Five Nights at Freddy's: Security Breach

Five Nights at Freddy's: Security Breach

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Josh Has Worms Nov 28, 2024 @ 9:44pm
FOV Mod + Reduced Stuttering
Working on a UE4SS Lua mod to make setting the FOV in this game more effective. You already can use Unreal Engine Unlocker to do it, but this has no granularity and overrides all values. It also introduces LOD issues because the game reduces LOD at higher FOVs.

Hoping to have this uploaded in a couple of days. I still need to finish the main campaign, then play through Ruin.

The mod lets you set walking, running, hiding, and Freddy FOV separately. I've also added an LOD compensation, the ability to turn off headbob, and a fix for cutscenes pillarboxing on ultrawide displays.

I will update this post when it is finished.
Last edited by Josh Has Worms; Nov 30, 2024 @ 7:28pm
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Showing 1-6 of 6 comments
Josh Has Worms Nov 30, 2024 @ 7:29pm 
All set!

https://www.nexusmods.com/fnafsecuritybreach/mods/104/

Also included an INI with tweaks that significantly reduced stuttering on my system.

Please report any issues if they arise and I will take a look at it.
Last edited by Josh Has Worms; Nov 30, 2024 @ 7:29pm
Mechanical Dec 3, 2024 @ 9:57am 
1 crash so far happened after completing daycare, riding up on the elevator, right as several tasks where coming up on screen. But that could just be normal jank for the game.
Josh Has Worms Dec 3, 2024 @ 2:45pm 
Originally posted by Mechanical:
1 crash so far happened after completing daycare, riding up on the elevator, right as several tasks where coming up on screen. But that could just be normal jank for the game.
Should just be the game, but let me know if you have more trouble.
Mechanical Dec 5, 2024 @ 5:18pm 
The monty's claws mod was causing the crashing.

Played the game to the burn trap ending. Limiting the FPS to monitor refresh rate helped with stuttering. I had issues interacting with the elevator button to burn trap. However I've always had an issues with any given play through with some singular random intractable.

I'll be playing Ruin next.
Completed Ruin, I had no issues. You did a great job.
Originally posted by Mechanical:
Completed Ruin, I had no issues. You did a great job.
Thanks! I'm very happy to hear that. It's very helpful to get feedback on how things work out.
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