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Gotcha, that's what I was hoping it was, thank you. :)
Combat Points are what the grade system was replaced with. I'll lift the explanation wholesale from here:
https://geekculture.co/the-complete-tales-of-arise-beginners-guide/
I just came back to correct myself. I got SP and CP mixed up.
Playing higher difficulty doesn't mean higher rewards per se that it fills up the Battle Chain faster? (Hence indirectly getting higher rewards)
The Battle score increases SP & EXP multiplier at the end of the battle and raises the chances of Finding Rare Materials and Monsters
From Samurai-gamers regarding rare materials and enemies:
"High battle scores also improves the chances of rare materials and enemies to appear by triggering the consecutive battle bonuses."
The difficulty adds a multiplier to the Battle score
Story x0.5
Normal x1
Moderate x1.25
Hard x1.5
Chaos x2.0?? (not clarified)
Extra info:
Its not used as a currency like in the old Tales games with the Grade shop, the grade shop cheats are now tied to ingame archievements ( collecting owls, special sidequests etc.)
Do bosses (the kind you can only do once, like a Lord or these World Boss Zeugels) really have RNG drops? I would have imagined they have guaranteed loot as they can only be killed once.
Interesting question, but the only important guaranteed drop is the Unique Item and thats the Astral Flower (raises CP max +10) and if they drop Materials they aren't unique or meant to be farmed from "Gigants"(name World Boss Zeugels) or Lords
I haven't paid attention to the loot drop besides the flower tbh.
The only useful thing i would say is, get the Battle chain to max and then do Bosses to get the most XP / SP Multiplier.
Thanks for clearing that up!
I was curious because while I worked my way towards the second Lord, I forgot to pay attention to my chosen strategy and without noticing the AI used up all of my orange gels. So I was standing before the second Lord with no means of refreshing my CP even once in that fight, and on Hard I simply don't manage to pull that off, hence I cleared it on the Story difficulty just to progress and was wondering how much I have lost out.
Initially I wanted to try again on Normal and eventually work my way up to Hard, it'd take me a lot of time but I am sure I'd end up winning even without any CP recovery, but if all I lost are SP and EXP I can just make up for the loss by grinding a bit more in the next areas.