Tales of Arise

Tales of Arise

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DoubleDeek Sep 12, 2021 @ 11:07am
XP and Grinding

So i've got to level 16 ... with minimal grinding and boss's have been generally hard ( playing on normal ) ...

To get to level 17, i need about 3000 XP and average battles are from around 100 XP that's 30 fights ... as there not even 30 battles per story between bosses, they expect you to go back to the town about 3 times (re-gen CP and reset monsters) and gain two levels to beet the next boss?

It worries i've already hit this point, as I progress I suspect this will only get worse?

Anyone else finding the Team Level vs Boss Level to be extremely difficult compared to the XP gained from the "normal fights" ?


As I like the story and don't wish to make the bosses easier ... Please PLEASE add a better reason and story to pick more normal fights to level ... or this will get boring fast. ( Anyone on the hard difficulties finding this is same? )

Or i'm I missing something here?
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Showing 1-15 of 31 comments
BaconAmbassador Sep 12, 2021 @ 11:25am 
Crank up the difficulty, grind a bit.
Tanaris Sep 12, 2021 @ 11:27am 
Originally posted by DoubleDeek:
So i've got to level 16 ... with minimal grinding and boss's have been generally hard ( playing on normal ) ...

To get to level 17, i need about 3000 XP and average battles are from around 100 XP that's 30 fights ... as there not even 30 battles per story between bosses, they expect you to go back to the town about 3 times (re-gen CP and reset monsters) and gain two levels to beet the next boss?

It worries i've already hit this point, as I progress I suspect this will only get worse?

Anyone else finding the Team Level vs Boss Level to be extremely difficult compared to the XP gained from the "normal fights" ?


As I like the story and don't wish to make the bosses easier ... Please PLEASE add a better reason and story to pick more normal fights to level ... or this will get boring fast. ( Anyone on the hard difficulties finding this is same? )

Or i'm I missing something here?
When you get into the 3rd area you get the passive ability to "exp link" battles together so to more you do in a short amount of time the higher an exp multiplier is slapped onto the end, it's actually not hard to keep going either
N-X Sep 12, 2021 @ 11:28am 
Good question, I am currently also trying to grind to level 17. But that is mainly just because the upcoming boss has mooks and all of them use area of effect spells that combo and home, leaving very little margin for error. (So probably a 1-boss difficulty spike due to that) Hopefully 1 level is enough to actually have all three alive at the end of the boss fight. Guess I am at the very least grinding till that healing circle returns.
DoubleDeek Sep 12, 2021 @ 11:32am 
Glad to hear ! Glad to hear that XP does not be come a major pain in the ass. I have all the possible weapons forged and with just fighting a normal amount, the bosses are very over powered... so level up is a must, thus needing to go back and grind ... so again very happy to hear that XP will not become a bigger issue :)
Aphelium Sep 12, 2021 @ 11:36am 
I went to the second boss without grinding, just exploring to get all the chests in every map and doing the quests that i have available. Didn't feel weak at all when was boss time, don't worry too much about grinding.
Therealfather Sep 12, 2021 @ 11:41am 
I fought him at level 16 it took everything in me to beat him because the team AI are Idiots and kept running into him when he does aoe type attacks, I also don't mind grinding but I noticed at level 16 the experience I got was exceptionally low on normal I did notice the exp goes up with the level so I suppose going forward I should do the highest difficulty for maps and switch back to normal for bosses.

I Like Guppy Sep 12, 2021 @ 11:43am 
you can challange the lord as level 15 and it should be fine, most of the boss / giant uniques will always be 4-6 level higher and it is very doable (as long as you have good understanding of boss pattern and equipment)
Aphelium Sep 12, 2021 @ 11:43am 
Originally posted by Therealfather:
I fought him at level 16 it took everything in me to beat him because the team AI are Idiots and kept running into him when he does aoe type attacks, I also don't mind grinding but I noticed at level 16 the experience I got was exceptionally low on normal I did notice the exp goes up with the level so I suppose going forward I should do the highest difficulty for maps and switch back to normal for bosses.
Every boss has a different kind of elemental attack, slap resistance accessories to your team before challenging them for an easier time.
N-X Sep 12, 2021 @ 11:50am 
Finally made it passed those dropping buggers without challenging them, so at the least I can try the boss on full resources again...
Espresso Depresso Sep 12, 2021 @ 11:57am 
I've never played a "Tales of ..." game, so I didn't know if this EXP Throttling feeling was something new, or something that's always part of the series. I get that once you're above a certain level low level mobs give less EXP, but it feels so drastic in compare to what you need to level up. I wanted to grind to level 20 before fighting the 2nd boss, but learned that once I hit level 18 that was it. All my EXP gains were no more than 20-30, and I needed nearly 4k to level. I feel like they purposefully keep the EXP low early game, maybe to entice people to "buy" the levels in the shop. Hopefully this EXP-link thing I've seen people talk about changes that, and I can power grind happily.
warmy bear Sep 12, 2021 @ 12:02pm 
Originally posted by Espresso Depresso:
I've never played a "Tales of ..." game, so I didn't know if this EXP Throttling feeling was something new, or something that's always part of the series. I get that once you're above a certain level low level mobs give less EXP, but it feels so drastic in compare to what you need to level up. I wanted to grind to level 20 before fighting the 2nd boss, but learned that once I hit level 18 that was it. All my EXP gains were no more than 20-30, and I needed nearly 4k to level. I feel like they purposefully keep the EXP low early game, maybe to entice people to "buy" the levels in the shop. Hopefully this EXP-link thing I've seen people talk about changes that, and I can power grind happily.

