commands for this XD
Hyperduel Mar 6, 2021 @ 10:16pm 
Originally posted by Dora John:
start game-> settings-> video-> view distance(Ultra)

View Distance & FOV aren't the same thing though.
paladin181 Mar 7, 2021 @ 5:39am 
Originally posted by Dora John:
start game-> settings-> video-> view distance(Ultra)
View distance is how far out things are rendered. FOV is how wide the field of view is. Think of it like an angle starting from your seat, with your monitor as a window. The degree of angle being narrower or wider will show how far out you can see horizontally.



Originally posted by Riftwind:
Norton flags the PCGamer fov adjuster as a heuristic trojan virus. Any other way to adjust fov? Its unreal engine so directions to pages for info appreciated.
(ps ive read the posts so i know how people feel about this game and those who purchase it)
Probably just a false positive. A: It's PCGamingWiki, not PCGamer (these are definitely two different things) and B: none of my virus scan detected anything. Kaspersky, nor MalwareBytes. Take that for what you will. Norton is notorious for false positives.
Riftwind Mar 8, 2021 @ 3:53am 
True i have noticed Norton picks up alot more virus alerts than other AV's ive used in the past - normally id consider it working as intended but i dont frequent odd sites enough to get virus's so its more than likely an "im working!" feature to make it seem like its doing more work than it appears.
I dont like using 3rd party software to fix a game issue - Zombie army didnt have an fov slider and it was nearly 6 months till they added it, sadly i dont think this will recieve this kind of update due to the drama surrounding it, but i guess thats the sad truth of games developers these days, greedy and deaf to consumers :(
space Mar 8, 2021 @ 12:18pm 
why in god's name are using norton? that thing may as well be a virus by itself.
Last edited by space; Mar 8, 2021 @ 12:18pm
The Rabid Otter Mar 8, 2021 @ 2:36pm 
I thought there was a Steam guide for setting your FOV. Have you tried that?
Riftwind Mar 10, 2021 @ 5:48am 
I use Norton because i like having an AV program - Windows Defender ISNT. I researched it a fair bit before i bought it, and it doesnt detract from my gaming on this pc at all. In fact the only problems ive had are from a couple of wip games with dubious networking code and this program from a 3rd party site thats not officially supported by the developers or anyone else.
As for the steam guide, if you read the replies above you'll see that it refers to the two methods i also listed above XD
Again my confusion as to why there isnt a simple fov command in a game using direct x and unreal engine still stands - its in most unreal engine games ive come across. I thought it was hardcoded into the engine but im guessing it isnt, from reading heavily on those techie forums. I cant pretend i understand all of it!
paladin181 Mar 10, 2021 @ 1:45pm 
Originally posted by Riftwind:
Again my confusion as to why there isnt a simple fov command in a game using direct x and unreal engine still stands - its in most unreal engine games ive come across. I thought it was hardcoded into the engine but im guessing it isnt, from reading heavily on those techie forums. I cant pretend i understand all of it!
Being coded in the engine doesn't mean that access to it is automagically granted. Of course FOV editing is coded in. But they still have to create an interface for it.
space Mar 10, 2021 @ 1:46pm 
Originally posted by Riftwind:
I use Norton because i like having an AV program
norton isn't an av program, it's a scam program.

there are many much more reliable av apps out there that actually do their job and aren't total bloatware.
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Date Posted: Mar 5, 2021 @ 7:20am
Posts: 14