DRAGON QUEST® XI: Echoes of an Elusive Age™

DRAGON QUEST® XI: Echoes of an Elusive Age™

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Neuvillette Sep 13, 2018 @ 9:30am
FPS Gondolia insane
With gtx 1080 and 4790K in gondolia its terrible,
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Showing 1-15 of 102 comments
TommyEV Sep 13, 2018 @ 9:34am 
It's "normal". It's not terrible for me but I definitely get fps drops often.
Looty Sep 13, 2018 @ 9:53am 
not a single fps drop in gondolia with 1080ti/7700k at 1440p. games runs perfect.
Gengar Sep 13, 2018 @ 11:04am 
Originally posted by Looty:
not a single fps drop in gondolia with 1080ti/7700k at 1440p. games runs perfect.

Same here
AustNerevar Sep 13, 2018 @ 11:15am 
Win10 - GTX 1080 - i5 4670k

FPS in Gondolia is pretty bad, not gonna lie.
TommyEV Sep 13, 2018 @ 11:16am 
Originally posted by TommyEV:
It's "normal". It's not terrible for me but I definitely get fps drops often.
Normal as in "I've seen others complain, you are not alone".
its not horrible if you play in 1080p, and have 2 in every setting.
Cress Sep 13, 2018 @ 11:25am 
i5 7400
GTX 1060 6GB

Performance in gondolia is pretty bad, FPS hits the 20's.
Originally posted by Cress:
i5 7400
GTX 1060 6GB

Performance in gondolia is pretty bad, FPS hits the 20's.

not with 2 in settings, I hit 50's and ofc 60´s in areas there as well.
like shadow and AA.

if you max everything, sure maybe, but its like crysis 1 its still req horse power years later to go full out on every detail.

some games you cant max everything for a stable 60 fps or 144fps until years later.
Last edited by [NGNS-SWE] ⚡ Quezkatolen ⚡; Sep 13, 2018 @ 11:48am
Maffeketel Sep 13, 2018 @ 3:34pm 
I have these fps drops in Gondolia as well. My fps is 90 throughout the game but Gondolia drops it down to about 50 when i'm standing in the main street near the market stalls.

Gondolia and Heliodor probably need a bit of optimisation to stabilise the framerate in these locations. This is an issue I have heard from a lot of different people so I hope theyre aware of this problem and a fix is on the way!
Last edited by Maffeketel; Sep 13, 2018 @ 3:35pm
SenMithrarin85 Sep 13, 2018 @ 3:48pm 
i7 7700k (stock) and gtx 1080 windforce. not a drop here.
SenMithrarin85 Sep 13, 2018 @ 3:49pm 
Originally posted by Maffeketel:
I have these fps drops in Gondolia as well. My fps is 90 throughout the game but Gondolia drops it down to about 50 when i'm standing in the main street near the market stalls.

Gondolia and Heliodor probably need a bit of optimisation to stabilise the framerate in these locations. This is an issue I have heard from a lot of different people so I hope theyre aware of this problem and a fix is on the way!

japanese devs don't fix performance issues. cross platform bugs are all you'll get.
Maffeketel Sep 13, 2018 @ 3:55pm 
japanese devs don't fix performance issues. cross platform bugs are all you'll get. [/quote]

That's too bad! Monster hunter world for example has had it's issues fixed but I know all too well that this is an exception for Japanese games. I'll stay hopefull that these issues get fixed in the end as it's my only gripe with the game so far.
Gengar Sep 13, 2018 @ 5:00pm 
Originally posted by Maffeketel:
I have these fps drops in Gondolia as well. My fps is 90 throughout the game but Gondolia drops it down to about 50 when i'm standing in the main street near the market stalls.

Gondolia and Heliodor probably need a bit of optimisation to stabilise the framerate in these locations. This is an issue I have heard from a lot of different people so I hope theyre aware of this problem and a fix is on the way!

Probably you will imporve your performance capping the FPS to 60 because the game is capped anyways, just try it
Luannroliveira Sep 13, 2018 @ 5:20pm 
GTX 1060 6GB
I7 7700

All settings max, 60 fps all times. No drops.
Havoc Sep 13, 2018 @ 5:26pm 
Try this in your Engine.ini file:
[SystemSettings]
; makes the game try to fully load textures as soon as the map is loaded, instead of loading them as you play
; (note: minor slowdown/blurry textures for first couple of seconds after map loads, but then after that no more texture load slowdown!)
r.Streaming.FullyLoadUsedTextures=1 ; game default = 0
r.Streaming.FramesForFullUpdate=1 ; game default = 5
r.Streaming.HLODStrategy=2 ; forces all LOD mips to be loaded rather than streamed. game default = 0
That'll stop the game from streaming textures in as you're playing, should help with FPS a bit.
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Date Posted: Sep 13, 2018 @ 9:30am
Posts: 102