The Legend of Heroes: Trails of Cold Steel II

The Legend of Heroes: Trails of Cold Steel II

Leigh Aug 7, 2018 @ 8:42am
Just Jusis.
I'm on my first playthrough and Class VII is all set for Operation Heimdallr , and while I agree this is OTT, I am spending time just to level a little (not much, to around 120s) and just configuring builds. I like the idea of having a A team and a B team, whether the game requires that or not.

Basically I love the game, and I want to extend the playtime as much as possible, as I did in ToCS1.

Until recently I've been using Jusis as a damage sponge, wth a ton of defence and HP, and a Sennin Gem for good measure. Not a tank per se, that role mostly falls to Fie, and now Gaius too (for B Team) now I have his evasion at 100%. Jusis (and until recently Millium) have just been the member to throw into the B team either as tank or as someone that can take a beat down while the rest of the party recovers from a wipe. So TLDR I've had 2 evasion tanks and 2 blood tanks for a while.

I reconfigured Millium (Brave) as a S-Craft Summon for B team, akin to Laura (Tauros) for A team, and as such just plonked as much damage on her as possible. So this leaves Jusis as the sole blood tank.

I have recently acquired Orochi, and having had Criminal for a while, opens up some ToCS1 builds for Jusis.

I'm basically just after which role do you think Jusis best fits. I can figure out the gear myself once I'm set on a role. Be it:

Blood Tank

Melee Damage

Nuker (I'm aiming for this, as B doesn't have one, and A has Emma)

But what do you think? How do you use Jusis, if you don't find him..... useless. :steamhappy:


Originally posted by Val the Moofia Boss:
I used him as my support character and mage, buffing the party with Noble Command, protecting the party from hard hitting boss crafts with Platnium Shield, using Rapid Thrust to interrupt hard hitting arts/delay hard hitters, and then using attacking with arts whenever I can fit them in. He has the highest ATS out of the non-staff users, almost as high as Emma's even.
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I used him as my support character and mage, buffing the party with Noble Command, protecting the party from hard hitting boss crafts with Platnium Shield, using Rapid Thrust to interrupt hard hitting arts/delay hard hitters, and then using attacking with arts whenever I can fit them in. He has the highest ATS out of the non-staff users, almost as high as Emma's even.
Leigh Aug 7, 2018 @ 8:53am 
Originally posted by Val the Moofia Boss:
I used him as my support character and mage, buffing the party with Noble Command, protecting the party from hard hitting boss crafts with Platnium Shield, using Rapid Thrust to interrupt hard hitting arts/delay hard hitters, and then using attacking with arts whenever I can fit them in. He has the highest ATS out of the non-staff users, almost as high as Emma's even.

What did you throw on him, Criminal?
I alternated between Aries, Canon, Moebius, and Magius, depending on what I wanted. Jusis is pretty flexible; you can build him as your healer/supporter, focusing on heals, buffs, and protects with Canon/Moebius, or you can use Aries/Magius if you want throw in offensive arts in between support crafts.
Leigh Aug 7, 2018 @ 9:24am 
I keep Aries on Emma, though I need to perfect using Sol Eruption with her, she just doesn't run out of MP, so I like that :)

I like the idea of Jusis as a "Red Mage", so to speak. Not great on AOE spells but his ATS is high for single and small area spells, some melee use with delay stuff. Got a Gladiator Belt on him too, for Craft Buff CP Regen. But I'm testing him out as a straight nuker and it works well.

Now to see if I prefer Criminal, Mistral, or Orochi.
Wilq Aug 7, 2018 @ 9:25am 
I used him as backup caster/support. He has good crafts such as Platinum Shield and Noble Command to double your buffs and Rapid Thrust (impede + delay). Just in case he was the one with Hades + Sol Eruption combo (since he was backup it was easy to switch him in when Zero Arts appeared ). IMO though you could "configure" him in any way you want.

