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Once you actually beat the game you'll get a extra dungeon that'll give you literally 30 levels from 60 for just walking around. Then a boss that'll give you the last few to 100.
Thanks for the tips! I didn't know that increasing the difficulty gives more XP (and I'm playing on normal). The meals are really helpful indeed.
Artifact #10: Golden Suit of Armor
Effect: Increases EXP earned from battle by 80%
Reward for completing Sub-Quest “Spirit Temple“. It’s located in Menancia > Traslida Highway (only available after defeating the 5th lord in Ganath
there are lvl 66 trash mobs at the bottom floor.
they will be kinda spongy at lower levels than 50, but their attacks are easy to dodge.
it's 1 pack..consisting of around 6-7 hawks.
you can level extremely fast there, especialy when using happies to go in with a max-chain-bonus and the right L exp food (and char to cook it with maxed boni, at the cost of duration).
dunno about lowering the difficulty. i mean why even bother grinding then? but i guess it's your choice.
The Achievement for hitting level 100, that's why you'd lower the difficulty since you get more EXP on lower difficulties
I mean by the time you have the materials for 100 weapons and have finished every subquest your probably damn near 100 without grinding anyway.
if it's the last achievment missing (or one of the last) you will be close to beeing maxed out (unless you somehow intentionaly gimped yourself along the way).
which leaves only grinding to get some of the higher level side-content done, before you are "naturaly" ment to (which probably many of us did). whereas i don't see the point in lowering the difficulty...it kinda defeats the purpose of doing "challenging" stuff...it's just must take. if you don't care, all the more power to you.
1. The final story dungeon if you're in the 50's-60's
2. The post-game dunegons if you're above that
3. If you're in the 90's, keep fighting the final boss of the final bonus dungeon... he gives a TON on XP