Temtem
Naruguy Jan 22, 2020 @ 8:47pm
Cannot recommend this over other fanmade Pokegames
The game in its current state is just boring. It might actually be better to wait a few months and do another evaluation. As of now in its current state, as much as I want to like it and put hours into it, the demonstrated gameplay loop, stat calculation, visual design does not feel engaging and bearable. Of course, I still have hopes for it and would not refund, however, there is just this yawning chasm of boredom when I play the game that isn't experienced in my several hundred hours in other Pokemon fanmade MMOs like PokeOne. Temtem levels do not feel impactful. Moves do not feel good to use. Quantity is significantly more impactful than quality in terms of your Temtem squad. The mana system (face it it's a mana system) does not feel tactical, just annoying. Moves with cooldowns do not feel nice to use, doesn't feel as good as something with cooldowns should. Overall, the game right now is just poor to be honest. Again, I know full well this is Early Access, but it's hard to even like it due to its inherent game design and mechanics. It is possible to like an Early Access game, Slime Rancher did it, I see little reason why we should expect something subpar just because it's an Early Access. Just my two cents.
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Showing 31-45 of 53 comments
Gilver Redgrave Jan 22, 2020 @ 11:02pm 
Well i agree that the battle system needs a bit of work but the core of it is pretty solid. They wanted this game to be more the "use your brain" type and not like Pokemon "Just use the most overpowerd Pokemon you have and rush the Top4 with only one Mon."
dragalevcig Jan 22, 2020 @ 11:09pm 
Originally posted by Naruguy:
It's ok, I get how for the uninitiated players Temtem's concept would be extremely engaging and interesting to them and that's ok. Everyone is entitled to their own preferences. However, based on other games out there right now (PokeOne, PokeMMO), in a rational observational evaluation, Temtem as it is cannot be described as a good game. It needs time and an overhaul of the mechanics in my humble opinion.

poke one looks like total trash :D same as poke mmo

what your comment is missing are explanations as to why stuff is bad. Like it is now it's just an opinion and not really worth much. Give us your argument as to why the stamina system is bad/ why you prefer pokemon's pp system.
The Grand Mugwump Jan 22, 2020 @ 11:15pm 
Originally posted by Naruguy:
It's ok, I get how for the uninitiated players Temtem's concept would be extremely engaging and interesting to them and that's ok. Everyone is entitled to their own preferences. However, based on other games out there right now (PokeOne, PokeMMO), in a rational observational evaluation, Temtem as it is cannot be described as a good game. It needs time and an overhaul of the mechanics in my humble opinion.

This line right here is a 100% indicator this person is a troll and this is a trolling attempt. No one looking for open dialogue says you're free to speak and pre-emptively follows by saying whatever you say to disagree is wrong due to being uninitiated and irrational. Move along people.
Captainn Jan 22, 2020 @ 11:17pm 
Originally posted by Naruguy:
It's ok, I get how for the uninitiated players Temtem's concept would be extremely engaging and interesting to them and that's ok. Everyone is entitled to their own preferences. However, based on other games out there right now (PokeOne, PokeMMO), in a rational observational evaluation, Temtem as it is cannot be described as a good game. It needs time and an overhaul of the mechanics in my humble opinion.

Careful mentioning PokeMMO. I was banned from the Discord for doing that.
Mister Lizard Jan 22, 2020 @ 11:23pm 
Originally posted by dragalevcig:
Originally posted by Naruguy:
It's ok, I get how for the uninitiated players Temtem's concept would be extremely engaging and interesting to them and that's ok. Everyone is entitled to their own preferences. However, based on other games out there right now (PokeOne, PokeMMO), in a rational observational evaluation, Temtem as it is cannot be described as a good game. It needs time and an overhaul of the mechanics in my humble opinion.

poke one looks like total trash :D same as poke mmo

what your comment is missing are explanations as to why stuff is bad. Like it is now it's just an opinion and not really worth much. Give us your argument as to why the stamina system is bad/ why you prefer pokemon's pp system.