TBH I don't think that "tanking" (in classical way) works in ToCS (with one exception of Chevalier MQ) I simply used Alisa's Heavenly Gift to avoid most of the damage and when HP dropped to low numbers (in very, very rare cases) I simply casted Seraphic Ring (this is when Emma with Mirage MQ steps in) . Battle usually was over before the Insight status wore off.

IMO you might be overthinking it since you are using team A and team B in two situations in ToCS2 and if you are familliar with battle mechanics you shouldn't have any problems with any of them. Of course if you are not familiar with all of the characters advantages and disadvantages you might have slight problems with second team B battle, but if you are aware of them there shouln't be any difficulties since there are many, many ways to defeat that boss.

PS My core team Rean - Alisa, Laura - Fie, support: Emma, Jusis (as 7th party member I used Machias in 31/12 dungeon and Elise in last dungeon because I simply could do that ;) )
Last edited by Wilq; Aug 7, 2018 @ 9:26am
Leigh Aug 7, 2018 @ 9:28am 
Originally posted by Wilq:
I used him as backup caster/support. He has good crafts such as Platinum Shield and Noble Command to double your buffs and Rapid Thrust (impede + delay). Just in case he was the one with Hades + Sol Eruption combo (since he was backup it was easy to switch him in when Zero Arts appeared ). IMO though you could "configure" him in any way you want.

TBH I don't think that "tanking" (in classical way) works in ToCS (with one exception of Chevalier MQ) I simply used Alisa's Heavenly Gift to avoid most of the damage and when HP dropped to low numbers (in very, very rare cases) I simply casted Seraphic Ring (this is when Emma with Mirage MQ steps in) . Battle usually was over before the Insight status wore off.

IMO you might be overthinking it since you are using team A and team B in two situations in ToCS2 and if you are familliar with battle mechanics you shouldn't have any problems with any of them. Of course if you are not familiar with all of the characters advantages and disadvantages you might have slight problems with second team B battle, but if you are aware of them there shouln't be any difficulties since there are many, many ways to defeat that boss.

PS My core team Rean - Alisa, Laura - Fie, support: Emma, Jusis (as 7th party member I used Machias in 31/12 dungeon and [spolier]Elise[/spoiler] in last dungeon because I simply could do that ;) )

I just love the idea of a A and B team, did in the first game, too. That way I can mix and match who I want when I feel like it. Though, most of the time Rean just brings his harem with him.

One thing I did not try on Tank Jusis was Vermillion... might be fun, but I'm quite liking arts damage Jusis. May try Pandora on him... I have an Ingenuity on him atm so losing EP isn't an issue.
Last edited by Leigh; Aug 7, 2018 @ 9:38am
Wilq Aug 7, 2018 @ 9:38am 
Originally posted by lei07:
Originally posted by Wilq:
I used him as backup caster/support. He has good crafts such as Platinum Shield and Noble Command to double your buffs and Rapid Thrust (impede + delay). Just in case he was the one with Hades + Sol Eruption combo (since he was backup it was easy to switch him in when Zero Arts appeared ). IMO though you could "configure" him in any way you want.

TBH I don't think that "tanking" (in classical way) works in ToCS (with one exception of Chevalier MQ) I simply used Alisa's Heavenly Gift to avoid most of the damage and when HP dropped to low numbers (in very, very rare cases) I simply casted Seraphic Ring (this is when Emma with Mirage MQ steps in) . Battle usually was over before the Insight status wore off.

IMO you might be overthinking it since you are using team A and team B in two situations in ToCS2 and if you are familliar with battle mechanics you shouldn't have any problems with any of them. Of course if you are not familiar with all of the characters advantages and disadvantages you might have slight problems with second team B battle, but if you are aware of them there shouln't be any difficulties since there are many, many ways to defeat that boss.

PS My core team Rean - Alisa, Laura - Fie, support: Emma, Jusis (as 7th party member I used Machias in 31/12 dungeon and [spolier]Elise[/spoiler] in last dungeon because I simply could do that ;) )

I just love the idea of a A and B team, did in the first game, too. That way I can mix and match who I want when I feel like it. Though, most of the time Rean just breings his harem with him.