It's not uncommon to have XP go down when you outlevel a certain area by an amount even in games without XP boosters like say Pokemon. You gain more XP for beating enemies 5+ levels above you and it scales down from being 5 levels above them. The XP curve is probably designed a certain way to basically give a practical/soft level cap to an area but I'm curious how it winds up in the endgame
Aphelium Sep 12, 2021 @ 12:02pm 
Originally posted by Espresso Depresso:
I've never played a "Tales of ..." game, so I didn't know if this EXP Throttling feeling was something new, or something that's always part of the series. I get that once you're above a certain level low level mobs give less EXP, but it feels so drastic in compare to what you need to level up. I wanted to grind to level 20 before fighting the 2nd boss, but learned that once I hit level 18 that was it. All my EXP gains were no more than 20-30, and I needed nearly 4k to level. I feel like they purposefully keep the EXP low early game, maybe to entice people to "buy" the levels in the shop. Hopefully this EXP-link thing I've seen people talk about changes that, and I can power grind happily.
New to tales series?
This has been a thing since always... The lower level mobs will give you lower exp...
Trying to blame it into the "make you buy the boost levels" i kind of a weak thing to say, specially since the bosses will always pose a challenge, you cannot over level them.
This is made since the first tales game in existance for the boss to always be a challenge, i think you might be too used to just grind and hit things without caring about what the enemy might do, well, not it this series.
Originally posted by Warmy Bear:

It's not uncommon to have XP go down when you outlevel a certain area by an amount even in games without XP boosters like say Pokemon. You gain more XP for beating enemies 5+ levels above you and it scales down from being 5 levels above them. The XP curve is probably designed a certain way to basically give a practical/soft level cap to an area but I'm curious how it winds up in the endgame
I'm at the last area ( or i think it is) and i'm lvl 33, never had an issue, so i'd say its pretty well balanced.
Last edited by Aphelium; Sep 12, 2021 @ 12:05pm
JP32 Sep 12, 2021 @ 12:12pm 
I was around level 15-16 when I beat second lord, I had to beat him three times because the cheat engine fov fix was causing fatal errors in the cutscene after the battle.. the only hard part was tanking the enemys attack, but otherwise it wasn't that hard.

Afterwards I also beat two of the optional superbosses and those weren't that hard either(but the one in the first area is beyond me lol), but the reason for that is that Im pretty confident with the battle system now, you just need to learn when to dodge, use the boost strikes wisely and combo whenever you can, dont just spam one arte over and over again and dont forget about enemies weak spots either(you can target them too, hold down the target button and press left/right).

The only issue is lack of gald, so I always had minimal amount of gels and life bottles that just made everything annoying, especially how you are supposed to tank some of the attacks and if you run out of CP then you are just ♥♥♥♥♥♥, not good game design, having attacks that you cant do ♥♥♥♥♥♥♥♥♥ about in an game where dodging and countering enemy attacks is the selling point..

Another thing that made the game 999% more better was to map normal attack to Y, artes to X/A/B (note, nintendo layout) and dodge to R, jump to ZR and target switch to L, that way its kinda like berseria and I like that over the default.
Moo Sep 12, 2021 @ 12:22pm 
Im level 34 and haven't done a single repeat fight or grind, I've even ran past more than a few mobs.
Green Sep 12, 2021 @ 12:35pm 
Originally posted by Moo:
Im level 34 and haven't done a single repeat fight or grind, I've even ran past more than a few mobs.

Im playing on Hard and i just cleared third area. This has been my experience as well. With the link battle system ive never felt the need to grind. If I grind at all, it's for skills, not level.
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Date Posted: Sep 12, 2021 @ 11:07am
Posts: 31