Tales of Arise

Tales of Arise

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Mykro__ Sep 17, 2021 @ 9:41am
(Possible Spoilers) Accesories advices ?
I am running an Alphen/Shionne/Rinwell/Kisara team, and I am actually on the fence going for a Mystic crest for Rinwell and a Faerie Ring on Shionne. They both would benefit from it.

Was planning to move the CP cost from spirit bangle to Mystic crest, but would that make more sense on a Faerie ring ?

Any suggestions or what you actually use on those character would help me a lot !:lunar2019piginablanket:

Forgot to say, just ended main story for the first time, so go ahead if I need to go for specific optional bosses
Last edited by Mykro__; Sep 17, 2021 @ 9:42am
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Showing 1-15 of 19 comments
Yukikaze Sep 17, 2021 @ 9:49am 
Just taste really. Mystic crest is obviously the superior choice but faerie ring helps save items. So if you got the cash to burn on gels you can ignore it. Or stack CP -10%s on one if you trulu hate gel use. Helps in arena too since thats the only time you cant use items.
Inquisition Sep 17, 2021 @ 9:52am 
At that point in the game reduced casting time is better then CP,
Reducing your Time To Kill(TTK) usually significantly cuts down on your cost of healing especially since battles become increasingly short.
You can also restore 60% of your CP in a fight with a single item that you can easily buy and most of the time you're doing your best to keep your cooking buff up anyways.
VoidInsanity Sep 17, 2021 @ 9:58am 
If you mainly control Rinwell +80% pen with +120 pen x4 turns her into a monster that never runs out of AG ever.
Marosh Sep 17, 2021 @ 10:01am 
Alphen:
Magic or Warrior Emblem with 4x 8% BG gain.
Who doesn't like Booster Attacks? I would go with Magic, because Alphens Booster is elemental dmg.

Shionne:
Mystic Crest with 3x -CP cost and 1x decrease Aggro L.
Heals and revives fast. Never worry about your HP again and spam Alphens risky moves.

Rinwell:
Mystic Crest with 4x Castspeed.
Welcome to "blah blah blah, Magic!" shouts. Have fun not seeing what is going on because of all the spells.

Kisara:
Warrior Emblem 3x Counter dmg and 1x Increase Aggro L
Because Shionne heals everything, no need for protect or resist ring. She is tanky enough.
For the hard post content on higher difficulties, it might be a different story.

I tried a Pen setup for Alphen, but honestly, I rather have Booster up all the time. Faerie is kinda pointless. You should be able to buy max orange gel all the time + the CP reduction is good enough. Rin is obvious. For bigger, stronger spells, she needs to cast multiple spells. I take that over magic attack increase. Kisara is pretty much a counter person. Dunno if the AI does a job at this. If not, maybe switch to an HP setup with increase Aggro.
VoidInsanity Sep 17, 2021 @ 10:18am 
Originally posted by Marosh:
Rin is obvious. For bigger, stronger spells, she needs to cast multiple spells. I take that over magic attack increase.

No point being able to cast spells faster if you have the downtime of waiting for AG to refill.
Klipwc Sep 17, 2021 @ 10:25am 
Best baseline to work with for any character you control
Stamina ring (50% chance to halve AG cost) + 2x 20% chance to halve AG cost.
That gives you 90% half AG cost chance, and AG 3 is rounded down to 1. other 2 slots can be tailored to individual character (e.g. fire for alphen, reduced argo for rinwell / shionne)


If you are not controlling said character
Alphen, not much to say for him, just keep his stamina ring, or equip him with a fire ring.

Shionne either goes for farie ring (with cp cost reduction and 1x argo reduction) or penetration ring with 4x +120 penetration

Rinwell obvious bet would be mystic crest with 4x cast reduction. If you are controlling her, you should be actively pulling combos so AG reduction is better.


Kisara benefits the most either from physical -20% or revival ring (50% chance to revive) with increased argo
Yukikaze Sep 17, 2021 @ 10:27am 
Originally posted by VoidInsanity:
Originally posted by Marosh:
Rin is obvious. For bigger, stronger spells, she needs to cast multiple spells. I take that over magic attack increase.

No point being able to cast spells faster if you have the downtime of waiting for AG to refill.

That whole two seconds. Wao.

Then again im a weirdo with heavenly gaze and a mystic crest with 4x15% light damage. Do spells other than divine saber exist?
Marosh Sep 17, 2021 @ 10:36am 
Originally posted by VoidInsanity:
Originally posted by Marosh:
Rin is obvious. For bigger, stronger spells, she needs to cast multiple spells. I take that over magic attack increase.

