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As for gameplay part they're largely identical though. Sadly Legacy Collection only referenced the PS1 X3 English opening and ending theme in music player...
X2 tried to fix some things but it's a nightmare to play. Violen is an RNG mess in both of his forms where if you get lucky, you'll be fine, otherwise - eat ♥♥♥♥, Serges' first form can also be a pain, most bosses take a pathetically low amount of damage from a fully charged, not upgraded buster and yet quite a ton of them just use that to hide how pathetic their patterns are: bosses like Zero or Flame Stag are pathetically easy but waste your time. And then there's Serges' second form: a cacophony of attacks with two phases that takes forever to destroy, and doing him no damage buster only armorless is an exercise in torture. Or you can just take the armor, use the giga attack and then charged Sonic Slicer to obliterate him. Neat. Also, X2 level designs are really lame. Ostrich, Stag, Moth and quite a few others are really bland gimmick stages.
X3 is consistent: the armor is garbage, but if you go in armorless, there are only two problems you might encounter: Doppler Stage 2 (if you defeat Vile early) and Volt Catfish. The rest of the bosses and stages? Incredibly consistent. Barely any RNG, barely any nonsense. Is it a bit too bland? Yes, though X2 suffered from this even worse. Does X3 have any story or improve on the control issues like the game sometimes eating inputs or the dash not functioning properly? No. Do X3's collectibles suck? Yes. Is X3 by far the most consistent and least annoying to no damage bosses and stages? Absolutely, for the most part. Even Sigma is no longer a pain, being a manageable fight.
Also, X5 and onwards > SNES X. I've played those games a ton and the SNES ones are the only ones I don't care about returning to. X2 in particular because most of it's bosses are boring as hell, only exceptions being the fights against Ostrich, Moth and Centipede. That said, this is my opinion even though I doubt I'll change it anytime soon, so apologies if I come off as a bit too aggressive.
Would explain why X4 completely ignores X3 while also being much better.
I would probably trust them to make an X9 or at least let Capcom allow them to finish ZXC. Gunvolt isn’t exactly Megaman Zero since it’s focus is more on arcade scoring, but they still know how to do 2D action