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That being said, Tales of Arise is quite a ways off and the other Tales games go on sale for pretty cheap during sales. I recommend giving Tales of Berseria a try in the meantime!
Tales of Berseria takes place 1000 years before Zestiria (but since they take place so long apart from each other, you can play Berseria or Zestiria in any order). Zestiria was an alright game but the characters/story was weak by Tales standards in my opinion, so I would personally recommend going with Berseria. Tales of Vesperia is also pretty good, though I enjoyed Berseria more.
Berseria is one of my favorite games and I even replayed it twice (once on PS4 and once on PC). I've been kinda wanting to go back and play it again for a third time because I really loved the story and characters lol.
Otherwise, most other tales games including Arise are not related to each other at all. So you can start with any of them. Except for numbered Tales games like Tales of Xillia & Tales of Xillia 2.
Symphonia, Vesperia, Zestiria and Berseria are on Steam and go for very cheap during sales so maybe they'll be worth a try during the Summer, but there is no harm in just going straight to Arise which comes out in about 80 something days.
Tales of Phantasia is in the same world and timeline as Tales of Symphonia don't forget that one haha
If you like anime several of the series have adaptions such as Abyss (tv series) Vesperia (prequel movie).
If you like an interconnected experience you could check out the Legend of Heroes series which has been connecting the events of their games for probably closer to 20 years now.
One that I remember from Tales of Vesperia was an easter egg on Tales of Abyss when you check a back of a specific sign while playing:
All tales games are button mashers on easy/normal difficulty, wdym?
Well, yes but no. Berseria was a Brawler where you had only to mash your head on the controller to win, no matter the difficulty. You were low on health ? Use Velvet break artes, you will be invicible for the duration of it (basically, you can not die if you play well). You want to block or use normal attack ? No, you can't lul, you should go face only with artes. Level up ? What is it ? I don't need it, i rekt everyhting in 10 sec even underleveled....
Just mash every buttons and you win
The previous titles were more strategic. Even if you play on easy or in hard, you still needed to use a little bit of your brain (health, aggro, retreat, pattern, level up or you are dead anyway...) so you didn't press a button every 1/4th of a second. Sometimes you were running around, use one or two artes, run again, use some artes again, heal yourself with a bottle, take the aggro so your AI can heal a little bit or damage him from behind... You mashed a button every 2 or 3 seconds.
Bandai Namco seems to care more suddendly, maybe because they realised they weren't competing on the same level as their concurrents, whose market share increase more and more. We'll see.
They don't differ from Berseria that much, in terms of "strategy". Berseria seems easier, because they went full on Devil May Cry with it, but did not adjust difficulty to it.
I just finished Scarlet Nexus and i think, that's what Tales are moving to. With more focus on combat, companion skills and more active gameplay. Only thing they lack(compared to Nexus) is enemies that require you to use different stuff.
1: It's ok. Not good or bad, just ok. It does its job and actors are trying to play.
2: You are stupid and spoiled brat that never heard "atrocious dub".
I suppose the difficulty dispute here depends on your general playstyle (if you want to button mash, you can do it in every single game), difficulty level chosen at the start and whether your characters were overleveled or not. Still, Berseria does not punish you for mindless button spamming (even encourages it) whereas in Vesperia combos require a bit more attention (not to mention the necessity of dodging and blocking).
Do keep in mind, the Tales series games are not exactly known for their depth in combat mechanics, so you could say that this entire argument is entirely a matter of opinion/preference in playstyle.