DRAGON QUEST® XI: Echoes of an Elusive Age™

DRAGON QUEST® XI: Echoes of an Elusive Age™

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Zekkrazi Sep 14, 2018 @ 8:27pm
Trying to learn about the stats
So I am trying to decide what gear to equip everyone. I noticed in the stat descriptions there is defense and resilience. Based on the description I cannot quite tell what the difference is. Can anyone help me understand?
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Showing 1-7 of 7 comments
Efesell Sep 15, 2018 @ 9:35am 
Sometimes I'm not sure I believe in the stats...

Occasionally a certain character with what might be my lowest Agility, in a party alongside Jade and Erik, is just like nah guys I'm first this time.

Sometimes a boss just takes a 3 action turn and is like I think Ill do it again y'all mind.
NonplussedOne Sep 15, 2018 @ 10:29am 
It's the same as Strength and Attack; Resillience is the base stat while Defense is what your gear adds.

Turn order is somewhat randomized, so Jade and Erik will usually go first, but not always. Like a "rolling for initiative" sort of system.
Homer Morisson Sep 15, 2018 @ 10:37am 
It's perfectly normal for Bosses to take multiple actions during their one turn -- that's not multiple turns, but one turn with multiple actions, which is something Bosses can do, it's part of the balancing of making them especially tough opponents.

The same is true for other truly powerful enemies, like certain Dragons and such, they might also be capable of multiple actions per turn -- and Erik can perform at least the same action three times per turn with one of his abilities, plus there are a few weapons that allow for two attacks per turn (per weapon if dual-wielding two of them).

@OP

Defense is Physical Defense, against regular attacks -- Resilience is how protected you are from magical damage as well as status anomalies.

Most of that is explained ingame though, try the Misc menu.
Efesell Sep 15, 2018 @ 10:39am 
Originally posted by Homer Morisson:
It's perfectly normal for Bosses to take multiple actions during their one turn -- that's not multiple turns, but one turn with multiple actions, which is something Bosses can do, it's part of the balancing of making them especially tough opponents.

I'm aware, that's why I said he did it again. As in the boss took its normal 3 action turn, pepped up, and then took another 3 action turn.

Technically it was a midboss style enemy for a quest but whatever he had boss action counts.
Last edited by Efesell; Sep 15, 2018 @ 10:41am
Originally posted by Efesell:
Sometimes I'm not sure I believe in the stats...

Occasionally a certain character with what might be my lowest Agility, in a party alongside Jade and Erik, is just like nah guys I'm first this time.

Sometimes a boss just takes a 3 action turn and is like I think Ill do it again y'all mind.

just like with crit it might be a % random chance , so first turn might be agilty x roll something etc.
Efesell Sep 15, 2018 @ 10:48am 
Which is definitely frustrating because turn order should be maybe the one thing you should always be able to rely on. If at its base state you can really only be Mostly sure of how it works then it's real hard to form a strategy against some tougher enemies.
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Date Posted: Sep 14, 2018 @ 8:27pm
Posts: 7