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It's not uncommon to have XP go down when you outlevel a certain area by an amount even in games without XP boosters like say Pokemon. You gain more XP for beating enemies 5+ levels above you and it scales down from being 5 levels above them. The XP curve is probably designed a certain way to basically give a practical/soft level cap to an area but I'm curious how it winds up in the endgame
This has been a thing since always... The lower level mobs will give you lower exp...
Trying to blame it into the "make you buy the boost levels" i kind of a weak thing to say, specially since the bosses will always pose a challenge, you cannot over level them.
This is made since the first tales game in existance for the boss to always be a challenge, i think you might be too used to just grind and hit things without caring about what the enemy might do, well, not it this series.
I'm at the last area ( or i think it is) and i'm lvl 33, never had an issue, so i'd say its pretty well balanced.
Afterwards I also beat two of the optional superbosses and those weren't that hard either(but the one in the first area is beyond me lol), but the reason for that is that Im pretty confident with the battle system now, you just need to learn when to dodge, use the boost strikes wisely and combo whenever you can, dont just spam one arte over and over again and dont forget about enemies weak spots either(you can target them too, hold down the target button and press left/right).
The only issue is lack of gald, so I always had minimal amount of gels and life bottles that just made everything annoying, especially how you are supposed to tank some of the attacks and if you run out of CP then you are just ♥♥♥♥♥♥, not good game design, having attacks that you cant do ♥♥♥♥♥♥♥♥♥ about in an game where dodging and countering enemy attacks is the selling point..
Another thing that made the game 999% more better was to map normal attack to Y, artes to X/A/B (note, nintendo layout) and dodge to R, jump to ZR and target switch to L, that way its kinda like berseria and I like that over the default.
Im playing on Hard and i just cleared third area. This has been my experience as well. With the link battle system ive never felt the need to grind. If I grind at all, it's for skills, not level.