No point being able to cast spells faster if you have the downtime of waiting for AG to refill.

I don't control her nor did I do a deep test, so take it with a grain of salt. The AI is either cheating or Booster Attacks fill AG for all party members. I think it's the latter. Because of Alphens BG setup, you can almost spam BAs -> fill consistently AG.
I tried other setups, but the amount of Spells she dish out with mystic crest + 4x cast reduction is insane. Sometimes I can't see what is going on. So just from the look, it doesn't seem like she runs into AG problem as an AI.

Yílõng Má Sep 17, 2021 @ 11:23am 
Who TF use Boost Attack or even AG Reduction for combo in this game lol? After you get Incineration Wave, just use Reigning Slash and Incineration Wave using 99.9% of your HP and just see post-game bosses melt under 1 minute (set your AI to "do nothing" so they can't die and always ready for heal).
VoidInsanity Sep 17, 2021 @ 12:06pm 
Originally posted by Yukikaze:
That whole two seconds. Wao.

Two seconds you could be dealing damage, have bonus cast speed from the combo chain, regaining AG from dealing crits and doing more damage because you crit all the time.
Last edited by VoidInsanity; Sep 17, 2021 @ 12:06pm
Yukikaze Sep 19, 2021 @ 12:54am 
Originally posted by VoidInsanity:
Originally posted by Yukikaze:
That whole two seconds. Wao.

Two seconds you could be dealing damage, have bonus cast speed from the combo chain, regaining AG from dealing crits and doing more damage because you crit all the time.

Perhaps. Like 90% of the game is trash fights and Id rather just kill in one or two casts personally. And for boss fights i'm usually pulling aggro and having to dodge a bit before i run out of AG anyway.
Solaires Sep 19, 2021 @ 1:29am 
Kisara I'd put some counterattack damage on her some penetration Agro L and some Elemental resists not get one shotted. by them. Kisara has some decent damage if you perfect guard attacks.

I'd use the faerie ring for sure with 1-% more CP reduction for Shionne. Add some penetration. (120 might be good) and maybe decrease Agro L.

Rinwell I'd use mystic crest and -5% caste time add some penetration and most like 15% Light Element Damage. If not you can also put decreased Agro L especially with her having the lowest health and likely being one shotted on hard and chaos at times.

Mykro__ Sep 19, 2021 @ 1:30am 
Originally posted by Solaires:
Kisara I'd put some counterattack damage on her some penetration Agro L and some Elemental resists not get one shotted. by them. Kisara has some decent damage if you perfect guard attacks.

I'd use the faerie ring for sure with 1-% more CP reduction for Shionne. Add some penetration. (120 might be good) and maybe decrease Agro L.

Rinwell I'd use mystic crest and -5% caste time add some penetration and most like 15% Light Element Damage. If not you can also put decreased Agro L especially with her having the lowest health and likely being one shotted on hard and chaos at times.
It would make sense if you play her actively, on AI, she never counter attack tho so no point in making a counter access for her IMO
Solaires Sep 19, 2021 @ 1:33am 
Originally posted by Mykro__:
Originally posted by Solaires:
Kisara I'd put some counterattack damage on her some penetration Agro L and some Elemental resists not get one shotted. by them. Kisara has some decent damage if you perfect guard attacks.

I'd use the faerie ring for sure with 1-% more CP reduction for Shionne. Add some penetration. (120 might be good) and maybe decrease Agro L.

Rinwell I'd use mystic crest and -5% caste time add some penetration and most like 15% Light Element Damage. If not you can also put decreased Agro L especially with her having the lowest health and likely being one shotted on hard and chaos at times.
It would make sense if you play her actively, on AI, she never counter attack tho so no point in making a counter access for her IMO

I felt like that too which in that case you could always put full resist and ellemental resist on her and agro. My friend afked for her proficency doing 1 hit attacks and showed me when I thought she didn't but he ended up maxing her counterstrike at 9999 in auto so I guess she still does.
Mykro__ Sep 19, 2021 @ 1:36am 
Originally posted by Solaires:
Originally posted by Mykro__:
It would make sense if you play her actively, on AI, she never counter attack tho so no point in making a counter access for her IMO

I felt like that too which in that case you could always put full resist and ellemental resist on her and agro. My friend afked for her proficency doing 1 hit attacks and showed me when I thought she didn't but he ended up maxing her counterstrike at 9999 in auto so I guess she still does.

Might be due to specific strategy he built ? I'm still looking how to properly set mine atm, seems like based on the priority order they tend to either fully ignore to use Revive or even Life Bottle or whatever you need :steamfacepalm:
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Date Posted: Sep 17, 2021 @ 9:41am
Posts: 19