PokeMMO is literally just Pokemon FRLG/BlWh/Emerald but online with some MMO features that make it somewhat balanced (marketplace-wise) such as the Amulet Coin being a timed consumable. You are basically playing the vanilla game for the most part. I mean sure, the UI is completely different but.. I finished Black and White and it's basically the same minus some moving cutscenes.
Voidfather Jan 22, 2020 @ 11:43pm 
Its a troll for sure, his buddy was looking into my comment claiming there was a hidden message and a conspiracy and then continued to call me a internet bully lol. I would not even bother responding to this thread anymore, they are just baiting people.
HoneyDrake Jan 23, 2020 @ 12:10am 
Originally posted by Dregora:
Originally posted by Naruguy:
It's ok, I get how for the uninitiated players Temtem's concept would be extremely engaging and interesting to them and that's ok. Everyone is entitled to their own preferences. However, based on other games out there right now (PokeOne, PokeMMO), in a rational observational evaluation, Temtem as it is cannot be described as a good game. It needs time and an overhaul of the mechanics in my humble opinion.

Listen. I've probably been playing Pokémon games longer than you have. I know my way around them, i'm not new to them. However, it seems like you just want a copy paste title with the exact same mechanics, just different monsters/mons. It's not, thus you label it as subpar / needs an overhaul. You don't really want an overhaul, you just want the mechanics you find in pokémon.

You're not even really talking about bugs or problems, just a personal gameplay loop preference. There's nothing wrong with that, but acting like it's bad because you don't like it, is silly.


And if you truly feel that way, i'd want to ask you why it's subpar? It's different, for sure. But why is it bad? How far have you gotten? I do agree it feels wonky and weird at first, but the more you play, the more you start to see the differences and why it's different. The synergies, the duo play that allows for some cool things you wouldn't do or couldn't do in pokémon, stuff like that.
There are tons of QoL improvements to be made: NO ONE, in this current age, is interested in investing hours of grinding and backtracking for mundane tasks.


"Liste. I HAVE been playing Pokemon games longer than you have" is not an argument, but most likely the case: if you want old school pokemon, there are enough examples out there which did it better, removing the unnessecary bits and focused on the real game elements.

TemTem is not Pokemon Red/Blue, it's worse in every aspect, besides the visuals (even though FR/LG is superior in those aspects). I enjoyed PokeMMO a lot, not because of it being pokemon, but it being an enjoyable experience, never really forced to take HOURS to grind, never being too challenged in the main story (while there were some occations where I had to level my Pokemon, it never came across as an annoying task and was more of an "I am training my pokemon to become strong enough to get through that gym" kinda thing), it offered amazing late game challenges, etc. etc.


TemTem? Refunded, there was no fun or excitment playing this game, just one task after another, making it an horrible experience, paired with horrible early game balancing and it being online only... Just wait and see an cash shop happen, which is going to be totally fun and engaging, too. :lunar2019wavingpig: At least that's what I kinda expect to happen
An Airborne Cat Jan 23, 2020 @ 12:43am 
Originally posted by Gremmy:
Originally posted by Naruguy:
The game in its current state is just boring. It might actually be better to wait a few months and do another evaluation. As of now in its current state, as much as I want to like it and put hours into it, the demonstrated gameplay loop, stat calculation, visual design does not feel engaging and bearable. Of course, I still have hopes for it and would not refund, however, there is just this yawning chasm of boredom when I play the game that isn't experienced in my several hundred hours in other Pokemon fanmade MMOs like PokeOne. Temtem levels do not feel impactful. Moves do not feel good to use. Quantity is significantly more impactful than quality in terms of your Temtem squad. The mana system (face it it's a mana system) does not feel tactical, just annoying. Moves with cooldowns do not feel nice to use, doesn't feel as good as something with cooldowns should. Overall, the game right now is just poor to be honest. Again, I know full well this is Early Access, but it's hard to even like it due to its inherent game design and mechanics. It is possible to like an Early Access game, Slime Rancher did it, I see little reason why we should expect something subpar just because it's an Early Access. Just my two cents.