One thing I did not try on Tank Jusis was Vermillion... might be fun, but I'm quite liking arts damage Jusis. May try Pandora on him... I have an Ingenuity on him atm so losing EP isn't an issue.

Sure ;) Everybody has their own way to enjoy this game. In my case I didn't even bother changing MQ for my party since I didn't have any problems with battles/boss battles and I even have given chance to [spolier]McBurn[/spoiler], C or other similar bosses to try to one-shot my party since my build wasn't focusd on nukes or AT Delay.
Leigh Aug 7, 2018 @ 9:44am 
I like to mix things up, though I have found that I have swapped MQ far less this game than I did in ToCS1, and have only really started to look into it.

Right now I am enjoying Criminal Jusis too much, he really does give Emma a run for her mira. But, A Vermillion Jusis maybe fun, he did well with Aegis but his damage was poop.
OnlyOffensive Aug 7, 2018 @ 9:50am 
Jusis is the only good hybrid in game, give him calamity or orochi, though i dont like orochi since it has low speed and no arts. Doesnt matter what you do, unless you equip your team like complete junk game is a faceroll on any difficulty.

Rebellion or genesis might be good on him too, as his basic mistral is kinda fine aswell. He hasn't actuall role, but fills in any you need, arts damage, phys damage, mediocre support + damage etc. He does everything GOOD, but not best, so he will be great addition to any setup.

Criminal is compete garbage, why would you want it over calamity, pandora, magius i duno. Pandora basically 100% crit with better stats and better passives.

Best MQ's in game imo Rebellion, murakumo, vermillion, pandora, iron, maybe calamity. Chevallier is crazy good, but only on Gaius, on someone like Laura its still ok, but not that powerfull.
Last edited by OnlyOffensive; Aug 7, 2018 @ 10:01am
Mizufluffy Aug 7, 2018 @ 10:04am 
Originally posted by Val the Moofia Boss:
I used him as my support character and mage, buffing the party with Noble Command, protecting the party from hard hitting boss crafts with Platnium Shield, using Rapid Thrust to interrupt hard hitting arts/delay hard hitters, and then using attacking with arts whenever I can fit them in. He has the highest ATS out of the non-staff users, almost as high as Emma's even.
I believe this was exactly what I did with Jusis if I found him in my team. My main party was, whenever possible, Rean, Fie, Laura and Alisa so Jusis didn't usually get much time to shine but he definitely is a great support character with his crafts and arts. I can't recall which MQ I had for him but I believe most of the party members kept their original MQs aside from a few exceptions.

To me it often felt Jusis was good at a lot of things but not good enough with any of them. Fie with her evade, Laura with her strength and Alisa with her CP recovery... I never found any real reason to replace any of those three unless the plot said I couldn't use them. Maybe because of that I never really tried to see Jusis as anything but a support character.
Leigh Aug 7, 2018 @ 10:19am 
Yeah, while not as strict as the first game, unless Plot says otherwise, I just bring Rean and his harem, its too good of a set up not to.

I understand that the True Real Final Actual Final Properly Final Final Dungeon allows for all members to be used at once, this is "hella cool" as Chloe Price of Life is Strange would say.

I would love to see a mod that allowed all of Class VII to be used in most fights, unless Plot said otherwise, and simply up the monster number/difficulty to compensate. While leaving the same three or so on the sidelines through the game is bad enough, I hate that, and this is a
Off Topic Warning
, that each of the love interests are so fantastic in their own ways, makes me feel bad to reject all but one!

Bringing the entire team to all fights would at least make up for that in some way!

Anyways, I think Nukey Jusis is what I'm having for now, for Team Bs "Emma role".

I've loved this pair of games, started to play ToCS 1 on the 28th of June and haven't stopped playing the series since. Went straight from the first game to this game without a break, which is unusual for me.

