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So, since it's coming from you, how can you expect anyone to help you if you don't explain what's going on? Specs of your pc, do you have other things running in the background, have you tried lowering graphics?
Another game from SE, FF15 was crashing for me also until i set virtual memory to system managed.
Haven't had a single crash since in either FF15 and DQ11.
First crash was in my first visit to Heliodor, during the cutscene that show you all of the city. I'm also getting really low FPS in this town, but I guess that's to be expected.
Now I'm in Gallopolis and the game seems to crash at random places or situations, it's like the screen stops moving while music doesn't and then it closes the game, no crash message, nothing.
My specs:
- CPU: i3-7100 @ 3.90 GHz
- GPU: 1050
- RAM: 8 GB
I'm running the game at constant 60 FPS with all options maxed and with the 1600x something resolution (16:10 screen). The only place where those 60 FPS are not constant is inside of towns or looking at complex environment stuff like waterfalls.
I've played 40 hours, no crashes.
CPU: i7-4790K @ 4.00GHz
GPU: Titan X 12GB
Ram: 16GB
Gtx 970 (* GPU not OCed.)
i5 6600
8gb ram ddr4
windows 10 64 bits
Where do you change that?
*To be more specific, the game NOT shut down...is like, the game get minimized randomly, and you have to click down to enter again in the same side where you was playing.
This happens to me any any random point in a 5, 10, 20 minute, or even 2 hour play session. The crash can occur while I am walking, in battle, after battle, or in a line of text.
I hope Square Enix is making an update to fix this.
I'm getting this exact same thing, except that I also get stuttering here and there (cpu seems to suddenly jump from the usual ~20-30% to 100%)
I'm running this with a 6600k and 1070.