This comment / opinion exists for a reason. You're judging this game using pokemon as the only reference point. Pokemon is only 1 of many monster collecting games, don't forget; digimon, monster rancher, jade cocoon, shin megumi tensei etc.This game isn't a fan made pokemon game so comparing it to PokeOne doesn't make sense.

This game should exist within the line up of monster catching games: pokemon, digimon, monster rancher, jade cocoon, temtem, shin megumi tensei.

It doesn't belong in the line up of: PokeOne, Pokemon Legends, Pokemon Reborn etc.

It's it's own game. You built up your expectations thinking you'd be playing a pokemon rip off, so it's entirely understandable that you've been let down. You entered temtem expecting pokemon, so that's why you're let down.

If you don't like the game, that's totally fine, but I honestly believe that you let yourself believe a lie and that's the true reason you ended up not enjoying temtem.

The game mechanics you dislike exist to give temtem more tactical combat instead of mindlessly spamming 1 of 4 skills, you instead need to manage your "mp" as you called it. Again, you went into temtem expecting pokemon, but this isn't pokemon. This game is less casual than pokemon and requires a bit more thought since there're even some moves that synergize with other temtems making the skill do more damage or apply different buffs or debuffs.

It's totally ok if temtem isn't for you, but it isn't the games mechanics being "subpar" that is the problem, the problem is that you think temtem is pokemon when it isn't.

^ This guy gets it.
HoneyDrake Jan 23, 2020 @ 12:56am 
With the exception it's not less casual because of more difficult mechanics and is actually "more difficult" because of artificially adding mechanics which make it unpleasant long term.
giggityiggity Jan 23, 2020 @ 12:59am 
It's a good game, but it needs a lot of work tbh. Why the last 2 Pokemon gens are so bad is partly because they force you to play a certain way; there are hardly any unskippable trainers; very little opportunity for speedrunning or just ways to play faster. This game so far feels the same way, but some more thought out level design and really a complete map will go a long way. Right now the game does feel very bare with a lot of WIP areas to find even early on. I bought it and like the concept, but it could use some basic changes to make it more enjoyable. I personally don't like the Stamina concept. The AI will just kill themselves because they're trying to use their most powerful ability and are low on Stamina. The AI also is braindead. They will use a move that doesn't work on a Temtem repeatedly.
Dregora Jan 23, 2020 @ 1:14am 
Originally posted by Honey Drake:
Originally posted by Dregora:

Listen. I've probably been playing Pokémon games longer than you have. I know my way around them, i'm not new to them. However, it seems like you just want a copy paste title with the exact same mechanics, just different monsters/mons. It's not, thus you label it as subpar / needs an overhaul. You don't really want an overhaul, you just want the mechanics you find in pokémon.

You're not even really talking about bugs or problems, just a personal gameplay loop preference. There's nothing wrong with that, but acting like it's bad because you don't like it, is silly.


And if you truly feel that way, i'd want to ask you why it's subpar? It's different, for sure. But why is it bad? How far have you gotten? I do agree it feels wonky and weird at first, but the more you play, the more you start to see the differences and why it's different. The synergies, the duo play that allows for some cool things you wouldn't do or couldn't do in pokémon, stuff like that.
There are tons of QoL improvements to be made: NO ONE, in this current age, is interested in investing hours of grinding and backtracking for mundane tasks.


"Liste. I HAVE been playing Pokemon games longer than you have" is not an argument, but most likely the case: if you want old school pokemon, there are enough examples out there which did it better, removing the unnessecary bits and focused on the real game elements.

TemTem is not Pokemon Red/Blue, it's worse in every aspect, besides the visuals (even though FR/LG is superior in those aspects). I enjoyed PokeMMO a lot, not because of it being pokemon, but it being an enjoyable experience, never really forced to take HOURS to grind, never being too challenged in the main story (while there were some occations where I had to level my Pokemon, it never came across as an annoying task and was more of an "I am training my pokemon to become strong enough to get through that gym" kinda thing), it offered amazing late game challenges, etc. etc.


