Phasmophobia

Phasmophobia

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Jackson K. Reed Oct 25, 2021 @ 6:41pm
2
Custom Difficulty Settings
Since a whole bunch has changed with the difficulties you play on, some difficulties seem too easy, others seem too hard. It would be nice to add a feature where you could edit certain aspects of difficulties (unavailable hiding spots, power breaker config., etc.), and money would be based on how hard you make the difficulty. If you made the difficulty super easy for example, you would get little money. If you made the difficulty super hard, you would get a good chunk of money. I really think these changes would make Phasmophobia a better experience for a lot of people (including me).
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Showing 1-9 of 9 comments
Straycat Oct 26, 2021 @ 7:44am 
i was about suggesting the same things, they have a lot of good idear but some of them ruin my fun :
-ghost moving his fav room to the opposite of the house ...
-fingerprint don't sometimes don't appear and stay only 60 sec
that kind of thing.
and yeah when i tried the nighmare difficulty i was thinking exactly the same, why did they not have added a custom difficulty instead of nightmare ?
with it everyone is happy.
thrythlind Oct 26, 2021 @ 8:18am 
This is one of the things in my wish-list thread, so yup. +1 here.

My hope is that the standard difficulties are pre-set collections, but you can do a custom difficulty setting to get precisely the experience you want.
Cadpig Oct 26, 2021 @ 1:06pm 
I just read in another thread that the dev has this planned, but as a rewardless mode for self-imposed challenge seekers?

If true, I want to add my two cents already, because I think it's a great idea for everyone and don't want to see it limited.

Yeah, if there are too many dials it gets a little complicated, and I can understand wanting to avoid certain situations where players min-max difficulty settings that get them the best rewards for the easiest to deal with settings.

But more options means a wider variety in player types that can find their niche. Our group is perfectly fine starting with the power off and having random doors open and even having the ghost keep killing as long as the hunt is still going, but would prefer not to have things like the hidden evidence or moving ghost rooms, so it's not that we want to either avoid challenge or make a super challenge, we just want to make a challenge we'll enjoy and not be denied credit for it.
Last edited by Cadpig; Oct 26, 2021 @ 1:07pm
thrythlind Oct 26, 2021 @ 1:08pm 
I figure public lobbies would use the pre-set modes and private lobbies are moddable.
KirasiN Oct 26, 2021 @ 2:42pm 
Customizable difficulty is a great idea indeed. Would remove the chance of ghosts not leaving fingerprints and enable all the hiding spots for nightmare.
MonKeyBoy Oct 26, 2021 @ 3:02pm 
Yes sounds good!
Ember Oct 26, 2021 @ 3:04pm 
Would be an interesting idea after they rework the reward system. Risking my life for a picture of the ghost only to get 10$ later doesn't sound rewarding at the moment.

+1 for your suggestion, could help the playerbase feel comfortable playing at their own settings.
Last edited by Ember; Oct 26, 2021 @ 3:05pm
Chris5626 Oct 26, 2021 @ 3:17pm 
I definitely like the idea of custom difficulty.

Some people just aren't very good at games and some people are incredible at games. Some people just want to relax and others want to be tested. Surely everyone wins and no-one loses from being able to set the challenge to their ability and preference?
thrythlind Oct 26, 2021 @ 4:16pm 
It's also not merely a skill thing. There are people who are absolutely amazing at competitive FPS games but don't enjoy them at all and would prefer a cooperative PvE experience. People enjoy what they enjoy.
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Date Posted: Oct 25, 2021 @ 6:41pm
Posts: 9