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I know that, but if the sword you get in the story, is the ultimate weapon per say. it would defeat the purpose. What I'm trying to say is, will I be wasting skill points for investing in great sword, when I would switch to 1 hand sword later?
Greatsword hurts more, though instead of blocking, you parry. That's good and bad. Parrying doesn't get as high a chance to work as blocking does, however you have the chance to counterattack after a parry for a free hit. The problem with parry is that once you're good and dodgy, it loses it's real bonus of the counter attack (you don't counter when you just dodge).
So one handed sword lets you either double up attacks (less damage for the second hit, but abilities like heal on hit still proc) or use a shield for a big defense boost.
Once you're at the point where you're constantly dodging, neither defensive method will matter much. Except that shields often have useful side effects.
Great sword does significantly more damage though, and there are no attack speed differences etc. Meanwhile, you miss out on a bit of defense from the shield, and you parry less often then you block, but it's not a huge difference (not nearly as large as the difference in damage). This is especially true if your grinding a bunch since GS can just basically destroy groups of enemies.
But if it actually has its drawbacks like being unable to wield a shield, then I think it can be fair to use it and not feel you are getting any kind of advantage from it.
I played the game on 3DS last year and used greatsword the whole way. IIRC, the story sword isn't even the strongest one handed sword available at the time you get it.
You can be tanking all the damage and let the monsters focus you.