TemTem? Refunded, there was no fun or excitment playing this game, just one task after another, making it an horrible experience, paired with horrible early game balancing and it being online only... Just wait and see an cash shop happen, which is going to be totally fun and engaging, too. :lunar2019wavingpig: At least that's what I kinda expect to happen


Never said I wanted it to be red/blue, I merely said what I said to let you know I do have experience and I was actually NOT looking for the exact same thing again.

Temtem is more difficult, takes longer, actually allows me to put work in it and is online. It's all I wanted pokémon to be.

It's fine if you don't like it, but don't go around proclaiming it as facts when its just one mans opininion.
OcarinaBravo Jan 23, 2020 @ 1:17am 
Originally posted by Naruguy:
The game in its current state is just boring. It might actually be better to wait a few months and do another evaluation. As of now in its current state, as much as I want to like it and put hours into it, the demonstrated gameplay loop, stat calculation, visual design does not feel engaging and bearable. Of course, I still have hopes for it and would not refund, however, there is just this yawning chasm of boredom when I play the game that isn't experienced in my several hundred hours in other Pokemon fanmade MMOs like PokeOne. Temtem levels do not feel impactful. Moves do not feel good to use. Quantity is significantly more impactful than quality in terms of your Temtem squad. The mana system (face it it's a mana system) does not feel tactical, just annoying. Moves with cooldowns do not feel nice to use, doesn't feel as good as something with cooldowns should. Overall, the game right now is just poor to be honest. Again, I know full well this is Early Access, but it's hard to even like it due to its inherent game design and mechanics. It is possible to like an Early Access game, Slime Rancher did it, I see little reason why we should expect something subpar just because it's an Early Access. Just my two cents.

I agree with you tbh, I do like Temtem but I can't find myself raiting it above 6/10. Its the game we need on PC and its finally here (A LEGAL pokemon style game, not games like Pokemon Revo.) so I WANT to see this game be a success as you do as well. I sincerely hope they do work on the mechanics further. I definitely don't want a copy paste of the pokemon games I just don't want what we have now either. Honestly, it feels a little bland aesthetically especially. Level design isn't so great and feels very copy pasted in some ways. The Tems themselves, well their design isn't tremendously impressive, some of them certainly are great but a lot of them really aren't. I also feel like there isn't a lot of open play options, at least so far. I hope it changes later on but I feel very much like you're forced to fight every trainer possible, you definitely should need to battle and level up your temtems but I do have the wilds for that as well. Having to fight every 15 ft really makes even fighting wild temtems feel irritating, and thats not something I usually feel. It almost feels overwhelming and hard to enjoy the environment. Yeah, theres scents and I know that but I don't personally feel like I should be feeling like this this early in the game.

Anyway, Yeah, I do like the game also, I want it to be better. I'm sure I'll get flamed also, I wont understand why either lol. I want this game to be awesome and I feel like it certainly can be and maybe I'm just playing it wrong so I'd totally accept advice as well.
Dracavius Jan 23, 2020 @ 1:27am 
Originally posted by Honey Drake:
Originally posted by Dregora:

Listen. I've probably been playing Pokémon games longer than you have. I know my way around them, i'm not new to them. However, it seems like you just want a copy paste title with the exact same mechanics, just different monsters/mons. It's not, thus you label it as subpar / needs an overhaul. You don't really want an overhaul, you just want the mechanics you find in pokémon.

You're not even really talking about bugs or problems, just a personal gameplay loop preference. There's nothing wrong with that, but acting like it's bad because you don't like it, is silly.


And if you truly feel that way, i'd want to ask you why it's subpar? It's different, for sure. But why is it bad? How far have you gotten? I do agree it feels wonky and weird at first, but the more you play, the more you start to see the differences and why it's different. The synergies, the duo play that allows for some cool things you wouldn't do or couldn't do in pokémon, stuff like that.
There are tons of QoL improvements to be made: NO ONE, in this current age, is interested in investing hours of grinding and backtracking for mundane tasks.


