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poke one looks like total trash :D same as poke mmo
what your comment is missing are explanations as to why stuff is bad. Like it is now it's just an opinion and not really worth much. Give us your argument as to why the stamina system is bad/ why you prefer pokemon's pp system.
This line right here is a 100% indicator this person is a troll and this is a trolling attempt. No one looking for open dialogue says you're free to speak and pre-emptively follows by saying whatever you say to disagree is wrong due to being uninitiated and irrational. Move along people.
Careful mentioning PokeMMO. I was banned from the Discord for doing that.
PokeMMO is literally just Pokemon FRLG/BlWh/Emerald but online with some MMO features that make it somewhat balanced (marketplace-wise) such as the Amulet Coin being a timed consumable. You are basically playing the vanilla game for the most part. I mean sure, the UI is completely different but.. I finished Black and White and it's basically the same minus some moving cutscenes.
"Liste. I HAVE been playing Pokemon games longer than you have" is not an argument, but most likely the case: if you want old school pokemon, there are enough examples out there which did it better, removing the unnessecary bits and focused on the real game elements.
TemTem is not Pokemon Red/Blue, it's worse in every aspect, besides the visuals (even though FR/LG is superior in those aspects). I enjoyed PokeMMO a lot, not because of it being pokemon, but it being an enjoyable experience, never really forced to take HOURS to grind, never being too challenged in the main story (while there were some occations where I had to level my Pokemon, it never came across as an annoying task and was more of an "I am training my pokemon to become strong enough to get through that gym" kinda thing), it offered amazing late game challenges, etc. etc.
TemTem? Refunded, there was no fun or excitment playing this game, just one task after another, making it an horrible experience, paired with horrible early game balancing and it being online only... Just wait and see an cash shop happen, which is going to be totally fun and engaging, too.
^ This guy gets it.
Never said I wanted it to be red/blue, I merely said what I said to let you know I do have experience and I was actually NOT looking for the exact same thing again.
Temtem is more difficult, takes longer, actually allows me to put work in it and is online. It's all I wanted pokémon to be.
It's fine if you don't like it, but don't go around proclaiming it as facts when its just one mans opininion.
I agree with you tbh, I do like Temtem but I can't find myself raiting it above 6/10. Its the game we need on PC and its finally here (A LEGAL pokemon style game, not games like Pokemon Revo.) so I WANT to see this game be a success as you do as well. I sincerely hope they do work on the mechanics further. I definitely don't want a copy paste of the pokemon games I just don't want what we have now either. Honestly, it feels a little bland aesthetically especially. Level design isn't so great and feels very copy pasted in some ways. The Tems themselves, well their design isn't tremendously impressive, some of them certainly are great but a lot of them really aren't. I also feel like there isn't a lot of open play options, at least so far. I hope it changes later on but I feel very much like you're forced to fight every trainer possible, you definitely should need to battle and level up your temtems but I do have the wilds for that as well. Having to fight every 15 ft really makes even fighting wild temtems feel irritating, and thats not something I usually feel. It almost feels overwhelming and hard to enjoy the environment. Yeah, theres scents and I know that but I don't personally feel like I should be feeling like this this early in the game.
Anyway, Yeah, I do like the game also, I want it to be better. I'm sure I'll get flamed also, I wont understand why either lol. I want this game to be awesome and I feel like it certainly can be and maybe I'm just playing it wrong so I'd totally accept advice as well.
Dude, there is literally nothing about Red/Blue that is better than Temtem. But hey, to each their own. Did you realize you were playing a paid beta? Of course not all the features are refined or content added. This is Early Access. A rather polished one at that, especially when compared to most of the cash grab crap that falls under the EA umbrella. They have already stated there will be no pay to win cash shop.
This isn't a full release guy. As was stated everywhere this game is even mentioned. Hell, the game itself tells you that when you log in. But people don't read, just click away into ignorance and then get upset for no real reason afterward.
Some actual discussion, in case you're still subscribed to this thread:
1. Levels: I'll give you that one, I guess, if you mean that the stat gains seem lackluster; it seems more like a "is x TemTem useable in Y area yet?" indicator than anything else.
2. Quantity over quality: what that does that mean? The game definitely feels balanced around having a full party of six, but I'm not seeing the problem there. Enemies are tough and routes are long; you can't really get by trying to overlevel a smaller party.
3. Moves: the moves feel totally fine to me; they don't do too much damage or too little.
4. Stamina: I haven't found it to be that intrusive, and it makes you think more about what else you have in your party, or whether to sacrifice some health to finish off an enemy. As a limiter, though, it's a bit overshadowed by:
5. Cooldowns: this might just be a difference of opinion, because I think overall move damage is fine, but the cooldowns are there to make weaker moves useful even if you've got a stronger one, as well as to limit the amount of damage you're giving/taking each turn. I think it makes for more interesting pacing in battle. On the other hand, running from battles needs to be made viable, or else it might get boring even for me.
Also, since we're apparently trying to weed out "the uninitiated" here, I might as well state that I've played Pokemon since 2007. I tried Reborn, but it was either too slow or too difficult for me. Incidentally, I've also played the most recent Digimon Story, which has a more all-or-nothing stamina system.
What I like about Temtem is that it focuses on double battles. There's a lot more difficulty there, than single battles.
I'm not very far in, but I'm hoping that we get a lot of side quests in it, like involving special Temtems, or small stories like in random episodes of the Pokémon anime.