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Stage 1: 6 turns
Hendrik - Luminary
Requirements:
Hendrik: needs to deal +- 1k damage on the shadeshifter per turn
Luminary: none
The smoke units will die after 3 quadraslashes and the shadeshifter will die after hendrik dealing about 1k damage for 3 turns. I recomend gyrfalcon (dualwielding is not required)
RNG related things that can screw you over:
-Dazzle turn one on hendrik so give him anti bedazzlement accessories (2x ring of truth+3 gives him 100% resistance)
-Hendrik missing alot even without bedazzlement.
Stage 2: 4 turns
Serena - Veronica
Requirements:
both serena and veronica need to be pepped up
Turn 1: have Veronica uses channel anger and serena divine restitution
Turn 2: kafrizzle on the abyssal octopot (about 800-900 damage) and then serena activates the pep power mighty magic burst (should deal 4k+ damage)
RNG related things that will screw you over:
This strat has 0 RNG although if you're a masohist/super lucky person you could have veronica use kafrizzle on turn 1 and hope on a crit/double cast, then let serena use the pep power resulting in a 2 turn victory.
Stage 3: 5 turns
Sylvando - Erik
Requirements:
Sylvando to have more agility than erik else there will be a high chance it will take 6 turns due to erik having 0 aoe moves otherwise no real requirements.
Turn 1: Have erik use divide and sylvando oomphle on him
Turn 2: Erik use falcon slash on the chest which should insta kill him sylvando use gold rush
Turn 3: Sylvando use gold rush again
RNG related things that wills screw you over:
The box could cast kasnooze, sylvando's tiara gives him 50% resistance and focusing ring also gives 50% resistance so get them if needed.
Stage 4: X turns
Requirements:
Rab to have high fire and dark resistance
Don't have a real strat here, only advice i can give is let rab Whack the manticore
Lots of rng here cause the mage mob can Kazing the "bosses"
and on regular even rabs kamikaze can sometimes wipe a wave almost.
First Battle:
Rab/Serena
Rab kamikazes, serena finishes whatever survives off with Kaswoosh OR Kathwack if 2+ survived.
If you do not beat this battle in the first two turns, you need to run and try again.
Two Turns Tops
Second Battle:
Sylvando/Erik (dual wielding boomerangs)
Round 1: Sylvando Oomphs Erik, Erik uses divide
Round 2: Sylvando finger of justice abyssal octopot, Erik Twoomerangs (if you are lucky you win here)
Round 3: Sylvando does whatever, Erik divides
Round 4: Sylvando does whatever, Erik Twoomerangs
If you don't succeed at killing the abyssal octopot by round two, then it will kill itself to revive everything else which means when you divide > twoomerang a second time, everything will die.
Seven-Eight Turns Tops
Third Battle:
Jade/Eight
Eight uses Scrap Metal till pandora box gets defense downed, then switch to parallax
Jade multivamps turn 1, multihits pandora's box constantly till the box dies.
Once the box dies, jade switches to pink tornado (over and over) and eight either heals or parallax's the last enemy remaining.
Ten-Twelve Turns Tops
Fourth Battle:
Hero (dual-wielding swords)/Veronica
Round 1: Hero Gigagash, Veronica Channel Anger
Round 2: Hero Gigagash, Veronica Kaboomle
Round 3: Hero Gigagash, Veronica Kaboomle
Round 4: Hero Gigagash, Veronica Magic Burst
You should be keep tracking of your turns, and Veronica should magic burst on the last turn possible (turn 29 or 30) or if she is about to die on the next round of enemy attacks.
8 Turns Tops
If my strategy doesn't work for you, gamefaqs has a bunch of other strategies for this trial:
https://gamefaqs.gamespot.com/boards/179347-dragon-quest-xi-echoes-of-an-elusive-age/77096504
Round 1 use Rab and Jade. Jade use multiefeet on shadecaster and rab use kacrackle til all dead (4 rounds)
Round 2 use Sylvando and Eric. Eric needs to have boomerangs and DW. Eric use Divide, Sylvando us Oomple on Eric. Eric uses the twoomerangs on the abyssal. Sylvando uses his finger of justice (4 rounds)
Round 3 Use Hendrick and Hero. I would recommend putting anti sleep gear on them. This round has the most RNG. Hendrick use scrap mettle on box and hero uses blade of ultimate power first round. Once Hendrick does def down switch to Parallax and hero uses gigagash to take out the adds
(5 rounds for me)
Round 4 Serena and Veronica. Serena needs to use the dirigible hymn to reduce elemental armor. Use Kabooml twice for veronica. Both Serena and Veronice need to be pepped as well. After Serena 3rd round have her use ulitmate magic blast pep power. 5 rounds.
Hope this helped!
I had almost all the end game gear, and everyone except rab and serena at 99.