Dead Frontier 2

Dead Frontier 2

Weeb Lord Sep 3, 2019 @ 4:24am
Clan update
Can we have a clan update?

Having a clan will give us ability to earn clan boost. Like 5% jog speed or 5-8% exp gain. By completing clan goals we will receive reward that untradeable and unusable by other character like meds or ammo. As example, kills " 200 Boss", "50,000 Infected", and "complete 100 Mission" will give all player in clan reward. And make the clan have level, the higher the clan level, the more rewarding the mission reward is.

Dont you think it will help with PVP too? Having a clan war, give the Top Clan a temporary boost like 10% headshot damage or Rares/elite chances 10%.

No need for it to be more than 10% and 15% at max. Its just a small boost. But it surely give player a happy gameplay.

Make it reset every week. The boost for Top Clan will have 7 days limit and new top player will be chosen based on clan performance.

Doing after adjusting Outpost Attack will surely make people happy
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Showing 1-3 of 3 comments
Karam Sep 3, 2019 @ 11:38am 
I think he should start smaller to figure out how to get it to work properly. I think the first step would be implementing a partying system that encourages team play. Meaning those in the same room get a bonus to xp and shared xp, so when you're playing with friends you're not stealing eachother's experience.
Weeb Lord Sep 5, 2019 @ 4:04am 
Originally posted by (TF2SP) The Cooler Aya:
I wanna put my 2cents and say clans atm aren't much use tbh. There not enough content in-game unlike in DF1. I feel like gameplay updates such as the OA we got and new items/bosses should take priority before groups get added. Otherwise we'll basically be like pvp is right now. Not much use and really bare bones atm since everyone can pretty much have equal statuses or items.
The only reason why i suggest PVP and clan update is because is an update require a code rather than asset, animation etc like most people want.

I prefer content update like what you have said but if we cannot get that any soon, its okay, as long we get something like pvp and make it a little bit more viable and fun.

Making a game should be fun :D
Weeb Lord Sep 5, 2019 @ 4:05am 
Originally posted by Karam:
I think he should start smaller to figure out how to get it to work properly. I think the first step would be implementing a partying system that encourages team play. Meaning those in the same room get a bonus to xp and shared xp, so when you're playing with friends you're not stealing eachother's experience.
Ahh, thats a good idea, I like it. Making it better bit by bit will give Admin a room to improve the system :D
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Showing 1-3 of 3 comments
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Date Posted: Sep 3, 2019 @ 4:24am
Posts: 3