The Legend of Heroes: Trails of Cold Steel II

The Legend of Heroes: Trails of Cold Steel II

Best mech set up
On nightmare these battles are impossible. Neitdhart is the best example when one of his BASE attacks takes 20k damage with Defense orb 3 active.

How to counter attack this?
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Showing 1-12 of 12 comments
Tiasmoon Feb 20, 2018 @ 4:37pm 
So far (at final dungeon now) haven't used any defense orbs. I have Speed 2 & 3 and Attack 3 (used to be Health 3).

Remember that you can heal pretty frequently so taking 20k damage is no big deal.
The Tempted Man Feb 20, 2018 @ 4:39pm 
I must try your set up then, thanks
Wilq Feb 20, 2018 @ 4:40pm 
I do believe that recommended Orb for this battle(with Neitdhart) is Attack 1-2 and Action Orb. Use Sara Ex skills to debuff (twice). Keep EP to heal.
The Tempted Man Feb 20, 2018 @ 4:40pm 
Originally posted by Wilq:
I do believe that recommended Orb for this battle(with Neitdhart) is Attack 1-2 and Action Orb. Use Sara Ex skills to debuff (twice). Keep EP to heal.
From what I read Sara is the only second contractors thats worthy to use in the game lol
HeroDjinn Feb 20, 2018 @ 4:41pm 
Remember, level also contribute to Valimar's stats, so if you are too low, even with Defense 3 Quartz, then you will get wrecked, i dont remember if you can have all slots for defense, but try Defense, Speed, and Hp Quartz, that way you can survive his attacks, also try to Impede his attacks with your Crafts whenever possible

its been a while, so im sure someone can help you as well
Last edited by HeroDjinn; Feb 20, 2018 @ 4:42pm
明星ヒマリ Feb 20, 2018 @ 5:00pm 
On nightmare it is best to abuse Elliot and equip speed hp and attack orb. With only that and some minimal management on when to defend or use counter craft you will never run out of hp. But if you want to go for a fast kill, then speed 2+3 and attack 3 with Sara.
Last edited by 明星ヒマリ; Feb 20, 2018 @ 5:02pm
Tiasmoon Feb 20, 2018 @ 5:01pm 
Originally posted by ϟMangekyō Sharinganϟ:
Originally posted by Wilq:
I do believe that recommended Orb for this battle(with Neitdhart) is Attack 1-2 and Action Orb. Use Sara Ex skills to debuff (twice). Keep EP to heal.
From what I read Sara is the only second contractors thats worthy to use in the game lol

You can use whichever you want really, as all you genuinely need from them is their ability to heal/restore ep.

Also, you can use Guard to remove damage by 70%(ish) if its needed. Orbs dont make much of a difference outside of Speed (more turns means more damage but also more health/options) and Health 2/3 (whichever is the highest available).


You can use Guard or Counterstance against any abilities cast. I took the time hitting all his armor pieces for each of his stances and it was still a pretty easy fight. (skipped a lot of fights so I dont think I was overleveled)
Walke_893 Feb 20, 2018 @ 5:23pm 
There is no real best mech setup for Nightmare except making sure to have at least Speed 3 equipped. For comparison I had Attack, Defence and Speed 3 on Valimar with level parity.

The trick to each battle is really to identify the pattern/trick to each fight and prepare accordingly. Neitdhart for example has a speed of ~160 and will start using special moves after losing ~1/3 of his HP. Thus keeping enough CP for Morning Moon is ideal but sometimes using Lustrous Slash to reset his pattern is better.

Another thing to take note of is that learning when to heal is more important than being able to heal. You secondary contractor is slower in mech battles compared to Valimar, thus you need to maximise there turn usage when they come around. For example, one 400EP heal may restore a large portion of HP and CP, but using two 200 Ex Arts to setup buffs/debuffs is just as good.

Finally, do not be afraid to waste CP on defend. The main use of defending is simply to be able to pass a high damage turn safely whilst you ready yourself with the followup heal/attack.
Tiasmoon Feb 20, 2018 @ 9:12pm 
There's only one hard battle even on Nightmare, and that's the one where you can't use a link partner to heal yourself. That's the only battle where you need to know what part to hit, similar to CS1's final fight. It's the only mecha battle that I had to retry.
Macros Feb 21, 2018 @ 3:06am 
Originally posted by ϟMangekyō Sharinganϟ:
From what I read Sara is the only second contractors thats worthy to use in the game lol

Which is weird, because if I remember correctly, she shouldn't even BE a subcontractor.
Heehee Feb 21, 2018 @ 3:51am 
Originally posted by Macros:
Originally posted by ϟMangekyō Sharinganϟ:
From what I read Sara is the only second contractors thats worthy to use in the game lol

Which is weird, because if I remember correctly, she shouldn't even BE a subcontractor.

The whole subcontractor thing is nonsense anyways, in cs3 you will get even more characters linking with Rean's mech when they weren't there with him during the trials
Last edited by Heehee; Feb 21, 2018 @ 3:51am
Wilq Feb 21, 2018 @ 6:41am 
Originally posted by gachiBASS:
Originally posted by Macros:

Which is weird, because if I remember correctly, she shouldn't even BE a subcontractor.

The whole subcontractor thing is nonsense anyways, in cs3 you will get even more characters linking with Rean's mech when they weren't there with him during the trials

I agree. When I heard that Sara is a subcontractor I had this WTF moment. So why not Towa or Angelica ?
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Date Posted: Feb 20, 2018 @ 4:32pm
Posts: 12