"Liste. I HAVE been playing Pokemon games longer than you have" is not an argument, but most likely the case: if you want old school pokemon, there are enough examples out there which did it better, removing the unnessecary bits and focused on the real game elements.

TemTem is not Pokemon Red/Blue, it's worse in every aspect, besides the visuals (even though FR/LG is superior in those aspects). I enjoyed PokeMMO a lot, not because of it being pokemon, but it being an enjoyable experience, never really forced to take HOURS to grind, never being too challenged in the main story (while there were some occations where I had to level my Pokemon, it never came across as an annoying task and was more of an "I am training my pokemon to become strong enough to get through that gym" kinda thing), it offered amazing late game challenges, etc. etc.


TemTem? Refunded, there was no fun or excitment playing this game, just one task after another, making it an horrible experience, paired with horrible early game balancing and it being online only... Just wait and see an cash shop happen, which is going to be totally fun and engaging, too. :lunar2019wavingpig: At least that's what I kinda expect to happen


Dude, there is literally nothing about Red/Blue that is better than Temtem. But hey, to each their own. Did you realize you were playing a paid beta? Of course not all the features are refined or content added. This is Early Access. A rather polished one at that, especially when compared to most of the cash grab crap that falls under the EA umbrella. They have already stated there will be no pay to win cash shop.

This isn't a full release guy. As was stated everywhere this game is even mentioned. Hell, the game itself tells you that when you log in. But people don't read, just click away into ignorance and then get upset for no real reason afterward.
Gentlefish Jan 23, 2020 @ 3:21am 
Originally posted by Naruguy:
Temtem levels do not feel impactful. Moves do not feel good to use. Quantity is significantly more impactful than quality in terms of your Temtem squad. The mana system (face it it's a mana system) does not feel tactical, just annoying. Moves with cooldowns do not feel nice to use, doesn't feel as good as something with cooldowns should.

Some actual discussion, in case you're still subscribed to this thread:
1. Levels: I'll give you that one, I guess, if you mean that the stat gains seem lackluster; it seems more like a "is x TemTem useable in Y area yet?" indicator than anything else.
2. Quantity over quality: what that does that mean? The game definitely feels balanced around having a full party of six, but I'm not seeing the problem there. Enemies are tough and routes are long; you can't really get by trying to overlevel a smaller party.
3. Moves: the moves feel totally fine to me; they don't do too much damage or too little.
4. Stamina: I haven't found it to be that intrusive, and it makes you think more about what else you have in your party, or whether to sacrifice some health to finish off an enemy. As a limiter, though, it's a bit overshadowed by:
5. Cooldowns: this might just be a difference of opinion, because I think overall move damage is fine, but the cooldowns are there to make weaker moves useful even if you've got a stronger one, as well as to limit the amount of damage you're giving/taking each turn. I think it makes for more interesting pacing in battle. On the other hand, running from battles needs to be made viable, or else it might get boring even for me.

Also, since we're apparently trying to weed out "the uninitiated" here, I might as well state that I've played Pokemon since 2007. I tried Reborn, but it was either too slow or too difficult for me. Incidentally, I've also played the most recent Digimon Story, which has a more all-or-nothing stamina system.
Petersona Jan 23, 2020 @ 3:31am 
Eh, I've played Pokémon Revolution Online before, actually for quite a while. If I didn't expect the fan made Pokémon MMOs to be taken down, I might still play them.

What I like about Temtem is that it focuses on double battles. There's a lot more difficulty there, than single battles.

I'm not very far in, but I'm hoping that we get a lot of side quests in it, like involving special Temtems, or small stories like in random episodes of the Pokémon anime.
Last edited by Petersona; Jan 23, 2020 @ 3:34am
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Date Posted: Jan 22, 2020 @ 8:47pm
Posts: 53