Just love the world, the characters, and it will be sad to finish ToCS 2, especially as the port/localisation of the third game is still quite some time off, if coming at all.

Well, I guess can't hold off Operation Heimdallr any longer. Time to "Arise, O youth, and become the foundation of the world".
OnlyOffensive Aug 7, 2018 @ 10:34am 
Originally posted by Mizufluffy:
Originally posted by Val the Moofia Boss:
I used him as my support character and mage, buffing the party with Noble Command, protecting the party from hard hitting boss crafts with Platnium Shield, using Rapid Thrust to interrupt hard hitting arts/delay hard hitters, and then using attacking with arts whenever I can fit them in. He has the highest ATS out of the non-staff users, almost as high as Emma's even.
I believe this was exactly what I did with Jusis if I found him in my team. My main party was, whenever possible, Rean, Fie, Laura and Alisa so Jusis didn't usually get much time to shine but he definitely is a great support character with his crafts and arts. I can't recall which MQ I had for him but I believe most of the party members kept their original MQs aside from a few exceptions.

To me it often felt Jusis was good at a lot of things but not good enough with any of them. Fie with her evade, Laura with her strength and Alisa with her CP recovery... I never found any real reason to replace any of those three unless the plot said I couldn't use them. Maybe because of that I never really tried to see Jusis as anything but a support character.

never understood why people would value evade especially on Fie, given her stealth and rebellion. Evade overall pretty whatever IMO, it doesnt save you where it matters most of the time or can fail, though i've never tried going maximum evade, that's just another broken mechanic i try to avoid. I don't think i even used shield once, except jusis's, though it mattered alot when i did.

Jusis does really good damage and has instant shield for all party if you place them right + buff. I'd say his damage with calamity or orochi is one of the highest, well, depends on overall equip.

Originally posted by OnlyOffensive:
Originally posted by Mizufluffy:
I believe this was exactly what I did with Jusis if I found him in my team. My main party was, whenever possible, Rean, Fie, Laura and Alisa so Jusis didn't usually get much time to shine but he definitely is a great support character with his crafts and arts. I can't recall which MQ I had for him but I believe most of the party members kept their original MQs aside from a few exceptions.

To me it often felt Jusis was good at a lot of things but not good enough with any of them. Fie with her evade, Laura with her strength and Alisa with her CP recovery... I never found any real reason to replace any of those three unless the plot said I couldn't use them. Maybe because of that I never really tried to see Jusis as anything but a support character.

never understood why people would value evade especially on Fie, given her stealth and rebellion. Evade overall pretty whatever IMO

Stealth requires two turns to use: one turn to cast the stealth effect, and another to make an attack. In that time, Fie could've made two attack moves of her own, which would've done the same amount of damage had she been stealthed. Not only that, but she might've been able to inflict more status effects or stat downs as well.

Meanwhile, evade has it's benefits in that you don't need to constantly cast a spell to maintain it, and it is possible to achieve 100% evasion so that you will never need to. Evade's benefit is that you can get in more attacks without having to spend turns.
OnlyOffensive Aug 7, 2018 @ 11:33am 
equip her with rebellion and that's it, besides turn taken for stealth totally worth it, you do 100% cirt, which means every her attack from stealth basically double normal attack double it with rush2 crits and stuff. And dont forget that stealth prevents everything, so you don't need to worry about her survival.

Well im not saying evade totally worthless, it's not that good as alot of people trying to picture it. Her basic 40% evasion and insight from alisa or elsewhere more than enough, i'd say insight overall enough, since most of the threats in this game are enemies s-crafts and instant arts which you cant evade, yea you might need to take extra turn to heal, but if it were aoe attack you would need to heal others anyway so might aswell.

Anyway it's pointless, since anything works if you know how to use it, just wanted to point new players that they don't need to bother with evade.
Last edited by OnlyOffensive; Aug 7, 2018 @ 11:40am
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Date Posted: Aug 7, 2018 @ 8:42am
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